Sony, Microsoft about to be bottlenecked by Nintendo EEE 2006 128-bit GPUs are old hatBy Theo Valich: Thursday 11 May 2006, 12:38 WE HAVE TALKED to a lot of developers here at E3 Halls, mostly over informal drinks. Several expressed extreme dissatisfaction over the performance shown by both Sony and Microsoft consoles. The main problem for the PlayStation 3 console is that it is still in a heavy prototype stage. And the performance in many cases just isn't there. One of the reasons offered to us is the actual hardware installed in the console. Since this generation was all about pricing instead of technology, those savings are the reason why Crysis and many more titles will remain PC exclusives, since consoles don't have the horsepower. Developers have voiced out their disappointment in not being able to do what they've planned to do. One reason for failing to deliver the performance promises on both sides is the fact that both Microsoft and Sony products utilize 128-bit memory interfaces for the GPU, which cuts available bandwidth to half othat available on high-end products from the PC world. Instead of a memory bandwidth of 44.8 GB/s, the Xbox 360 features only half of the number and, in practice, the Xenos GPU is working on levels of graphics cards somewhere around the year before the last one. The PS3 is a bit more complicating (TurboCache feature with the system memory), we'll just focus on the GPU capabilities. The RSX has a memory clocked at 1400MHz but, again, you'll be just as stuck as with the Xenos GPU - cruising around at 22 GB/s. CPUs are also a whole other story. In the end, it seems that Nintendo will be the one to beat, especially with a dramatic price difference (for a price of PS3, you get complete console, around three games and some accessories). µ
Opera puts browser on Nintendo Wii Wii not?By INQUIRER newsdesk: Wednesday 10 May 2006, 09:00 OPERA SOFTWARE said its Web browser will be loaded onto Nintendo's Wii console. Thanks to Opera, Wii users will be able to surf the Interweb from the comfort of their sofa, using the Wii Remote controller, the Norwegian company says. Opera CEO, Jon von Tetzchner, hailed "visionary" Nintendo as a "wonderful partner" for Opera. Nintendo returned the compliment, with a spokesWii branding Opera "an exceptional addition to both the Nintendo DS and the Wii console." Opera's browser for the Nintendo DS is scheduled for release in Japan this summer. Nintendo has not yet announced its global launch plans for this product. µ
In a interview for CVG Hideo Kojima told that he would like to run away from Metal Gear Solid 4 creation and create something for the Wii.this is the part of the of teh interview:CVG: What are your impressions of Nintendo Wii and how did Snake appear in Smash Brothers?Kojima: I’ve played Tennis, Zelda and Mario on Wii. I find Tennis very interesting. I played the early version but the E3 version is far more advanced. As a game designer, I’m very interested in creating something for the Wii. I’d like to run away from MGS 4 creation and create something for the Wii but unfortunately, I don’t have anything that I can announce at the moment. I have lots of ideas for Wii but I have a heavy schedule with MGS 4 and Metal Gear Online. Concerning Snake’s appearance on Wii in Smash Brothers, I’m friends with the designer of the game and I thought it would be nice if you could play as Snake - when I heard about the new game last year, I contacted the designer and we started working together.
in 6 months you ent gonna care about the name anymore