Author Topic: Are Games really to blame? (Violence, death, neglect...)  (Read 98912 times)

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #340 on: January 05, 2009, 12:42:43 PM »
The question posed as the name of this thread... in some cases is debatable, others less so and then there are those rare cases where stupidity is just incurable... in other words, NO games are not but stupidity sure is...
Quote
Warcraft nut threatens suicide
Get a life
By INQUIRER Staff
Monday, 5 January 2009, 14:07

A CRAZY 17-year-old World of Warcrack player told a game moderator that if he didn't get his way he would kill himself.

The Ohio teen told the customer services rep that he had nothing else to live for other than his marathon sessions in the fantasy role playing game and that his frustration with the game had become so all-encompassing that he had decided to top himself.

The employee, no doubt keen to avoid the kind of headlines that would follow the untimely demise of a pimply social retard blamed on the ridiculously addictive game, called the cops who traced the miscreant through his IP address.

They then kicked in his back door and slapped a charge of first degree misdemeanour on him.

He, of course, insisted the whole thing was just a joke.

Who's laughing now sunshine? µ

http://www.myfoxspringfield.com/myfox/pages/Entertainment/Detail?contentId=8190857&version=1&locale=EN-US&layoutCode=TSTY&pageId=7.1.1

Carigamers

Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #340 on: January 05, 2009, 12:42:43 PM »

Offline Crixx_Creww

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #341 on: January 05, 2009, 01:49:43 PM »
internets
the fbi has them
oh yes they do lolz

i dont even put under that word to indicate how long you have been on the planet and the other part of our species in the same line

fears of teh fbi
i has them

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #342 on: January 07, 2009, 11:22:16 AM »
 :awesome:

Quote
Tetris 'helps to reduce trauma'
Tetris
Study subjects who played the computer game had fewer 'flashbacks'

Playing the computer puzzle game Tetris can help reduce the effects of traumatic stress, UK researchers say.

http://news.bbc.co.uk/2/hi/health/7813637.stm

*W1nTry starts playing Tetron* <- seriously I am having a ROUGH day... tetron ftw!

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #343 on: January 13, 2009, 11:09:33 AM »
*slaps forehead*

Quote
Playing this game could seriously damage your health
Californian congressman wants fag-packet warnings
By Stewart Meagher
Tuesday, 13 January 2009, 12:57

A REPUBLICAN congressman from California is pressing for legislation which would force game producers to label packaging with tobacco-style health warnings.

Joe Baca thinks that games rated as suitable for kids aged 13 or over should carry additional warnings about the implications of playing addictive games for hours on end in a darkened basement.

In a statement, Baca said that, "Research continues to show a proven link between playing violent games and increased aggression in young people. American families deserve to know the truth about these potentially dangerous products".

Here are some of the labels we'd like to see:

Extended use of World of Warcraft may lead to sexual dysfunction and reduced sperm count.

Warning. Unsupervised use of Spore may lead to severe Darwinism.

Second hand gaming kills. Please buy new games... you cheapskate.

Guns don't kill people... Grand Theft Auto does.

http://www.theinquirer.net/inquirer/news/369/1050369/playing-this-game-could-seriously-damage-your-health

Offline Crixx_Creww

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #344 on: January 13, 2009, 11:52:18 AM »
lol @ that last one

Carigamers

Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #344 on: January 13, 2009, 11:52:18 AM »

Offline New Era Outlaw

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #345 on: January 13, 2009, 07:08:40 PM »
Did they already forget that there already is a warning like that in page 2 of, I dunno. EVERY F**KING VIDEO GAME MANUAL?

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #346 on: February 13, 2009, 02:03:40 PM »
Okay... this is definitely score 1 against gaming... i'll post a link in the WTMC thread shortly... O_O

Quote
Rape video game pulled from Amazon
But only after complaints
By Sylvie Barak
Friday, 13 February 2009, 15:41

A SICKENING game in which players first stalk and then violently rape women has been pulled from Amazon.com after being exposed by the Belfast Telegraph.

Rapelay, the Japanese rape simulation game made by Japanese firm Illusion, which doesn't market or sell its games outside of Japan, was being sold by Amazon to UK customers through Amazon Marketplace. Other games made by Illusion include Battle Raper and Artificial Girl, so Amazon must have known what it was dealing with.

rapelay_70122t

People who had played the game posted reviews in which they described the graphic, vicious, violent sex scenes and the 'tears glistening in the young girl's eyes' as she's being raped. When her attacker is finished, the victim apparently cries and begs to die.

The game purportedly starts out with the main player 'stalking' a woman through an underground station before violently raping her. The next objective is to rape the woman's two daughters, presented by the game as 'virgin schoolgirls'.

But players bored of chasing just three victims are apparently able to switch on 'freeform mode' where they go on a rape rampage, attacking any woman they see and even allowing other male characters to join in.

Players can also impregnate their victims – who become more and more visibly pregnant with every subsequent rape – but are warned to force the girl to abort or the woman can extract revenge by pushing the player under a train if she gives birth.

Graphic descriptions and screenshots of the game are available online, but it physically churns our stomachs to publish them here on the Inq.

amazon

A product description of the game on the Amazon website reads, "Rapelay is an offshoot of the Illusion series, Interact Play. You, like in previous installments, play as a public nuisance that gets away from captivity and starts scouting for new targets. This time around you find a family of a single mother and her two daughters. You quickly begin your hunt and capture each woman one by one. The gameplay involves an amusing training/disposition system with which to break each respective target to your liking".

Amazon has now withdrawn the game and has suddenly seen fit to deem it 'inappropriate'.

"We determined that we did not want to be selling this particular item," a spokeswoman said.

We wonder how much of that determination happened after the Belfast Telegraph's story. µ



http://www.belfasttelegraph.co.uk/news/local-national/amazon-selling-3d-rape-simulator-game-14183546.html
http://www.honestgamers.com/systems/content.php?review_id=4775

Japanese are really some SICK ppl.. O_O

Offline Kraeoss

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #347 on: February 13, 2009, 02:15:21 PM »
OMG................... !
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Offline Crixx_Creww

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #348 on: February 13, 2009, 02:26:41 PM »
this isnt new though, one of the long time mmos had this sort of thing prevalent in it , i remember reading about it in egm or something, fuss it ole.

But that one was worst! cause you could have your character at home sleeping, an men could buss dong your door and rape you, male or female character.
THAT was some harrowing ish! you playing your character, in your house, men kick down your door, and gang rape your MALE character....

Offline Kraeoss

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #349 on: February 13, 2009, 02:37:51 PM »
wow sounds like real world stuff in some God-forsaken part of our globe
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Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #350 on: February 13, 2009, 02:39:29 PM »
wow sounds like real world stuff in some God-forsaken part of our globe
Sadly I am sure yuh doh have to look far from home for that kinda thing... ask 'hardcore' men who went to our prisons what their experience was... O_o

Offline Crixx_Creww

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #351 on: February 13, 2009, 02:44:56 PM »
try an doh put my name in same sentence as ass raping hard core guntas please k thxbai

Offline Kraeoss

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #352 on: February 13, 2009, 02:46:38 PM »
lol
But that one was worst! cause you could have your character at home sleeping, an men could buss dong your door and rape you, male or female character.
THAT was some harrowing ish! you playing your character, in your house, men kick down your door, and gang rape your MALE character
....

well was emphasizing on the kick down yuh door of yuh house while you sleeping and getting @22 rap3d by a bunch a guntas who eh getting nun or jus plain wicked thing

better  :ko: hard luck bout including you in that sentence.... :ko:
« Last Edit: February 13, 2009, 02:48:11 PM by Kraeoss »
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Offline woodyear99

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10 Deaths caused by video games....
« Reply #353 on: February 26, 2009, 11:39:25 PM »
Well not all caused by video games really, some ppl had heart, mental conditions etc. Remember to take breaks while gaming :p

http://www.spike.com/blog/10-deaths-caused-by/74056

"Video games have become sleeker, harder, faster, and better to an exponential degree in the last 10 years.  This has been mostly awesome, but the increased intensity of games has yielded an echo of similarly intense behavior in those that play the games.  Sometimes this behavior goes well beyond throwing one’s controller across the room.  At the far end of this spectrum are 10 deaths caused by video games....."

Offline kiya

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #354 on: February 27, 2009, 08:01:23 AM »
this is sad... i meen i love a good game as much as the next guy but it's just a game.

Offline shivadee

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #355 on: March 07, 2009, 07:56:54 PM »


HAHHAHAHAHAAH :D:D:D:D

Offline Nephilim

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #356 on: March 07, 2009, 08:48:06 PM »
holy crap, I'd be the king of the barracks.

Offline woodyear99

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Father killed partner who became hooked on Sony PlayStation
« Reply #357 on: March 31, 2009, 12:54:31 PM »
http://www.telegraph.co.uk/news/uknews/5077892/Father-killed-partner-who-became-hooked-on-Sony-PlayStation.html


By Matthew Moore
Last Updated: 5:44PM BST 30 Mar 2009

Malcolm Palmer, 62, turned on the mother of his three children after she became hooked on the violent Grand Theft Auto driving game.

He was forced to sleep on a sofa in their conservatory as Carol Cannom, 46, stayed up all night with the 37-inch plasma television screen she brought into their room for her all-night gaming sessions.


The couple from Long Sutton, Lincolnshire. had been together for 30 years but their relationship soured after they bought the console for their 10-year-old son James.

He would play on the computer until midnight, after which Ms Cannom would take over, regularly staying up until five or six in the morning, Lincoln Crown Court was told.

"Carol quickly became hooked. He was very unhappy about the amount of time she was playing on the PlayStation," said John Pini QC for the prosecution.

The court yesterday (Monday) heard how Palmer had also become convinced that she was having an affair, and went into a violent rage when she told him she wanted him to move out in November last year, threatening that he would never get to see their children again.

That evening he attacked her with two knives, inflicting 20 separate wounds to her upper chest. The murder was overhead by their son James, who called 999 before Palmer grabbed the phone and told emergency operators: "I'm sorry. I think I've killed her."

Defence lawyer Timothy Spencer QC told the court: "The genesis of this tragedy bizarrely lies with the purchase of the PlayStation."

Palmer, who is a retired Heathrow airport worker, admitted the murder and will be sentenced on Wednesday.

Offline New Era Outlaw

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #358 on: March 31, 2009, 06:03:57 PM »
I blame the fact that, not only did she tell him to get out of their home, but she also threatened him with never seeing their children again. I think that's what drove him over the edge. Of course, the fact that she didn't get her ass away from the game may have also played a role in this.


Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #359 on: April 09, 2009, 02:27:50 PM »
It's been a while but it never fails...

Quote
Ecstasy found in boy's GTA box

By GARY O'SHEA

Published: 08 Apr 2009

A SHOCKED dad bought a computer game for his son from a high street store — and found four ECSTASY tablets inside the box.

Richard Thornhill, 34, bought two pre-owned Xbox titles with his 12-year-old son Jamie from retail giant Gamestation in Cheltenham, Gloucs.

When he returned home he noticed an unusual lump inside the game’s inlay and was horrified to find the potentially-lethal ecstasy pills inside.

It’s believed a drug user sold the games back to Gamestation forgetting his illicit stash was hidden inside.

Now Gamestation — which has 240 stores nationwide — has been warned to check games packages before re-selling to children.

Mr Thornhill, from Gloucs, said: ”We bought the games and I dropped him off at home afterwards. I put the game down to one side and felt a lump.

“When I opened the box up the cling film wrap fell out. I couldn’t believe it. I know they are ecstasy tablets because they have the Mitsubishi sign on top of them.

“I’ve got two children and my son plays Xbox all the time. He could easily have opened the box up and found them.

“I dread to think what the consequences would have been if he had. He’s only 12. He could have died.”

Mr Thornhill visited Gamestation last Sunday to buy two second-hand Grand Theft Auto games for Ł30.

After discovering the Class A drugs — linked to 30 deaths a year — he took them to police.

He said: “It was a pre-used game, but that shouldn’t make a difference. My wife is beside herself over this because she keeps thinking about what could have happened and so do I.

“The store asked us to bring back the game and the tablets and told us we’d get a refund, but that’s not good enough.

“They shouldn’t be asking us to give the tablets back - what are they going to do with them?

“Their attitude has been awful. It was as though they didn’t really believe us. They did apologise but more needs to be done.”

Last night Gamestation announced an internal probe into the fiasco.

http://www.thesun.co.uk/sol/homepage/news/article2366932.ece

Carigamers

Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #359 on: April 09, 2009, 02:27:50 PM »

 


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