Author Topic: Official 'CRYSIS' thread...  (Read 65303 times)

Offline Crixx_Creww

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Re: Official 'CRYSIS' thread...
« Reply #140 on: October 26, 2007, 06:26:07 PM »
just doing a confirmation

1.78 gig download for demo from the "usual sources"??

Carigamers

Re: Official 'CRYSIS' thread...
« Reply #140 on: October 26, 2007, 06:26:07 PM »

Offline Spazosaurus

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Re: Official 'CRYSIS' thread...
« Reply #141 on: October 26, 2007, 06:37:27 PM »
I dont know about the "usual sources" but yeah that size sounds about right.

Offline Berzerk

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Re: Official 'CRYSIS' thread...
« Reply #142 on: October 26, 2007, 07:35:10 PM »
here is a screenshot from someone who played the demo

mind you this isnt even on maxed


BEHOLD!!!! http://members.shaw.ca/wongnelson/cry19.jpg

discussion on game as well as more screenshots!!!

http://episteme.arstechnica.com/eve/forums/a/tpc/f/39309975/m/748001818831/p/1
« Last Edit: October 26, 2007, 07:39:33 PM by berzerker28 »



Offline Spazosaurus

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Re: Official 'CRYSIS' thread...
« Reply #143 on: October 26, 2007, 08:53:19 PM »
just 11 hours again...just 11 hours till I get my hands on this thing.

Offline Arcmanov

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Re: Official 'CRYSIS' thread...
« Reply #144 on: October 26, 2007, 09:29:41 PM »
WOW.....

Them screenies are jaw-droppingly awesome.  Truly a fantastic piece of work by Crytek.
Soon, I shall bask in its glory. :happy0203:
Systems United Navy - Accipiens ad Astra


Carigamers

Re: Official 'CRYSIS' thread...
« Reply #144 on: October 26, 2007, 09:29:41 PM »

Offline Spazosaurus

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Re: Official 'CRYSIS' thread...
« Reply #145 on: October 27, 2007, 06:50:06 AM »
So the demo is finally available for download at the www.crysisdemo.com page. Mine have just over and hour to go again....it won't be long now......

Offline Arcmanov

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Re: Official 'CRYSIS' thread...
« Reply #146 on: October 27, 2007, 07:54:11 AM »
All I can say for now is......

Oh WOW!!!!!

Thats really all I can say...until I've played some more, and judging by the performance so far.....
Lets just say that the minimum spec for this game is laughable at best, but then this is just a demo.

More to come later.
Systems United Navy - Accipiens ad Astra


Offline Spazosaurus

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Re: Official 'CRYSIS' thread...
« Reply #147 on: October 27, 2007, 09:18:09 AM »
ohhhhhh lawwwwwwwwddddddddd talk bout nicenesss!!!! Everything on high except for shader quality, which is on medium, 1280x1024, 2x AA.........45-55 fps b1atchhhhhhh!!!!! Too bad I cyah play it now hadda submit damn project frigggggg. Later for that.

Offline Arcmanov

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Re: Official 'CRYSIS' thread...
« Reply #148 on: October 27, 2007, 10:28:38 AM »
SSSTTEEEUUUPPSSSS!!!!   I know the feeling.  I have to WORK today (of ALL days).

From what I've seen of user feedback so far, it seems like the 'Shaders' parameter is the performance killer this time around.
When I clicked on the 'Optimal Settings' button (which is like 'auto detect'), the game set everything to 'Medium', so that
should tell you what this game really requires.  I'm sorry to say this, but a LOT of buyers are going to be disappointed
when they will be forced to run the game on 'Low'. 

20-25 fps @ 1440 x 900 (all settings on 'High' with no AA/AF) cannot really be considered as 'acceptable' gameplay.
I can now truly understand why the recommended spec for this game was set so high.

In any event, I'll have to try out the new 169.01 Nvidia beta driver (which is 'optimised for the Crysis demo' as they say)
and experiment with the shader settings to see if there's any improvement in performance.

All in all, it has been worth the wait.  Serious FPS fans already know the deal.
Screens to come.....
Systems United Navy - Accipiens ad Astra


Offline daniboy79

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Re: Official 'CRYSIS' thread...
« Reply #149 on: October 27, 2007, 10:41:45 AM »
can't wait to see the screenies from you guys! :happy0203:
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Offline Berzerk

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Re: Official 'CRYSIS' thread...
« Reply #150 on: October 27, 2007, 11:39:15 AM »
wow it really looks gooood

ran it on  my rig runs over 30 fps with shaders and shadows on medium 1280x1024 res, everything else on High and no AA


im surprised my lil rig performin so good with this even in the middle of big firefights!!!!! :happy0203: :happy0203:



Offline TheApprentice

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Re: Official 'CRYSIS' thread...
« Reply #151 on: October 27, 2007, 12:29:41 PM »
wow it really looks gooood

ran it on  my rig runs over 30 fps with shaders and shadows on medium 1280x1024 res, everything else on High and no AA


im surprised my lil rig performin so good with this even in the middle of big firefights!!!!! :happy0203: :happy0203:

whoa ok...
well good news then for me.... :)

Offline Arcmanov

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Re: Official 'CRYSIS' thread...
« Reply #152 on: October 27, 2007, 01:04:13 PM »
Unfortunately the whole preorder debacle has touched off a vitual FIRESTORM of negative publicity for EA, and unfairly for Crytek
Once again EA has managed to FUXX0R their customers with a 'carrot in front of donkey scenario'.

First of all the demo was delayed by a month already.  Most people were willing to let it slide, because game delays are now
so common that it didn't come as a surprise (of course we were still pissed).

Fast forward to Oct 24th now when EA says that customers who preorder the game through their EA Link service
would get 'exclusive' access to the demo a good 24 hrs before the worldwide release.  So it was reasonable to assume
that this access would be granted on the 25th right? (Since the new date for worldwide release was pegged at Oct 26th)
Wrong.  The 25th came and went and preorder customers STILL could not get access.  THEN EA releases a statement which
suggests that there was a 'miscommunication' or 'misinterpretation' on everyone's part, in that the demo would only
be available to preorder customers on the 26th and everyone else on the 27th.... ???

Talk about a major cluster-f@ck...but wait, it gets worse.....

When said preorder customers begin to download the game, they then realize that there is some sort of 'timelock' on the file,
which, even when fully downloaded, cannot be accessed until about 30-45 mins BEFORE the worldwide release.  Keep in mind
that preorder customers would have paid MORE to EA directly (for a digital download, not a disc), than if they had ordered the DVD from another regular site/merchant.

When access to the demo is finally granted so that the demo can be installed, it seems now that this version of the demo actually needed a 'key' (I sh!t you not)
in some instances for installation.  WTF!!?   Who puts the need for a key in a DEMO!!?   Also, isn't it a demo's primary purpose to try to convert people to
order/preorder a game?  Why should customers be forced to preorder a game to get a demo?  EA's logic in this regard is severly flawed.
Unfortunately, Crytek is taking a beating also public relations-wise.  Add to that now MANY reports of the game crashing and running like siht on
many seemingly 'bess' rigs (although that may be attributed to a lot of n00bish users).

Not the way I would have wanted to launch 'the most anticipated PC game for 2007'.  Crytek should find another publisher...and FAST!!!
Systems United Navy - Accipiens ad Astra


Offline TriniXaeno

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Re: Official 'CRYSIS' thread...
« Reply #153 on: October 27, 2007, 01:28:44 PM »
berserk, your rig not "little"

lol @ cluster-f*ck.

hahahhaha, I like that one arc.

Offline TheApprentice

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Re: Official 'CRYSIS' thread...
« Reply #154 on: October 27, 2007, 07:07:01 PM »
Alright verdict in....

Runs like crap for me....
well not crap.....

I really see the need to upgrade to DX10...

The game is no doubt visually impressive....
but i getting sub 20fps average.... sigh....


I'll hold off on getting Crysis til I upgrade my rig to the next gen....

Offline Arcmanov

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Re: Official 'CRYSIS' thread...
« Reply #155 on: October 27, 2007, 07:25:06 PM »
Try lowering the 'Shaders' parameter in the Advanced Graphics options tab to 'Medium', and try it again.  If that
still doesn't work, set everything to medium and try it again.  I haven't had any time to experiment fully so its all
I can suggest for now.  Oh yeah, leave AA and AF off.  Beserker has a 1950-Pro and did just that, and experienced
a significant jump in performance.

Remember this game was meant to be the new GPU-killa, just like the original Far Cry when it came out.  A lot of gamers
could not play Far Cry at respectable framerates until 1-2 years AFTER its debut.  I should know, I had a FX5200
at the time.  I could not properly play it until a new generation of cards came out almost 2 years later (6000 series),
with a 6600GT.  So don't fret.  People with uber-8800 GTX-rigs all across the net are also lamenting about sub-25 fps
performance also (albeit at higher resolutions).  New drivers and new cards will compensate soon.
Systems United Navy - Accipiens ad Astra


Offline Berzerk

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Re: Official 'CRYSIS' thread...
« Reply #156 on: October 27, 2007, 07:26:51 PM »
hmm thats wierd apprentice...

how u got yer settings adjusted??? put shaders on medium -  low for sure, do you have catalyst 7.10 installed?

also try lowerin shadows to medium. and mebbe lower other features and AA

still goin for an 8800 but this card still bess...... :banana:



Offline TheApprentice

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Re: Official 'CRYSIS' thread...
« Reply #157 on: October 27, 2007, 07:32:07 PM »
shaders on medium...yup

It runs fine at 30fps when everything's set to Medium....

But you truly start to miss the visuals in this game..
Within the next year hopefully I'll upgrade my rig....

Offline Spazosaurus

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Re: Official 'CRYSIS' thread...
« Reply #158 on: October 27, 2007, 10:08:18 PM »

















Screenshots do not do this game justice in any way BTW.

Real bess FPS, also its fun to play with the poultry.
« Last Edit: October 27, 2007, 10:16:41 PM by Captain Awesome »

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Re: Official 'CRYSIS' thread...
« Reply #159 on: October 27, 2007, 10:31:49 PM »
Careful man, you irritate the chicken too much and it will bring it's friends to get you  :lol:
You have part of my attention - you have the minimum amount.

Carigamers

Re: Official 'CRYSIS' thread...
« Reply #159 on: October 27, 2007, 10:31:49 PM »

 


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