Author Topic: Are Games really to blame? (Violence, death, neglect...)  (Read 98942 times)

Offline Crixx_Creww

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #240 on: March 02, 2007, 08:59:05 AM »
weak farmer here bring :P

i wonder if i could get his hardware on ebay now hmm

Carigamers

Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #240 on: March 02, 2007, 08:59:05 AM »

Offline spinner

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #241 on: March 02, 2007, 09:20:07 PM »
lol @crixx...that just heartless



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Offline Apprentice

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #242 on: March 05, 2007, 05:37:44 PM »
crixx cud talk sh1t..well yes..lmao

Don't let the past hold you back, you're missing the good stuff..:P

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #243 on: March 14, 2007, 09:06:51 AM »
Not quite a violent act or such but still along the lines of proactive responses to concerns over gaming:
Quote
Students denied net access because of gaming addiction

Web 2.0 starts to be a problem

By INQUIRER staff: Wednesday 14 March 2007, 10:38
A MAJOR Indian institute of technology has removed late night internet access to students concerned about addiction and social isolation affecting the kids.

According to The Times, the Mumbai IIT has banned students in its hostels from access to the web because of a rise in addiction to gaming, watching films, blogging and other activities.

Kids are tipping up late for classes and not participating in social activities, according to the report, here. µ

Offline Apprentice

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #244 on: March 14, 2007, 10:55:10 PM »
India has been known to be very strict on almost everything tho so i'm not very much surprised by such actions.

Don't let the past hold you back, you're missing the good stuff..:P

Carigamers

Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #244 on: March 14, 2007, 10:55:10 PM »

Offline kiya

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #245 on: April 06, 2007, 09:46:10 PM »
Ok this isn't violent or anything like that but this looks like the best place for it. This should b in the WTMC thrend. I mean ygo evil?? Realy what will they say next?


Yu-Gi-Oh!

I appreciate and trust all your views on subjects like Harry Potter and Pokemon, now I'm wondering if you've done any research into this Yu-Gi-Oh thing. Can you help me? Thanks in advance.

Another Letter...
We would like to find out more about Yu-Gi-oh game(s), cards, show, etc... My son wants to buy the cards and play with his friends but we are under the impression that it is similar to Pokemon. Can you tell us about this new fad and give us scripture for or against it?

EDITORIAL

Numbers: Konami sold 7 million card-based games for PlayStation and GB players, generating $300 million. Card sales produced $1 Billion. The comic book version has sold 15 million copies worth $70 million. Along with licensed goods (board games, ect.) the TV show and videos, and the total pushes $2 billion! All in the year 2000, by the way.

As mentioned in a letter above, Yu-Gi-Oh! is many things - it is a comic book, cartoon series, toys, model kits, and games (card and video).  Parents and children have written Even A Child asking if Yu-Gi-Oh! is good entertainment or bad.  Of course the answer isn't ours to give... any view of right and wrong must be based on God's Word.

"For though we live in the world, we do not wage war as the world does. The weapons we fight with are not the weapons of the world... We demolish arguments and every pretension that sets itself up against the knowledge of God, and we take captive every thought to make it obedient to Christ...
Don't look only on the surface of things." 2 Corinthians 10:3-7

Who and/or What is Yu-Gi-Oh?

Background story: Yugi Mutou is the main character of Yu-Gi-Oh!  He completed the Millennium Puzzle, which unlocked a personality hidden deep within the puzzle. This personality comes out whenever Yugi needs to play a game. This "other" Yugi is called the "Dark Yugi". The Duel Monsters card game was invented by the character, Pegasus J. Crawford, who also stole the soul of Yugi's grandfather. Yugi travels to the Duelist Kingdom to retrieve his grandfather's soul.

"Dark Yugi" personality taking over Yugi could pretty much be called demon possession - given the all the occult references surrounding it. The notion that a child or anyone needs to be taken over by a dark force to complete a task - let alone play a game, is bad no matter how you try to defend it.

"Then spake Jesus again unto them, saying, I am the light of the world: he that followeth me shall not walk in darkness, but shall have the light of life." John 8:12

Millenium Puzzle: Supposedly an Egyptian artifact discovered by Yugi's grandfather. It was said of the puzzle, that "the one that solves that puzzle will inherit the ability to play "Games of Darkness" for justice, and to judge evil. And the 'tale of the one who died" long ago will be written again.'"  I'd have to do some more research to figure that last part out, but it sure sounds weird.

Also, we find in today's entertainment world a mixing of darkness with light; Harry Potter is a Wizard - but uses it for good, Yugi is taken over by Dark Yugi, but plays for justice... etc.  The trouble is that good and evil are like oil and water.. they don't mix (except in fiction).

And this lure of using evil powers to do good, brings another story and a warning to mind:

"And the serpent said unto the woman, Ye shall not surely die: For God doth know that in the day ye eat thereof, then your eyes shall be opened, and ye shall be as gods, knowing good and evil." Genesis 3:4-5

"For you were once darkness, but now you are light in the Lord. Live as children of light (for the fruit of the light consists in all goodness, righteousness and truth) and find out what pleases the Lord. Have nothing to do with the fruitless deeds of darkness, but rather expose them." Ephesians 5:8-11

Obviously, the serpent was misleading Eve by her desire to KNOW something... and to be familiar with Good AND Evil.  I hear teenagers straying toward this edge all the time.  God sent Christ to die for our sins so we would be free from their consequences... not to go back and play with them!

"As a dog returneth to his vomit, so a fool returneth to his folly." Proverbs 26:11

I apologize for that visual image... but that's what it's there for!  That's the truth about people playing with evil.

Yo-Gi-Oh! picks up on the common theme of strongly tying into Egyptian mythology and "gods".  Remember the Egyptians?  They were visited by plaques when Pharaoh refused to listen to God's man, Moses.  You should ALSO recall they came out very badly in the battle between Egypt's false god's and Israel's God, Jehovah.

What does Yu-Gi-Oh! mean?  It's kind of a play on the main character's name. Yugi means "game" or "play". The ending, "ou" or "Oh", indicates royalty, its tense meaning "king." Thus, the name is "The Game King" or "King of Games".

Comic Books

The origins of the tale are told in popular Japanese comic books. The first Japanese comic book (of which I read an English translation) was quite full of bad language, violence and inappropriate visuals, comments and attitudes towards girls (pretty typical of Japanese comics and animation).

One scene that comes later in the comic, has Yugi setting up a "game" with one of his enemies. The game included a large stack of money, the back of your hand, and a good sharp knife. I won't describe it in any more detail, but it should be clearly noted that this "game" would be frowned on by any supervising adult.

The Cartoon IS the Game!

Cartoons

A few years ago, child advocate groups fought to have network cartoons regulated to limit the ability of toy companies to basically run 30 minute cartoon advertisements for toys they wanted kids to run to the stores to buy. These rules do not apply to cable networks, and the toy market has grown - along with children's materialistic view of life.

Remember Pokemon?  That cartoon spawned a collector card game to roughly follow the semi-violent, magical fighting of the cartoon characters. Yu-Gi-Oh! takes this to the next logical conclusion.  The cartoon is ABOUT the card game!  No longer do children pretend to be fighting like on their favorite TV show - now they are playing the exact SAME game, with the exact SAME cards as ON the show!  The marketing logic is admirable - yet questionable.

Collector Card Game

As said above, the collector card game IS the cartoon, and the cartoon IS the game. I refer to it as the "collector" card game, to stress the difference between card games of this generation, and those of most parents. This is not a game you buy in a box and invite your neighbors over to play - no further purchase necessary... 

ALL players must purchase their own decks, and a serious player will continually make his deck better by

A. trading with others
B. winning someone else's cards in a game (gambling),
C. buying more and more card sets.

Danger of Materialism: In fact, good sets will run a collector anywhere from $20 to over $100.  I've spoken to those who play these games and the temptation is to spend hundreds of dollars just to play a "serious" game - and compete. It can be an addiction.  Whether addictive or not, in a day when missionaries struggle financially in the ministry, how are we teaching children to give sacrificially, when we encourage spending so much money on fad games?

Good or Bad?

Below is a short list of the names of some Yu-Gi-Oh cards. This is NOT a complete list, by any means. Also, there are a group of cards known as "god cards". The names of many of the cards (not to mention the images on the cards, and the strategy used in playing the game) bring some not-so-pleasant images to mind. There seem to be names related to demonism, witchcraft, drugs, etc.

Feral Imp, Winged Dragon, Summoned Skull, Rock Ogre, Killer Needle, Harpie Lady, Harpie Lady Sisters, Cocoon of Evolution, Crawling Dragon, Armored Zombie, Mask of Darkness, Doma the Angel of Silence, White Magical Hat, Masked Sorcerer, Elegant Egotist, Mystic Lamp, Magician of Faith, Destroyer Golem, Kaminari Attack, Rainbow Flower, Pale Beast, Electric Lizard, Fake Trap, Tribute to the Doomed, Soul Release, The Cheerful Coffin, Blackland Fire Dragon, Time Wizard, Saggi the Dark Clown, Dragon Piper, Illusionist Faceless Mage, Castle of Dark Illusions, Mystic Horseman, Rabid Horseman, Crass Clown, Pumpking the King of Ghosts, Dream Clown, Tainted Wisdom, Tremendous Fire, Shadow Ghoul, Punished Eagle, Dark Elf, Witch of the Black Forest, Twin-Headed Thunder Dragon, Witch's Apprentice, Solemn Judgment, Seven Tools of the Bandit, Horn of Heaven, The Unhappy Maiden, Robbin' Goblin, Germ Infection, Paralyzing Potion, Mirror Force, Ring of Magnetism, Share the Pain, Stim-Pack, Thousand Dragon
 

One MIGHT argue that passively watching a children's cartoon with any of these elements will not effect a child (an empty argument).  However, what Yu-Gi-Oh does, is to bring the child INTO the game and make him/her the one to summon dark magic, germ infections, paralyzing potions, pain, and more - all in the name of "innocent fun".

Interesting Side Note

The game itself is nicely complicated and requires cunning, strategy and memorization of procedures, rules and techniques,  I find it funny that some parents feel GUILTY when they encourage a child to memorize a Bible verse (or study for a school test), when a child can digest and memorize pages and pages of this type of tedious information:

Gate Guardian
 This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin" and "Suijin" on your side of the field as a Tribute.
 
Larvae Moth
 This monster can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
 
Harpie Lady Sisters
 This monster can only be Special Summoned with the magic card Elegant Egotist.
 
Cocoon of Evolution
 You may treat this card as an Equipment magic card on a face-up Petit Moth on the field. When equipped, the ATK and DEF of Petit Moth become the same as Cocoon of Evolution.
 
Mask of Darkness
 FLIP: Select 1 Trap from your Graveyard and return it to your hand.
 
White Magical Hat
 When this card inflicts damage to your opponent's Life Points, 1 card must be randomly discarded to your opponent's hand to his or her Graveyard.
 
Big Eye
 FLIP: See the 5 cards on the top of your Deck, arrange them in any order desired, and replace them on top of the Deck.
 
B. Skull Dragon
 Summoned Skull + Red Eyes B. Dragon
 
Masked Sorcerer
 When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck.
 

Is Yu-Gi-Oh the destroyer of America?

Hardly!  However, damage IS done when God's children (and parents) fail to follow God's truth in every area of our lives - including amusements. Demonism is demonism.  False gods are false gods. Materialism is... you get the picture.  It is foolish to disregard God's instructions.

Prove all things; hold fast that which is good.
Abstain from all appearance of evil.
1 Thessalonians 5:21-22

The word "amusement" is interesting. "Muse" has the meaning of "thinking", while "A" as a prefix means "NOT". Amusement is a time of not thinking!  We like to turn off our brains at the end of a hard day and just be entertained. This is not a problem as long as we don't also turn off obedience to God's wisdom and instruction.

At best, games/comic books/cartoons like Yu-Gi-Oh!, encourage materialism and greed. At worst, they allow a child to fantasize about having power that is violent and demonic.

http://albertweb.com/evenachild/editorials/yugioh.html



Offline vivman1107

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #246 on: April 07, 2007, 10:58:44 AM »
Umm ... it's a card game. Jeez. Some people just don't get it. Well, this is just par for the course after D&D and Magic. Being labeled that way did not affect their popularity one bit and I don't see it happening with Yu-Gi-Oh! either. Magic was created by a mathematician. Nuff said.

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #247 on: April 18, 2007, 08:57:49 AM »
*SLAPS FOREHEAD*
Quote
Violent video games blamed for Virginia Tech slayings

Pundit shoots off mouth before engaging brain

By Nick Farrell: Wednesday 18 April 2007, 08:11
Click here to find out more!

TV pundits and rent-a-quotes have been quick to blame the shootings at Virginia Tech on the use of violent computer games.

Attorney Jack Thompson and noted TV shrink Doctor Phil McGraw have both blamed video games for Seung-Hui Cho killing all his school mates.

While it is fair enough for Thompson to make that sort of statement, McGraw should really have thought a bit before he agreed.

So far there is no evidence that Cho played a video game in his life, let alone a violent one.

However, there is a lot of evidence that suggests that Cho was a depressed loner whose creative writing was so bleak that his teachers referred it to he school counsellor.

Yet McGraw seemed to run fleeing from Occam's razor in favour of blaming video games. He claimed that "if these kids are playing video games, where they’re on a mass killing spree in a video game, it’s glamorized on the big screen, it’s become part of the fiber of our society. You take that and mix it with a psychopath, a sociopath or someone suffering from mental illness and add in a dose of rage, the suggestibility is too high."

Seung-Hui Cho, a 23-year-old English major went on his killing spree after his girlfriend dumped him.

He had been taking medication for depression, that he was becoming increasingly violent and erratic, and that he left a note in his dorm in which he railed against 'rich kids', 'debauchery' and 'deceitful charlatans' on campus.

He also managed to get his paws on a nine millimetre handgun and a 22-calibre handgun, but apparently that is normal behaviour for a depressed kid in the US.

Yeah, let's COMPLETELY ignore the fact that he was using 'anti-depressants' aka mood altering drugs yet becoming mysteriously more aggressive AND he woman left him.. see ppl CLEARLY underestimate the effects of a woman on a man... *sighs*

*W1nTry goes off the b1tch slap Dr. Phil with a bottle of Rogaine*

Offline Saxito Pau

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #248 on: April 18, 2007, 09:07:39 AM »
I'll agree with you there, W1n.

But don't slap Dr. Phil with the Rogaine, make him drink it. the damage to his brain from coughing up more hairballs than a stray cat ought to make him come to his senses.

The video game angle is just an easy punching bag for these guys, instead of dealing with real issues .....steups. Better Jack Thompson and Mr. Phil go work for RIAA. RIAA idiots definitely need to get counseling they way they persecute 'suspected' internet users.
« Last Edit: April 18, 2007, 09:30:37 AM by SaxMan »
God is dead.

Offline rb

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #249 on: April 18, 2007, 09:14:15 AM »
they probably blaming wow. Asian + Video Games = 3 possible outcomes

1. Tekken
2. Starcraft
3. MMORPG aka WOW

Raiding ftl. :P

I wonder if he was bawling " For the horde!"




Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #250 on: April 18, 2007, 09:23:23 AM »
gotta agree with w1ntry here.

sounds more like woman woes than a case of Grand Theft Auto.

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #251 on: April 18, 2007, 10:26:17 AM »
I wonder if he was bawling " For the horde!"
LMAO... yuh know daz REAL good talk... not that this is a funny matter.. but I do see the humour that could be there...

Offline OrBb

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #252 on: April 22, 2007, 03:07:23 AM »
sigh..... its been a very long long topic games and how it affects us. if u mad to pick up a gun and do something like that then your not a gamer at least a true gamer we'll never have time to do something like that i rather sit down and sulk in a corner :protest:

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #253 on: April 23, 2007, 10:19:00 AM »
Update on Virginia:
Quote
Virginia Tech killer played no games

Didn't even have a telly

By Nick Farrell: Monday 23 April 2007, 09:10
Click here to find out more!
WHILE SOME PUNDITS are insisting that Virginia Tech killer Cho Seung Hui must have been influenced by violent video games, police have ruled that line of inquiry out.

A search of Hui's dorm room has not found any game gear of any type in his room. His roommate has also told coppers that during Hui's rare appearances in the dorm he never saw him play any computer games either.

Those who want to dust off the idea of violent television programmes and videos as the cause of Hui's murder rampage will be disappointed that he didn't have a TV or video either.

Hui did have a Compaq computer and a Dell Latitude service tag for some reason. So far there have been no reported cases of mass murder linked to Compaq computers or Dell Latitudes.

Offline daniboy79

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #254 on: April 23, 2007, 10:31:34 AM »
ever see that stupid episode of CSI: Miami where these idiot college kids go on a rampage copy-cat like video-game in REAL life? lol
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Offline Crixx_Creww

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #255 on: April 23, 2007, 11:28:00 AM »
yeah that episode was horrid, reaked of imitation gta, they loveee picking on gta boy, lord.


And bout how a girl go take chain up in de episode 2.

how yu go play a game, run around an beat men to death with a bat, then go an do it irl, thas hyper retardedness and they trying to say gamers are weak minded idiots

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #256 on: May 03, 2007, 09:15:07 AM »
Sucks to be this kid:
Quote
Chinese kid arrested for Counterstrike

Made to attend special school

By Nick Farrell: Thursday 03 May 2007, 07:31
Click here to find out more!
A HIGH SCHOOL student in Fort Bend, in the US, was arrested after his parents found out that he had designed a Counterstrike level based on his local school.

According to Kotaku, the kid was arrested, his room ransacked and he was detained without trial.

Coppers had to let him go after it was clear he hadn't broken any law, however the School Board said that they didn't want him back in case he went rogue.

He has been forced to go to another school which means that he will not get to graduate with his mates.

Apparently the Chinese community in Fort Bend is a little miffed and trying to get him re-instated in his old school.

Sheesh, if the kid wasn't alienated before, he will be now. He has had his parents grass him up, his school calls him a criminal and the legal authorities are throwing the book at him for making a map.

Americans are so GOSHDAMN ANNOYING... 1 asian (university student) goes on a killing spree so they alienate ANYONE whom they SUSPECT of anything... geezus... its amazing with ppl this simple minded they ever got so far....

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #257 on: May 25, 2007, 10:41:09 AM »
Who says large sucessful gaming houses don't do something nice for the little ppl now and again! Score another 1 games!!!
Quote
WOW trip for kid with brain tumour

Takes kid plus dog into World of Warcraft

By Nick Farrell: Friday 25 May 2007, 08:52
Click here to find out more!
THE PEOPLE AT Blizzard have created a World of Warcraft character for a ten year year old boy who has a brain tumour.

Ezra Chatterton, is avid World of Warcraft fan. He'd often play with his dad Micah, after his house burned down and he lost all this toys.

Blizzard invited Ezra to visit, created a new character for him, recorded his voice for the character and also let him add his dog Kyle to the game. Apparently the new character is not to be messed with, it has a unique flaming crossbow and is maxed-out fellow.

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #258 on: May 29, 2007, 12:36:44 PM »
Not sure what to make of this yet.... strange though, the Xbox did have some issues with heating and the PSU, however it doesn't get nearly as hot as the PS3... yet...
Quote
Xbox 360 killed our kid

Parents sue Microsoft

By Nick Farrell: Tuesday 29 May 2007, 16:20
Click here to find out more!
THE FAMILY of an Illinois kid who died in a house fire has sued Microsoft claiming that its faulty "Xbox 360" was responsible.

According to the India Times, the family believes that the wiring that connected the Xbox 360 to an electrical outlet became so hot that it started a "catastrophic" fire. Kline was killed in the fire.

The lawsuit claims that the fire was a "direct and proximate result of the overheating of the game's power supply and wiring". The case will put Vole, Wal-Mart and unnamed power-supply maker have been named in the suit.

The fire occurred in December 2004 when the Xbox 360 didn't officially launch until May 2005, so the lawyers for the family might have got that wrong when designing the suit.

If it was a first generation Xbox then there is a bit of history involved with power cords. In February 2005, Microsoft had announced a recall of more than 14 million Xbox power cords, citing fire concerns.

Wade Kline's family is seeking 'unspecified damages' in excess of $50,000.

Not only is this kinda weird (I suppose the date is wrong) but what about the fact that they are only after $50,000??? if my child died as a result of an electrical fire caused by a faulty electronic i'd be looking for ALOT MORE... you can't put a price on life but getting damages in the 6-7 digit would be the minimum ppl would look for, not to mention some kind of assurance that quality assurance on further devices leaving the manu lines are indeed high enough!

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #259 on: May 29, 2007, 01:41:27 PM »
Then again when you convert $50,000 US to rupees you get OMFG thats a lot

Carigamers

Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #259 on: May 29, 2007, 01:41:27 PM »

 


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