Author Topic: Dark Souls  (Read 11588 times)

Offline AvatarTT

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Re: Dark Souls
« Reply #20 on: August 20, 2011, 08:02:00 AM »
Hmmm now reading some of the comments here, Demon's Souls was NOT "impossibly hard" in the same way that some old school games were eg. Contra.

I like to describe it as more of a learning experience. Dying is part of the game. As in, the game would lose it's charm if you did not die so much...I'm serious. It's all about learning from YOUR mistakes. It's not cheap...when you die you cuss YOURSELF cuz it was your fault, not that the devs gave you some almost impossible situation to handle.

Ponder this...my first play-through took about 100hrs. My 3rd took about 4hrs. What does that say? By the 3rd time I was aware of all the game's tricks, and wasn't going to fall for them anymore.

It also isn't really a single-player game...it's online by default. The only way to play offline is to sign out of PSN. Players always leave messages on the ground warning of dangers ahead, and you can leave your own too. You can always summon a player from their game to your own to co-op an area if it's really too much for you. Or if you're feeling evil...invade someone's game and slay em for no reason.

And the combat...man oh man...just the best since like...Zelda. It's visceral and satisfying. The sound of metal cutting flesh is calming. Combined with the dark atmosphere...and you truly feel like a badass Demon Slayer. Anyone who loves the atmosphere of game's like Elder Scrolls, Dragon Age, Witcher etc is gonna love this.

Had to do this lil writeup cuz it seems people unfortunately avoided this game because they think it's the wrong sort of "hard" lol. I'm a casual gamer myself and trust me when I say I would not have Platinum'd this game if it was "impossibly hard" and "cheap".

It's one of the highest rated games for the PS3 for a reason folks...and it looks like it's still going strong.


Hopefully Dark Souls is of an even greater caliber...and you don't avoid it for the same reason =]

« Last Edit: August 20, 2011, 09:45:13 AM by BloodyAvatar »
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Carigamers

Re: Dark Souls
« Reply #20 on: August 20, 2011, 08:02:00 AM »

Offline AvatarTT

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Re: Dark Souls
« Reply #21 on: September 15, 2011, 12:58:49 PM »
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Offline ViCe

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Re: Dark Souls
« Reply #22 on: October 02, 2011, 12:54:15 PM »


CANT WAIT!!!

@ Bloody fully agree. Demon souls wasnt cheap at all its like u said a learning experience, u learn from ur mistakes the hard way......with death


Offline AvatarTT

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Re: Dark Souls
« Reply #23 on: October 07, 2011, 12:19:28 AM »


I'M READY TO DIE
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Re: Dark Souls
« Reply #24 on: August 25, 2012, 08:52:50 PM »
So, Dark Souls (Prepare to Die edition) has finally graced the PC.

This dude got it, and uploaded some footage from his adventure (nsfw)

As you can see, this lovely game is full of good times. Totally worth it.

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Re: Dark Souls
« Reply #24 on: August 25, 2012, 08:52:50 PM »

Offline rassmatic

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Re: Dark Souls
« Reply #25 on: August 26, 2012, 12:32:08 AM »
i acquired the PC version and it's the worst console port i've seen in a while. i mean, u have to use a hack to make the game scale properly at higher resolutions. come on! all the menus are horrendously pixelated, almost like its running on an emulator. i hope they patch these things seen, but as it is, it seems like yet another rush-to-market port for the gamers.
« Last Edit: August 26, 2012, 12:35:50 AM by Rage »



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Re: Dark Souls
« Reply #26 on: August 26, 2012, 02:28:57 AM »
Actually I believe this port was only done because there was a petition for it. Well in that case I figure I'll wait till the kinks are worked out. Also I read a Kotaku article about the devs saying they thought it would've been easier to dev on PC.

Carigamers

Re: Dark Souls
« Reply #26 on: August 26, 2012, 02:28:57 AM »

 


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