Author Topic: MGS4 trailer.....not the splinter cell one  (Read 6824 times)

Offline shivadee

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MGS4 trailer.....not the splinter cell one
« on: September 16, 2005, 02:07:20 PM »
http://www.gametrailers.com/gamepage.php?id=1743

wohoooo wow!! amazing...yes that lookin MAD............ -.- it still prerendered. i waiting for realtime gameplay.

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MGS4 trailer.....not the splinter cell one
« on: September 16, 2005, 02:07:20 PM »

Offline ProtoJoe

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Re: MGS4 trailer.....not the splinter cell one
« Reply #1 on: September 16, 2005, 03:04:11 PM »
Who says its prerendered? They have confirmed that it is infact real time graphics that was being played on an actual PS3 system. And plus, when ever have you known for MSG games to use prerendering for cutscenes? They continue using the game engine in real time graphics, the most they might do is drop the frame rate a bit to add affects, but thats it.

But point being...THIS RHEAL BAD!

Offline shivadee

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Re: MGS4 trailer.....not the splinter cell one
« Reply #2 on: September 16, 2005, 04:09:19 PM »
ill tell you this. After PEROSONALLY talking to the SONY reps for PS3 they SAID that all the games at E3 were PRERENDERED and tech demo's. ALLLLLLLL. Not just that. But you show me one scene in that game where it look like YOU playing the character SNAKE. that is a TECH DEMO joe, not the game.

Offline greyfox

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Re: MGS4 trailer.....not the splinter cell one
« Reply #3 on: September 16, 2005, 04:18:06 PM »
no, i think he's trying to say in every metal gear solid game, the cutscenes use the same graphics as in the gameplay, no added extra's for the most part, i've played mgs 1 2 and 3. hideo kojima (the maker of the game) says he wants his game story to unfold as a story or movie, and for the player to always be submersed,  so he uses one art style to tell the story throughout the game. basically what u see is what your getting, i have confidence in that guy.


Offline shivadee

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Re: MGS4 trailer.....not the splinter cell one
« Reply #4 on: September 16, 2005, 04:49:58 PM »
agreed. In the last PSM he was talking about that as well. The MGS4 is going to be different. He did not elaborate much though. Basically he said he was changing the environment to one where you cant hide, as you can see its a city, and he was going to put the gamer in the game like a movie.

However in this video i dont see any part where you really have control of Snake. But then it is possible that it would just switch between scenes without you realizing.

But i remember one critic in Gamasutra saying that he understands that someone wants to immerse a gamer into a game, but he cant understand them saying "press O or X to crouch" If you want to immerse the character you wouldnt want to stop the game at anytime to remind them that they are playing "just a game". Of course Kojima is a brilliant man.

http://www.amazon.com/exec/obidos/tg/detail/-/B000103O3O/qid=1126903748/sr=8-1/ref=sr_8_xs_ap_i1_xgl14/104-8189975-0728740?v=glance&s=books&n=507846

wonder if this is him?

Carigamers

Re: MGS4 trailer.....not the splinter cell one
« Reply #4 on: September 16, 2005, 04:49:58 PM »

Offline ProtoJoe

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Re: MGS4 trailer.....not the splinter cell one
« Reply #5 on: September 16, 2005, 07:09:00 PM »
ill tell you this. After PEROSONALLY talking to the SONY reps for PS3 they SAID that all the games at E3 were PRERENDERED and tech demo's. ALLLLLLLL. Not just that. But you show me one scene in that game where it look like YOU playing the character SNAKE. that is a TECH DEMO joe, not the game.

Ok, well firstly, that was a SONY rep, Konami is an outside party. What we saw was a trailer for it, and can basically be described as a cut scene. And we all knows what happens in MGS games, its run on the same engine, its not pre-rendendered at all. Hideo game out and said for himself that it was going to be running on actual hardware and in real time.

Here take a look at this:
Quote
A report of "MGS4 on PS3" event @ TGS 2005
http://www.watch.impress.co.jp/game/docs/20050916/mgs4.htm

Preliminary to the MGS4 trailer, the E3 trailer and its sequel new PS2-generated joke trailer "METAL GEAR RAIDEN SNAKE ERASER" were shown. Then Kutaragi's video message came ("MGS team is beyond my expectation I want to play MGS4 now blah blah"), and the MGS4 trailer was on screen.

BUT, the awesome thing is, after the trailer shown, they picked a scene in the trailer and actually manipulated (zoom-in, zoom-out, changing viewpoints, adding effects etc.) Snake in realtime on a PS3 devkit, on the stage...

self shadow
http://www.watch.impress.co.jp/game/docs/20050916/mgs408.htm
http://www.watch.impress.co.jp/game/docs/20050916/mgs409.htm
http://www.watch.impress.co.jp/game/docs/20050916/mgs410.htm
http://www.watch.impress.co.jp/game/docs/20050916/mgs411.htm

depth of field
http://www.watch.impress.co.jp/game/docs/20050916/mgs412.htm

lighting and fog
http://www.watch.impress.co.jp/game/docs/20050916/mgs413.htm
http://www.watch.impress.co.jp/game/docs/20050916/mgs415.htm

(engineers controlling it)
http://www.watch.impress.co.jp/game/docs/20050916/mgs414.htm

Then Otacon scene was explained. Otacon is also in realtime, not movie.


 
http://www.beyond3d.com/forum/showpost.php?p=567889&postcount=1

But still, I know what you're asking for though Shiva, and trust me...I am dieing to see it too, but they said that the have not yet developed that far. So sadly and obviously its not going to be a launch title, but they might have playable demos for that thing in January.

Offline greyfox

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Re: MGS4 trailer.....not the splinter cell one
« Reply #6 on: September 16, 2005, 08:54:35 PM »
metal gear games have usually taken 3 years to be released after it predacessor, so i'm huessing atleast 2007


Offline ProtoJoe

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Re: MGS4 trailer.....not the splinter cell one
« Reply #7 on: September 17, 2005, 07:54:29 PM »
Oh yes, this is for the disbelivers that the trailer was pre-rendered.

Quote
To quiet any disbelievers, and to give TGS showgoers a sense of how powerful the PS3 hardware really is, Hideo Kojima held a special presentation today to prove the authenticity of his recent Metal Gear Solid 4 trailer. In a demonstration at the Konami booth, Kojima, along with MGS4 character designer Yoji Shinkawa, played the trailer -- and then interacted with it in real time.

The two paused the trailer and focused on Snake's face... and then started to pan the camera around him, proving once and for all that the footage contained in the trailer is real time and not prerendered CG. Not that there was any doubt in the minds of most, but seeing the interaction with the lifelike Snake character was truly impressive. Also neat to see where the adjustments of levels that changed everything from the level of bloom lighting to the color of Snake's skin.

At one point in his presentation Kojima even showed a special video message from Sony's Ken Kutaragi, who thanked Kojima for making such a great showcase for his new hardware. It's also worth noting that Kojima had a PS3 test machine (which looked like a slightly oversized PC) on the stage with him to generate the real-team video footage.

http://www.1up.com/do/newsStory?cId=3143916

And for those still not convinced, the video is here

Offline shivadee

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Re: MGS4 trailer.....not the splinter cell one
« Reply #8 on: September 17, 2005, 08:24:05 PM »
they "claimed" to have done the same thing when the showed us UT2k6

Offline ProtoJoe

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Re: MGS4 trailer.....not the splinter cell one
« Reply #9 on: September 17, 2005, 08:39:32 PM »
lol, hoss you just being difficult eh :P

But I know what you mean, but I respect the words of Kojima, I mean, if he told me the sky is falling down, I still wont buge, but hes talking about his own creation so I believe that.

And plus, why are you so in denile for shiva? Its not like they are gonna do a FFVII on us (show footage of opening cutscene and promise graphics like that...but the ended up looking like this )

Honestly, out of all the demos and trailers Ive seen for the ps3, I find the MGS4 to be the most likely to be REAL.

Offline shivadee

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Re: MGS4 trailer.....not the splinter cell one
« Reply #10 on: September 19, 2005, 11:37:47 AM »
Nah is no scene. I mean if Hidey eh lie then he eh lie. I shouldnt confuse him with SONY. now DEM does lie. just like MS. dem is the PNM of lies....but i digress.
Man lemme just keep mih @ss quiet and enjoy them graphics dread. amazing

Offline greyfox

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Re: MGS4 trailer.....not the splinter cell one
« Reply #11 on: September 20, 2005, 02:27:01 PM »
well kojimers was showing how the game is real time an all dat, he paused it and zoomed the camera around and stuff. this is suppose to lbe his last game, guess who gonna take over for him, the guys from them kirby games


Offline shivadee

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Re: MGS4 trailer.....not the splinter cell one
« Reply #12 on: September 20, 2005, 04:01:56 PM »
yeah. but alyuh didnt know that Miyamoto eh make the last 3 zelda games, and the last Mario game. I know is a different person and genre. but still. It could still be a good game.

Offline greyfox

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Re: MGS4 trailer.....not the splinter cell one
« Reply #13 on: September 20, 2005, 09:34:27 PM »
kojima is a cool guy an all, but how many times b4 has he told his fans he's retiring. i personally won't believe till new info is out on mgs5, i guess i can give the new guy a chance, i mean he has worked on a few sucessful titles, but this is a whole different genre


Offline Arcmanov

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Re: MGS4 trailer.....not the splinter cell one
« Reply #14 on: October 09, 2005, 02:21:30 AM »
MGS made me buy a PS1, and MGS2 made me buy a PS2.  As usual, Mr Kojima does not disappoint with the impending MGS4.  THIS is the SOLE reason why I (and a whole lot of people, judging by worldwide reaction to the footage) am buying a PS3.  All other game could come AFTER.

I nearly DEAD when I see tha footage on X-Play.  Metal Gear Rexes with 'organic' legs!!?   KICK-ASS!!!
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Offline Shogun

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Re: MGS4 trailer.....not the splinter cell one
« Reply #15 on: October 26, 2005, 05:53:24 PM »
yeah but what goin on wit that mustache?

Offline Arcmanov

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Re: MGS4 trailer.....not the splinter cell one
« Reply #16 on: October 26, 2005, 05:59:32 PM »
yeah but what goin on wit that mustache?

How yuh mean?  The man get old yuh know.  If I know Kojima good, yuh might be able to press pause (Start), go in a subscreen, and take a shave, and probably do a number 1 AND 2   ^_^ lol.
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Offline greyfox

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Re: MGS4 trailer.....not the splinter cell one
« Reply #17 on: October 27, 2005, 05:24:46 PM »
the mustache may not make it in the final game, sorta of like when u saw early videos of big boss in mgs3, his face looked noticable different in the early videos compared to the final product.


Offline ProtoJoe

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Re: MGS4 trailer.....not the splinter cell one
« Reply #18 on: November 30, 2005, 03:51:49 PM »
for a good read....

Quote
EGM: Fans were a bit surprised by Snake's new mustache...
Hideo Kojima: Of course, the team researched many different beards and mustaches, and we eventually decided on this Lee Van Cleef-inspired look. And the power of PS3 allows us to represent the facial hair with such amazing detail, along with his facial features, like wrinkles. It's very easy to create a simple texture, like the skin of a young beautiful lady, so we decided to use the machine's power to create something far more complex...an old guy.

EGM: We were wondering if Snake's beard grew in real time and you had to shave it in a minigame?
HK: We actually first had that idea for MGS 2, but we weren't able to do real-time whisker shaving. So this time we also want to include that...hopefully we'll be able to get it in the final game. Also we'd like Snake's face to look older and to show realistic expressions of fatigue as he goes through the game. Well I told my team that, and they said, "Please, we don't want to have to do that." We're not sure what's going to happen with that.

EGM: MGS has always seemed to be inspired by real-life events. With all the wars raging right now, have these conflicts inspired MGS 4?
HK: Of course, what's happening today--not just one specific war, but all the global conflicts--influences my works. I haven't really gone to actually see the fighting, but I plan to go near it. I'm not sure if I'll come back alive but I really want to go by the end of this year. MGS 4 will not be based on a specific location: we just call it "the battlefield." It's any location where a war is raging: many different situations and several different countries.

EGM: Has Mr. Mori, your military advisor, been by to teach you new combat tactics for urban combat?
HK: Yes, Mr. Mori is backing us up in the combat department. We're actually going to have more training sessions very soon. And since MGS 4 is a wrap-up for the whole series, I'm planning on visiting the most dangerous places possible with Mr. Mori. But since we're a company, and I'm important to Konami, I have a hard time convincing my bosses to let me go. When I say dangerous, it isn't just physical danger though -- this time we're also trying to highlight the psychological effects of war. I'm worried that some of my team might suffer some serious mental damage and be unable to return to the real world.

EGM: How will Snake's new "Solid Eye System" affect gameplay?
HK: In the past, Snake wore several different types of goggles, like the thermal or night vision [ones]. Now those will be integrated with the radar system in order to make it more user-friendly. Of course, I thought about this from a gameplay point of view, but I also wanted Snake to wear an eye patch, so I said to the design team to integrate it all together.

EGM: You've chosen a specific keyword for the theme of each MGS game: meme (MGS), gene (MGS 2), theme (MGS 3), and now sense. What does "sense" mean in the context of MGS 4?
HK: In the past MGS games, we focused on the theme of passing genetic information on to the next generation, and how the next generation evolves in its new era. So, with technology advancing, the very nature of genetics can be transformed into digital information, and you could control exactly how your DNA is passed on. At the same time, the internet evolves, allowing all the people the free and open transfer of information. And what's important is to digitally maintain the memory, the sense of a person, after they have passed. What's not possible is for their will, or their spirit, to be passed on or kept forever. People create socieity, and we felt that the "sense" of a person is the core of what everything is all about.

EGM: Uh, yeah...we'll figure that out later. So, will the healing, hunting, camouflage systems from MGS 3 return in MGS 4?
HK: I felt that the new systems of MGS 3 were appreciated by many users, and in the end, the development team was very happy as well, even though there had been some internal battles about these systems within the team. Those systems all occured, though, because survival was the theme of MGS 3. Some of them might carry on into MGS 4, but since the theme is battlefield, we might implement them differently. There are bullets flying around everywhere, so you don't have time to go hunting for a frog to eat.

EGM: In the trailer we see Snake's old friend operating a remote-controller Metal Gear Mark II unit. It looks alot like the one from your classic SEGA CD graphic adventure game, Snatcher. Is there any connection between the two games?
HK: You should probably forget about that since these are totally different worlds. I always dreamed of having a remote-controlled robot in MGS, but we never had enough memory to actually do it. But now with PS3, we can finally pull it off.

EGM: In the trailer we see Snake fighting enemy troops in a city. Will there be bystanders in the final game?
HK: Yes, there will be innocent people in the game, just not in the trailer, since we didn't have time to show that many people onscreen. In the previous games, Snake infiltrates enemy facilities, so from his point of view, anyone inside there is a bad guy. And from the bad guys' perspective, Snake is the bad guy. So this time, the battlefield is vast and varied.

For example, imagine that Snake has teamed up with country C. And he goes into a battle where country A and country B are fighting and Snake is kind of neutral. So, in that situation, Snake's mission might be to sneak in and get something. It's possible that he could get in and complete his mission with neither side ever finding him. Or, if he's not successful and get's caught by country A, then he'll have to fight against them. And of course, country B could also spot him, and then they'd fight him...so then it's possible for both those countries to become your enemies.

There's also a strategy at work where if the item you need is in the area controlled by country A, you might team up with them to make it very easy to get the item. Of course, if you become an ally, you'll have to fight alongside them against their enemies. Or another strategy is that Snake can wait until the war between A and B is over and then get the item. Of course, I doubt anyone will play it that way. So, the new thing is that Snake will definitely have to go the battlefield, and he will have the opportunity to interfere with the war, and the interference will affect the next stages. This is the new plot.

EGM: Is it your intention to make this is a more open-ended adventure?
HK: Well, there is still only one main story line, but heading toward that ending, you will alter the circumstances along the way. Here's an example: When you play in a battlefield with country A and B at war and Snake allies with country A and then Snake destroys country B, in the next stage, there was supposed to be an ongoing war between A and B, but now that will not occur.

EGM: Now that Snake is older, will that change the gameplay? We see him injecting himself in the trailer...
HK: Well, we don't want to the players a lot of stressful upkeep, but the player does have to be Snake. And our intention of Snake is an old man still trying to be a hero. There is something else that we're thinking about that's actually relevant, but we can't quite tell you. I want you to know that Snake is not merely just an old man...This game is sounding better and better.

This was out of an EGM mag...so yea...

Offline Shogun

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Re: MGS4 trailer.....not the splinter cell one
« Reply #19 on: December 08, 2005, 04:29:12 PM »
Switching topic a little bit. What does everyone thing of metal gear solid 3 substinance?

Online play ya'll!!

Carigamers

Re: MGS4 trailer.....not the splinter cell one
« Reply #19 on: December 08, 2005, 04:29:12 PM »

 


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