Author Topic: Halo.....da movie?  (Read 2306 times)

Offline ProtoJoe

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Halo.....da movie?
« on: June 12, 2005, 04:15:39 PM »
Don't tell the Covenant, but the enigmatic "Halo" protag Master Chief will soon be arriving in theaters, thanks to a deal taking shape at Universal Pictures and 20th Century Fox.

Microsoft had gone out with a draft of "Halo", as I've told all of you on Tuesday, but its slavish devotion to the software giant's rigid story-and-character criteria met with a lukewarm, underwhelming response from DreamWorks, New Line, Warner Bros. and most other studios that read it.

But U and Fox hung in and believe in the game franchise, which has grossed $600 million. People familiar with the talks say Universal is leading the way on a deal that would divide the pic's cost on a 50/50 basis between Fox and U: The former would take international and the latter would handle domestic distribution. Financial details were still being wrangled; Microsoft's demands for a rich $10 million upfront payment and 15% of the gross are known to have been whittled down to $5 million. The Redmond, Wash.-based juggernaut's insistence to be in production by January also may be jettisoned and replaced with a promise simply to get the pic into theaters by 2007 at the latest.

Carigamers

Halo.....da movie?
« on: June 12, 2005, 04:15:39 PM »

Offline Netizen1

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Re: Halo.....da movie?
« Reply #1 on: June 12, 2005, 04:39:32 PM »
I just heard about this as well... mc M$ wanna rule the world I tell ya.

Now they going into movies too, jus now they'll have their own studio an ting. Followed closely by a new movie standard, that comes out on M$ produced discs, that can only be played on an Xbox...

Madness, is signs of apocolypse I say!!!


* Voyd runs away in terror

Offline ProtoJoe

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Re: Halo.....da movie?
« Reply #2 on: June 12, 2005, 08:16:09 PM »
Lol....wow, and I thought that EA was the only one trying to take over the world...

Offline ProtoJoe

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Re: Halo.....da movie?
« Reply #3 on: June 13, 2005, 02:40:20 AM »
Quote
LOS ANGELES (Reuters) - Microsoft Corp. was near a deal on Friday to sell the rights to make a movie based on hit video game series "Halo" after a recent round of Hollywood talks in which a high asking price and demands for creative input drew the ire of some parties, sources said.

The bidding for a movie based on "Halo" and "Halo 2," a science fiction series about a warrior named Master Chief who battles aliens, began on Monday when a script commissioned by Microsoft was delivered to Hollywood studios by messengers wearing Master Chief green armor and toting laser guns.

Represented by Creative Artists Agency, Microsoft sought an unusually high upfront payment of $10 million plus 15 percent of initial gross box office sales, which led several studios to drop out of talks, according to sources near the deal-making.

Universal Pictures and Twentieth Century Fox teamed up to make the winning offer that calls for an initial payment of $5 million plus 10 percent of initial box office receipts, sources said, although they cautioned that final details may change.

A formal announcement is likely next week after creative issues are hammered out between the studios and Microsoft.

Fox declined to comment and Universal said it did not discuss pending deals.

Microsoft spokesman Carlos de Leon would not confirm financial details nor would Creative Artists, but the deal is notable for several reasons.

Typically a Hollywood studio or producer might spot a hot game, comic, or story and buy the film rights. The studio or producer would hire a writer, then seek financial partners.

In this case, however, Microsoft hired writer Alex Garland, who penned 2003 horror hit "28 Days Later," to dream up the story. Microsoft and CAA then sent their script to the studios and demanded to be part of the creative development.

"Microsoft is not in the business of making movies, and that is why we want to partner with the studios. (But) we have an obligation to make sure the 'Halo' franchise is protected and is something 'Halo' fans can be proud of," said de Leon.

He said that soon after the first "Halo" game became a hit in 2001, Microsoft was approached by Hollywood studios and producers wanting to snap up the movie rights, but the company was always mindful of maintaining some sort of creative input.

The "Halo" games have been huge hits for Microsoft's Xbox video game group. When released last fall, "Halo 2" sold 2.4 million units in its first day. Overall, the franchise has sold 13 million units worldwide, generating some $600 million in revenue, according to various industry sources.

Movies based on video games have turned in mixed results in Hollywood. The most successful was 2001's "Lara Croft: Tomb Raider" which raked in $275 million worldwide for Paramount Pictures, according to boxofficemojo.com

The sequel, "Lara Croft Tomb Raider: The Cradle of Life," was widely considered a flop in the U.S. and Canada with only $66 million in ticket sales, although it did prove more successful in the international market, with $91 million.

Heres a bit more info on it...

Carigamers

Re: Halo.....da movie?
« Reply #3 on: June 13, 2005, 02:40:20 AM »

 


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