Using truform like this would save on memory bandwidth alot... but because only ATi has truform, it is only used, rarely, just to beef up poly counts...
truform is in the code of most of the new games : unreal tournament 2003/04unreal 2serious samneed for speed.but instead of , like in wolfenstein, processing truform in software using vetrex shader, they do it in hardware using ATi's built in support.Radeons use alot less power and yet still have truform in hardware.. it barely touches the performance on most cards , [ there are different degrees of truform , up to 7 doesn't take out much performance, ].unless you have a radeon card, truform takes out ALOT of performance... but with some driver versions truform makes the models look \"buff\".. Radeons are much better built than Geforces Geforces have much more stable drivers, less bugs.
QuoteQuote i'm sure both the new radeon cards will be able to overclock real nice.. no they wontrunnin on old technologyATI next gen cards will oc nice, look out for that later this year/early next yearATi's CURRANT process used in their X-800 chips is THE most advanced process in use for ALL GRAPHICS CHIPS. SHADER 2.0/3.0 DO NOT FRIGGIN MATTER NOW! no games support 3.0, ATi's 2.0 is better than nvidias 3.0 for quality........read the WHOLE review before you say something like that...
Quote i'm sure both the new radeon cards will be able to overclock real nice.. no they wontrunnin on old technologyATI next gen cards will oc nice, look out for that later this year/early next year
i'm sure both the new radeon cards will be able to overclock real nice..
....And how about the clockspeed both these graphics processors run at? ATi used to have a lower clockspeed than Nvidia, yet offering better performance. Things seem to have reversed now, ATi needs a 520MHz graphics processor to keep pace with Nvidia’s 450MHz processor, this means that Nvidia’s new architecture is faster and more efficient. Both use a 0.13-micron process to manufacture their processors, Nvidia talked to IBM and cut a deal with them, whereas ATi turned to TSMC for their silicon. Both these manufacturers have what it takes, but neither will be able to go around the clockspeed limits imposed by the process used. About 600MHz is as far as you’ll be able to clock a >150 million transistor 0.13-micron part. This means that ATi is already giving itself very little headroom, Nvidia however has got some room to play, a good 150 MHz, double that of what ATi has got left....
...I'm not saying they have indentical chips or pipeline architectures. Fact remains that a processor with >150 million transistors manufactured at 0.13-micron will have a certain die size. That results in a certain time needed, measured in nano seconds, for the signal to propagate from one end of the chip to the other. This time simply limits the maximum clockspeed which can be calculated to be around 600MHz.As for overclocking results, I already hinted about that in our article, our ATi sample managed a mere 5MHz overclock, whereas the Nvidia sample was able to handle 20MHz. I'm quite sure that's not what you'll see with actual shipping products, results should be better as the process matues, but you can definitely see that there's more headroom for Nvidia simply because of their higher IPC, every MHz gives them more relative performance, whereas with ATi you'll need bigger leaps to get the same net result....