A great game that even though it borrows more than one page from warcraft III's gameplay style.... it has more emphasis on large numbers of well mixed units and defences than a powerful hero/spellcasters/ . You have to scout out positions to build on.. and can only build in designated areas.... you don't have to worry about goldmines, as your resources come from farms/blacksmiths/ lumber mills . It has a nice feature where your cavalry/Oliphants run over units like vehicles do in C&C generals .. though your cavalry loose HP very fast, and running through a squad of pikemen will get them killed VERY fast......
Even though most heros are weak, and their 'auras'' ( now called passive abilities) do little to help your units in a fight , Though the wizards (gandalf/Saruman) have an uber attack that will break an army in two , it is only available at a high level... and the wizards themselves cost as much as an entire army . Though your units gain experience and power as heros do , and a veteran army is more valuable than any single hero.... So keeping your units alive and upgrading them is crucial .
i will post screenshots soon...
well i dont see any similarites between this game and warcraft.......
this game is based on large numbers, while warcraft is not......
this games heros ARE NOT NECESSARY to win... while warcraft without a hero
u normally get pwned
This game is literally impossible to micro... especially in a long mission
where ppl get there strongest units..
Also the squad leveling system is the best i have ever seen......
a squad on a high enough level pwns... (normally these are archers)
Finally the way upgrades are u must think before u upgrade a group
notice is said group..... as you pay for an upgrade it then becomes
available for unit groups which u have to pay for again......
so in essence this game as its own unique style of play...
like the total war series meets starcraft