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Topic: Mock GATT Dev Team (Read 3250 times)
TinyGrasshopper
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Mock GATT Dev Team
«
on:
November 15, 2004, 04:33:13 PM »
Let's say we all had the technical skills to back up this situation, that being that we created a development studio. What post would you like to occupy? What kinda game idea would you put forward? I would like to be Level Designer, mainly , but also assist with design and some programming. What would you like to be?
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Carigamers
Mock GATT Dev Team
«
on:
November 15, 2004, 04:33:13 PM »
androsovic
Kage
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Mock GATT Dev Team
«
Reply #1 on:
November 18, 2004, 10:07:03 AM »
i would be the concept artist and the idea guy
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W1nTry
Administrator
Akatsuki
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Mock GATT Dev Team
«
Reply #2 on:
November 18, 2004, 11:18:54 AM »
Maybe work on the artwork concepts and storyline, with a dabble in the weapons (if there are any). I think its important that the artwork follow the theme of the storyline and as such there should be someone in the middle. ME
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TrinireturnofGamez
AdvancedTactics
Akatsuki
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Mock GATT Dev Team
«
Reply #3 on:
November 18, 2004, 05:53:10 PM »
we'll need :
a l33t programmer skilled in visual C etc, [ not me]
a l33t 3d artist with a speedy machine and lots of rendering tools [not me]
.
a good level designer who won't make maps will lots of holes in them for us to fall through... forever...
a game engine , HL2 looks good, SDK tools coming out soon
a base of operations
a concept to work on
a gun freak , who can give us stats off hand of every weapon in existance .
a holiday to get it all done.
a leader who is not a n00b
someone to screen everyone who will want to be the 'idea guy' and do no work .
how bout making a team based multiplayer mod.. for half life II.... Trini life? Kidnappers vs regiment , galils and aks.
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TinyGrasshopper
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Mock GATT Dev Team
«
Reply #4 on:
November 29, 2004, 01:34:45 PM »
why don't we?
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Mock GATT Dev Team
«
Reply #4 on:
November 29, 2004, 01:34:45 PM »
Bourbon_Ghost
Jonin
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Mock GATT Dev Team
«
Reply #5 on:
November 29, 2004, 02:12:41 PM »
the main reason why stuff like this hasn't happenes yet tiny is because of lack of time and also u have to (if i am not mistaken) law agreements for such actions with can lead to copyright@
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TinyGrasshopper
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Mock GATT Dev Team
«
Reply #6 on:
November 29, 2004, 04:43:07 PM »
I could admittedly understand the lack of time, but mods are known for operating under such conditions. If we had a leader dedicated to the operations, we could at least theoretically deal with such managerial slowdowns and team members leaving and returning the team and all these things. I'm not sure what you mean by copyright though?
i think that the experience would be greatest setback, dealing with the organizational structure of a development team.
skills wouldn't be as much of a problem since mods are just learning experiences anyways. although i think if we bought some books they'd enlighten us on such matters.
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Scroll buttons and the bad be together at last. How you ever learn to scrigee-scroll so fast?
cereal_killer
Jonin
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Mock GATT Dev Team
«
Reply #7 on:
November 29, 2004, 05:49:08 PM »
i would be in story/character development
with the way things goin in school might do programmin
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TinyGrasshopper
Chunin
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Mock GATT Dev Team
«
Reply #8 on:
November 29, 2004, 06:46:38 PM »
You're right though, game programming is truly hardcore.
So Far the mock/fake team consists of...
Executive Producer
TinyGrasshopper
Story
cereal_killer
W1nTry
Character Dev.
cereal_killer
Concept Art
W1nTry
androsovic
Programming
Game Design
TinyGrasshopper
W1nTry
androsovic
Level Design
TinyGrasshopper
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camrE
Village Idiot
Jonin
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Mock GATT Dev Team
«
Reply #9 on:
November 30, 2004, 11:18:08 AM »
Guys, you need teams on every team. There should be atleast five minds on every team to keep it flowing. If you all could have really put this together it would be great. EA is looking for teams to make 3 new development houses in the US. They are looking for all new ideas.
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TinyGrasshopper
Chunin
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Mock GATT Dev Team
«
Reply #10 on:
November 30, 2004, 01:30:17 PM »
Which engine would we use though? source or unreal? i personally prefer unreal but if others say otherwise, then fine.
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Scroll buttons and the bad be together at last. How you ever learn to scrigee-scroll so fast?
tstt_slow
Genin
Posts: 9
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Mock GATT Dev Team
«
Reply #11 on:
December 10, 2004, 11:52:54 AM »
My opinion is that there is nothing impossible about creating a game in Trinidad. The only setback is acquiring industry level tools that the guys at valve and id are privy too. As for the know-how...there is a lot of info on the net. The parts of the game like story line, character development, gameplay design, artwork....all of this exists in Trinidad but just is not being used for game development(used for comedy fest..art displays etc)...YET.
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TrinireturnofGamez
AdvancedTactics
Akatsuki
Posts: 3458
Chakra 4
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Mock GATT Dev Team
«
Reply #12 on:
December 13, 2004, 03:29:01 PM »
Half Life 2 and unreal 2 come with industry level editors that will make it (fairly) easy for us to make a game off them . And we won't be sued as long as we don't SELL the mod .
I say source : it performs ALOT better than any game off the unreal engine , it has newer technologies , and more people will have a copy of half life 2 , to download the mod and play it .
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Mugsy
Chunin
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Mock GATT Dev Team
«
Reply #13 on:
December 14, 2004, 11:41:29 PM »
the tester post is mineeeeee
haahhahaha
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Synth
Genin
Posts: 227
Chakra 2
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Mock GATT Dev Team
«
Reply #14 on:
February 21, 2005, 09:44:38 AM »
The biggest obstacle is programming. Even if we do have potential locally, programmers in tnt are too conformist in there thinking and can't dream.
Animation in TnT sucks. Just look at local television ads.
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Garret
Genin
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Mock GATT Dev Team
«
Reply #15 on:
February 23, 2005, 10:28:41 PM »
I'd do music and sound effects. And I have a story of my own. Few people read the intro and thought it was good enough for a game..
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TinyGrasshopper
Chunin
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Mock GATT Dev Team
«
Reply #16 on:
February 24, 2005, 05:27:05 PM »
Quote
Animation in TnT sucks. Just look at local television ads.
I can't criticise since i can't do what they do, but yeesh you're right there
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Scroll buttons and the bad be together at last. How you ever learn to scrigee-scroll so fast?
thrillseeker
Genin
Posts: 120
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Mock GATT Dev Team
«
Reply #17 on:
February 24, 2005, 10:36:51 PM »
am well actually it have better artists out in the US also from Trini...and then too is not totally artists....is what they getting paid to do...u get paid little u do little....doh say d artists....Trinidad have alot of good artists
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Carigamers
Mock GATT Dev Team
«
Reply #17 on:
February 24, 2005, 10:36:51 PM »
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Crimson609
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yea everything cool how are you?
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BOOM covid-19
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Skitz
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So fellas how we go include listing for all dem parts for pc on we profile but doh have any place for motherboard?
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Crimson609
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Crimson609
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Big up ya whole slef
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protomanex
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Gyul like Link
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protomanex
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Man like Chappy
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Gyul like XJin
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Crimson609
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shout out to gyal like Corbie Gonta
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cold_187
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Why allur don't make a discord or something?
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Red Paradox
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everyday from 6:00pm
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Red Paradox
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anyone play EA Sports UFC 3.. Looking for a challenge. PSN: Flippay1985
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cold_187
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@TriniXjin not really, I may have something they need (ssd/ram/mb etc.), hence why I also said "trade"
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