The alarm goes off and Adrian is brought out of the MATRIX and realises he
lives in a real world
NO MC TSTT sponsor...no extra bandwidth
----- Original Message -----
From: "Adrian" <rampage@ultra-gamers.com>
To: <gatt@gatt.co.tt>
Sent: Friday, June 25, 2004 3:28 AM
Subject: Re: {GATT} Global Gaming League & GATT
>
> you right about the pings an thing. and as is a tourney i doh think they
> would even allow pings over 100-200. but i guess tstt can sponsor us? like
> we tell them we representing the mc country an we need some bandwidth
iwmc.
> and let them spend some extra bandwidth our way, a lil extra 1.5mbits in
> each of the players mc. was just an idea oui , looks like it may not work
> and plus we suppose to be practicing way before this tourney, team player
an
> thing iwmc.
> ----- Original Message -----
> From: "Phil Rose" <phil@rosemedia.com>
> To: <gatt@gatt.co.tt>
> Sent: Friday, June 25, 2004 3:07 AM
> Subject: Re: {GATT} Global Gaming League & GATT
>
>
> > Adrian wrote:
> >
> > > fellas the GGL 2004 starting up. leh we send a team in nah. i serious
> > >
> > > currently membership is free!
> > >
> > >
http://www.ggleague.com/play.php> > >
> > > games: q3, ut2k4, rtcw et, cs, cod, sc bw, wc3 ft, aom
> > >
> > > real gatters have broadband now, so we could afford to run a online
> > > session
> > >
> > > what you'll think? there is money involved for those who game for
money
> >
> >
> > how is this going to work ? let's say u fight an israeli team.. which
> > server do u choose ?
> > something in between.. say germany ? my pings to my old clanserver are
> > around 250ms
> > that makes ut/q3 games next to impossible to play. with american servers
> > it's a bit better - the best
> > I get is 90ms .. but I'd like to see an american team that is willing to
> > play on a jamaican server. :s
> > most likely they would insist on playing on the official ggl servers
> > with the ping advantage.
> >
> > in addition to that, you have to deal with the extra lag from voip
> > soft.. like teamspeak,
> > which is absolutely required if you want to compete on a professional
> level.
> >
> > rts might work pretty well though. dunno
> >
> >
> >
> > this is what I got from the faq:*
> >
> > A. Server Selection Guidelines*
> > The GGL provides official servers for our members to use for matches.
> >
> > Please note that when a match is booked on a server, the server will
> > only be up for window of time (depending on game title) and you will be
> > unable to play the match before or after the scheduled time.
> >
> > If you book a match on a GGL server, please show up on time and limit
> > any pre-match practice to a few minutes.
> >
> > The following titles are supported:
> >
> > - Unreal Tournament 2004
> > - Quake III: Arena
> > - Counter-Strike
> > - Call of Duty
> > - Wolfenstein Enemy Territory
> >
> > If no servers are available or the selection appears to be limited, you
> > can change the time to see if more servers are available in that
timeslot.
> > If a server cannot be agreed upon, players should use one of the GGL
> > servers.
> > In the event a fair GGL server is not proposed or a server cannot be
> > agreed upon, please deny the challenge and try again if desired.
> > The GGL does not provide official servers for the following titles which
> > are played on networks maintained by their respective game developers:
> >
> > - Starcraft Broodwar which uses Battle.net for gameplay
> > - Warcraft III: The Frozen Throne which uses Battle.net for gameplay
> > - Age of Mythology: The Titans which uses ESO for gameplay.
> >
> > For any of the above titles without GGL servers, please refer to your
> > ladder FAQ for instructions on how to play matches.
> >
> >
> > *B. International Match Guidelines*
> > In an international matchup, players / teams are encouraged to try and
> > find a reasonable server to play on before proposing a challenge.
> > Keep in mind that challenges are can only be made between 4:00 p.m.
> > -11:00 p.m. in the Challengee's time zone and international matchups may
> > be difficult to schedule depending on
> > In the playoffs, admins will determine the fairest procedure for any
> > international matchups on a case-by-case basis.
> >
> >
> >
> > ...
> > so most likely u'll end up playing on an american ggl server.
> > .. I still like the idea though *g
> >
> >
> >
> >
> >
>
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> >
> >
> >
>
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