Author Topic: Official 'CRYSIS' thread...  (Read 65430 times)

Offline TheApprentice

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Re: Official 'CRYSIS' thread...
« Reply #180 on: November 02, 2007, 01:57:57 PM »
Crysis look like a wallet hole for me...

If i want to play this game...I want to get the best experience, i.e. best graphics...

And if a system like the test machine at tomshardware  can't push it too around 60..then...

Crysis hull ya tail!

You far ahead of your time....

Carigamers

Re: Official 'CRYSIS' thread...
« Reply #180 on: November 02, 2007, 01:57:57 PM »

Offline Saxito Pau

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Re: Official 'CRYSIS' thread...
« Reply #181 on: November 02, 2007, 02:19:10 PM »
I running 7900GS in SLI and barely pushing 40fps with the resolution at 1024x 768 with detail settings auto-detect set to 'medium'!!!

At least it was playable...

ah fraid to crank up the settings now...
God is dead.

Offline Redlum08

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Re: Official 'CRYSIS' thread...
« Reply #182 on: November 02, 2007, 02:35:33 PM »
I running 7900GS in SLI and barely pushing 40fps with the resolution at 1024x 768 with detail settings auto-detect set to 'medium'!!!

At least it was playable...

ah fraid to crank up the settings now...

I reiterate, once the QX9650 drop, I will start my Uber Rig building, until then, Crysis can wait....


Offline Spazosaurus

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Re: Official 'CRYSIS' thread...
« Reply #183 on: November 02, 2007, 02:43:26 PM »
I running 7900GS in SLI and barely pushing 40fps with the resolution at 1024x 768 with detail settings auto-detect set to 'medium'!!!

At least it was playable...

ah fraid to crank up the settings now...

I reiterate, once the QX9650 drop, I will start my Uber Rig building, until then, Crysis can wait....

You dont need an uper CPU to max out Crysis, you need uber video. As a matter of fact, no one can max it out because no gpu exists that can do it.

Offline Arcmanov

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Re: Official 'CRYSIS' thread...
« Reply #184 on: November 02, 2007, 03:15:23 PM »
Well, the idea was to 'future scale' the game, so that when the GPU to max it out at 60 fps DOES exist,
Crytek will continue to make money off this game 2 years down the line.  Not to mention, this game is
now THE app of choice for hardware benchmarking.

About the CPU thing.  An uber (watch that spelling :lol:) CPU aint necessary...but it helps. :happy0203:
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Re: Official 'CRYSIS' thread...
« Reply #184 on: November 02, 2007, 03:15:23 PM »

Offline Redlum08

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Re: Official 'CRYSIS' thread...
« Reply #185 on: November 02, 2007, 04:10:58 PM »
Well, the idea was to 'future scale' the game, so that when the GPU to max it out at 60 fps DOES exist,
Crytek will continue to make money off this game 2 years down the line.  Not to mention, this game is
now THE app of choice for hardware benchmarking.

About the CPU thing.  An uber (watch that spelling :lol:) CPU aint necessary...but it helps. :happy0203:

YUP...exactly


Offline BeoBear

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Re: Official 'CRYSIS' thread...
« Reply #186 on: November 03, 2007, 01:35:17 PM »
This game is damn far ahead of its time....

Wana see something cool?

 go park two cars/jeeps inside a building, put some explosive barrels in it, any other moveable junk you can find, some chickens, crabs and turtles.......and then toss in three grenades.... I think i heard my video card scream in pain when i did this..the explosion go rock yuh house or freeze your pc.
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Offline Arcmanov

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Re: Official 'CRYSIS' thread...
« Reply #187 on: November 06, 2007, 06:51:15 AM »
Can you say 'Maximum Armour'....? :awesome:
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Offline daniboy79

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Re: Official 'CRYSIS' thread...
« Reply #188 on: November 06, 2007, 08:08:16 AM »
Can you say 'Maximum Armour'....? :awesome:

we'll have to let Adam & Jamie test that 'Myth' :icon_pirat:
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Offline W1nTry

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Re: Official 'CRYSIS' thread...
« Reply #189 on: November 06, 2007, 09:41:06 PM »
So how does a gatt bredren get this holy grail of demos??? the fileplanet or whatever down to the last set and its for members only...


Offline Xerotolerant

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Re: Official 'CRYSIS' thread...
« Reply #191 on: November 06, 2007, 11:39:48 PM »
they weren't joking when they say it was scalable
my partner running it at playable frame rates on a rig with a  256 6200, 2gb ddr400 and a 1.7ghz processor.
If automobiles had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside." -- Robert Cringely

Offline W1nTry

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Re: Official 'CRYSIS' thread...
« Reply #192 on: November 07, 2007, 08:41:16 AM »
they weren't joking when they say it was scalable
my partner running it at playable frame rates on a rig with a  256 6200, 2gb ddr400 and a 1.7ghz processor.
playable !<=15FPS :p

Offline Spazosaurus

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Re: Official 'CRYSIS' thread...
« Reply #193 on: November 07, 2007, 10:17:35 AM »
Yeah some people's playable is like 2fps and when you gasp in horror at the slideshow, they say "what? what rong with this?"

Offline W1nTry

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Re: Official 'CRYSIS' thread...
« Reply #194 on: November 07, 2007, 11:21:29 AM »
I am thinking a Phenom or Penryn Quad + 8800GT SLI would do the trick... unfortunately you add Vista to that mix (preferrably 64-bit for +4GB proper memory addressing) and well... maybe Crossfire X or Tri-SLI will give the game its just dessert? so I would have to say no RIG in production can do it, but I am sure there is one in a lab somewhere waiting to BRING THE PAIN!!!

Offline daniboy79

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Re: Official 'CRYSIS' thread...
« Reply #195 on: November 07, 2007, 11:30:27 AM »
in a lab somewhere waiting to BRING THE PAIN!!!

in the EA Lab maybe? :icon_pirat:
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Offline daniboy79

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Re: Official 'CRYSIS' thread...
« Reply #196 on: November 07, 2007, 12:28:23 PM »
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Offline BeoBear

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Re: Official 'CRYSIS' thread...
« Reply #197 on: November 07, 2007, 07:23:00 PM »
lol scaled and playable..... Frames per second nothing, you'll be getting 2 frames per minute...

 
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Offline Xerotolerant

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Re: Official 'CRYSIS' thread...
« Reply #198 on: November 08, 2007, 01:28:03 AM »
i'll ask him to do the bench mark
i think it obvious but he playing on low, no doubt about it.
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Re: Official 'CRYSIS' thread...
« Reply #199 on: November 08, 2007, 08:50:01 AM »
Well its official, this game is 5 stars. My PC managed medium everything on 1024x768 with MOSTLY >30FPS. I have to say 30 and not 60 as there was the occasional stutter, notably when looking at water or large expansive scenes like the mountain when you first see it. That aside, it does offer some interesting gameplay and I already see the need for DX10 cause whilst the physics were noticeable, from the demo videos we've seen, DX10 gives more interaction with the surroundings and that's what will differentiate this game from the others. It honestly does look and play alot like Farcry imho which is a bit disappointing but then Farcry imho is still better than the other titles of its time (notably HL2 and Doom3). I will NEED to up my rigs specs to play this to get the complete WOW factor.

I did try one thing which I quickly regretted.. I pumped it up to 1280x1024 HIGH settings with 6xAA... slideshow was an UNDERSTATEMENT... I couldn't even access the MENU :p so I may just wait to see what specs are required for the best gaming experience b4 I get this game... cause to play it on anything short of 1280x1024 with HIGH-VERY HIGH settings and at least 4xAA would betray the whole experience... imho anys

Carigamers

Re: Official 'CRYSIS' thread...
« Reply #199 on: November 08, 2007, 08:50:01 AM »

 


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