Author Topic: KILLZONE 3!!!  (Read 56852 times)

Offline Berzerk

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Re: KILLZONE 3!!!
« Reply #100 on: February 08, 2011, 12:57:11 PM »
I got on properly. once. then my ps3 froze. and that never happens. something is up with that game oui.



Carigamers

Re: KILLZONE 3!!!
« Reply #100 on: February 08, 2011, 12:57:11 PM »

Offline woodyear99

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Re: KILLZONE 3!!!
« Reply #101 on: February 08, 2011, 12:58:43 PM »
Yeah I know, servers must be overloaded or something. I tried several times but it never connects. Tried the bot mode, looks like a decent game. Those who enjoyed KZ2 will most likely enjoy this once it is not a lagzone hehe.

Offline Redfish

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Re: KILLZONE 3!!!
« Reply #102 on: February 08, 2011, 01:05:32 PM »
Tried the MP again in the Wee hours of this morning and on starting the beta it downloaded a 70mb upate.

After doing so, the MP instantly came up and I was able to join a session with no problems whatsoever. I didn't get kicked or have any hangups after playing about 3-4 rounds. Only problem was in one session where the "your faction has lost" logo stayed in the center of the screen for the entire match making it almost impossible to aim at anyone.

I see the party system to add 8 players is in place and looks really promising but I'd like to try this out with some peeps on my list. Last night really redeemed this game as to how smoothly it runs.

Y'all can try it out now, the update fixed ALOT....

Offline woodyear99

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Re: KILLZONE 3!!!
« Reply #103 on: February 08, 2011, 01:18:40 PM »
Lemme know next time yall playin it.

Offline ViCe

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Re: KILLZONE 3!!!
« Reply #104 on: February 08, 2011, 06:28:47 PM »
Were you ever able to go online properly with it?

I wonder if most copies with come with Socom 4 beta access?
na i not dumb enough to go online and test settings
practice against bots and keep increasing the difficulty of them the more u get accustomed

bots still predictable
human players while still dumb can do unpredictable things so wont advise goin online to test
this is veteran lvl bots i playing hadda crank it up to elite next for the last challenge since elite bots use aimbot :P

as for the beta during peak hours is a mess to even get online
only time i got on was when i wake up 5am to get rdy to go work and say lemme test and thats the only 3 games i got in so far

socom beta well all early copies and pre orders will have it kinda like a limited edition

PS: Move > DS3 :D


EDIT:


Operations tips

http://arstechnica.com/gaming/news/2011/02/killzone-3-move-controls.ars
nice read
« Last Edit: February 08, 2011, 09:10:40 PM by Blu_ViCe »


Carigamers

Re: KILLZONE 3!!!
« Reply #104 on: February 08, 2011, 06:28:47 PM »

Offline Berzerk

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Re: KILLZONE 3!!!
« Reply #105 on: February 09, 2011, 10:44:49 AM »
plus subscribers getting access to a single player demo. as of yesterday.



Offline ViCe

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Re: KILLZONE 3!!!
« Reply #106 on: February 09, 2011, 07:55:49 PM »
beta works now guys been rapin scrubs online all evening :D

Operations is BEAST!!!!
Seeing yuhself in d cutscenes just epic
its BC2's rush mode , rel like it

Guerilla Warfare is meh....just mindless TDM, seems this was added for teh cod fans doesnt feel like a KZ mode to me tbh :(

Fav guns so far is the trusty ole M82 and the new silenced StA52 (helghast AR)

« Last Edit: February 09, 2011, 08:16:25 PM by Blu_ViCe »


Offline ViCe

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Re: KILLZONE 3!!!
« Reply #107 on: February 12, 2011, 12:43:58 AM »


Offline woodyear99

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Re: KILLZONE 3!!!
« Reply #108 on: February 13, 2011, 12:48:34 PM »
Killzone 3 is now available at the usual places.

Offline Berzerk

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Re: KILLZONE 3!!!
« Reply #109 on: February 13, 2011, 03:34:54 PM »
just played the single player demo.

quite quite epic. very meaty demo I must say. and it includes local co op.

sooo who here getting it? this is a def must buy now.




Offline ViCe

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Re: KILLZONE 3!!!
« Reply #110 on: February 14, 2011, 02:04:35 AM »
i was always gettin it lol
some things that need fixing in the mp side tho

1. more health needed in mp, ppl die mw2 fast

2. ADS deadzone settings for the move

3. Something needs to be done about the Marksman's Scramble+ ability, it needs to be tweaked or move to tier 3

4. Infiltrator speed boost should be 25% and not 50%

played with the Move online for the 1st time today
prefer the move over the standard controller after gettin everything down its much better


Offline Arcmanov

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Re: KILLZONE 3!!!
« Reply #111 on: February 17, 2011, 02:50:44 AM »
Let me officially add that Eagle Eye support has been tried and tested, and oh yeah...GREAT
compatibility.  I quickly went from mildly sucking with the DS3 to dominating with the mouse
and keyboard.

Now if I could only get my hands on a better wired mouse.  This run-of-the mill Dell
mouse just aint cutting it.


Want To Borrow: 1 wired Logitech mouse with adjustable DPI buttons.  :)




...and the single-player demo is available for download from the PSN Store.
Systems United Navy - Accipiens ad Astra


Offline ViCe

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Re: KILLZONE 3!!!
« Reply #112 on: February 17, 2011, 08:12:48 AM »
list of things that got feedback on and will be addressed on release or soon after release

Quote
End of Open Beta
Options
on 02-16-2011 01:06 PM

Dear Killzone 3 Beta Testers,

First of all, we'd like to thank you for taking the time out to test Killzone 3's multiplayer component. Through your testing, feedback and comments, Killzone 3 is shaping up to be a fantastic multiplayer experience and we have you all to thank. We've already managed to address several key issues, such as server stability, network errors, etc.

What we'd like to do is give you guys some idea of how your hard work has paid off on parts of the game you've commented on, but haven't seen a patch for in the open beta. We've received a tremendous amount feedback from all of you, some of it obviously in favor of specific changes, while some other feedback was split down the middle. To compensate for the split feedback, we've looked at information and statistics we've been collecting while you've been playing on the server. Below you'll find a list of some of the most talked about points during beta, and what we plan to do to address these specific issues.

A fix to the "Your Faction Has Won/Lost" issue, along with all oddities that resulted from this occurring

An issue that allowed more than two clans to join a clan match will be fixed

Increased Accuracy, Bullet Damage and Faster Reload Ribbons will update correctly on personal statistics screens

We've simplified the process to invite players into your game (just one button press)

The radius of the Marksman's Scramble++ has been lowered

Medic's Revive distance increased and cooldown to re-use is decreased

No collision on mortally wounded player bodies

Increased player stamina

An icon will be shown in the menu when you have a Killzone 3 message in your inbox

Shortly after the game's release, you'll also see these changes patched in:

Support for color-blind players

Implement unranked custom games for players to create private or clan matches

Enhanced custom games functionality that will allow players to:
Control over games modes and settings

Secure games, allowing you to invite the players you want to play with

The ability to prevent abilities and weapons from being used

Toggling on and off functionality, such as ribbons, skills, explosives, etc.

Selecting which careers you want available to players

Allow friendly fire to be turned on or off

Faction switching enabled or disabled

The Clan Officer role will be added to clans

Separate turn speeds for hip-fire and ADS

Overly enthusiastic death screams will be toned down

Increased the amount of kills required to win a Guerrilla Warfare match

Increased Accuracy ribbon will have its effectiveness lowered

Likewise, the Bullet Damage ribbon will have its effectiveness lowered as well

Matches will end if the other team forfeits (i.e. too few, or no players on the enemy team)

Matchmaking enhancements that will close and merge games based on player count, which will keep games more full

Balance factions out by moving players to the other team at the end of the match if one team is lopsided

The ability to turn off HUD markers for point pop-ups and objectives

A menu option to allow squad-only chat

The addition of a Mute All button

Scoreboard flickering will be fixed

Clans will no longer get matched against other clans that have many more players than they do (i.e. 4 vs. 7, 5 vs. 8)

And that list is just the beginning. As we release our patches you'll get a full list of everything we've updated in a patch list, which is much more than what we've listed above.

We'd like to thank all of you for taking such an active part in the Killzone community and we sincerely appreciate all of the time you've put into the open beta test. We simply can't thank you enough!

The Killzone Multiplayer Team


Offline Arcmanov

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Re: KILLZONE 3!!!
« Reply #113 on: February 17, 2011, 09:07:30 AM »
Well, I never even got into an actual online game.  Fail.

No matter...I was having fun against them nasty bots with my mouse and keyboard.



I just played through the SP demo....

O

M

F

G




Nuff...SAID!!!

Systems United Navy - Accipiens ad Astra


Offline phoenix31tt

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Re: KILLZONE 3!!!
« Reply #114 on: February 17, 2011, 10:06:46 AM »
No matter...I was having fun against them nasty bots with my mouse and keyboard.


what device u usin to connect ur kb/mouse?

and does it work great?

Offline ViCe

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Re: KILLZONE 3!!!
« Reply #115 on: February 17, 2011, 06:02:21 PM »
eagle eye converter

so now that trinis with ps3s have no reason not to play online on PSN now would we see an increase in activity?


Offline phoenix31tt

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Re: KILLZONE 3!!!
« Reply #116 on: February 17, 2011, 06:13:04 PM »
i dunno about every1 else but i'll certainly check out the eagle eye, and kz3 is a ps3 exclusive so i must get it :)

plus i have the move and i been checking out the stuff you have been posting with playin it with the move.. so i think i have options
« Last Edit: February 17, 2011, 06:58:43 PM by phoenix31tt »

Offline ViCe

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Re: KILLZONE 3!!!
« Reply #117 on: February 20, 2011, 05:26:32 PM »


nice video analysis of the move in mp
for those who still not convinced Move > DS3 :P

this is how motion controlled gaming should be with REAL games unlike the other controller-less brand ;)

also let me add move does not make u automatically better at the game
at least not me since i can pwn with both controller and Move
but maybe those who have trouble coping with a controller and have the move can look into this as it is a viable option for both sp and mp

oh an remember Patience is a virtue ;)


Offline ViCe

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Re: KILLZONE 3!!!
« Reply #118 on: February 23, 2011, 06:24:27 PM »


launch trailer
sooooo who here actually has it or gettin it for sure?
should get my helghast edition 2morrow
friday i off so eyeball bleedfest with the clan begins on friday to get as much out of that double xp code as possible

also have about 12-15 points already in the bag thanks to Home


Offline Berzerk

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Re: KILLZONE 3!!!
« Reply #119 on: February 23, 2011, 06:45:54 PM »
anywhere local have it yet?



Carigamers

Re: KILLZONE 3!!!
« Reply #119 on: February 23, 2011, 06:45:54 PM »

 


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