Author Topic: Final Fantasy XIII  (Read 8022 times)

Offline shivadee

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Final Fantasy XIII
« on: March 09, 2010, 10:20:10 AM »
Prepare to drop off the face of the earth Final Fantasy fans....the battle begins today!!!!

Those that got it already....what do you think of it? Going to get mine and the hardcover collectors strat guide now.

Carigamers

Final Fantasy XIII
« on: March 09, 2010, 10:20:10 AM »

Offline blinkstar2012

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Re: Final Fantasy XIII
« Reply #1 on: March 09, 2010, 10:26:12 AM »
u living in trinidad? i looking 4 somewhere that selling it today but the closest i've found so far is tmrw :(

Offline rassmatic

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Re: Final Fantasy XIII
« Reply #2 on: March 09, 2010, 10:27:20 AM »



Offline woodyear99

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Re: Final Fantasy XIII
« Reply #3 on: March 09, 2010, 12:03:39 PM »

Offline shivadee

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Re: Final Fantasy XIII
« Reply #4 on: March 09, 2010, 02:44:44 PM »
No not living in Trini. Its got the FF feel, you like FF you gonna love it,  you dont, it wont change your mind. For a Square Enix game it is solid, graphically it is amazing, storywise it delivers as any FF game would.

Loving it so far, a few hours in. Just understand the tutorial is HELLA long, so the game is not that simplistic when you start playing. Its got all he combo systems and sphere grids you want in an FF game, combat gets VERY complex later on.

Carigamers

Re: Final Fantasy XIII
« Reply #4 on: March 09, 2010, 02:44:44 PM »

Offline ViCe

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Re: Final Fantasy XIII
« Reply #5 on: March 09, 2010, 05:40:22 PM »
linearity killin my vibes on this game tbh
game only opens up for the last 2-3 chapters?

story an battle system good
i think this game was more made for FF n00bs tbh

was d point of an RPG if no exploration and u being led down a specific path for almost d whole game


Offline Kenji

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Re: Final Fantasy XIII
« Reply #6 on: March 09, 2010, 08:30:03 PM »
was d point of an RPG if no exploration and u being led down a specific path for almost d whole game

Well wasn't almost the entirety of FFX almost completely linear as well. And since this is the same team which made FFX, the linearity shouldn't be surprising. It seams to me that the linearity was used as a tool to streamline the story as much as possible.....to be as immersed as possible. It is a strategy, that is the opposite of FFXII's.....whose largest complaint was a lack of  forward momentum in the story, though being almost completely open ended.     

Offline woodyear99

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Re: Final Fantasy XIII
« Reply #7 on: March 09, 2010, 10:15:41 PM »
Will get this when I scrape up some funds

Offline W1nTry

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Re: Final Fantasy XIII
« Reply #8 on: March 10, 2010, 01:27:06 AM »
I WOULD get this today, save i'm not in POS... so that kinda hard...

Offline Netizen1

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Re: Final Fantasy XIII
« Reply #9 on: March 10, 2010, 09:28:40 AM »
Definitely getting this one, but later on... now getting back into the console scene and I gots a hella lotta games to play already

Nevermind the fact that it have so called pardnas coaxing me to get more and more games for the PS3...

damn @ me getting the console the same year that a ton of games releasing

Offline Seiryuki

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Re: Final Fantasy XIII
« Reply #10 on: March 10, 2010, 06:52:23 PM »
I know it's gonna be a really good game but that's not what I want. I wanted a Final Fantasy, and this is not one. Say what you want but it is really a normal story-driven, cinematic RPG with the name FF tagged on.
I was so crazy for this game when I heard about it...it reminded me of FFVIII (my best) with it's futuristic settings. I was more excited thinking about having a FF game with this graphics. But FFXIII has no towns in the traditional sense...but more of a menu navigation: Navigate from spot to spot to buy weapons and upgrades etc....feels to menu-based and unrealistic. All other FF had towns. Squeenix's excuse was that they're too lazy to make the towns because they wanna make them with high graphics. My view? They've done enough for FFXIII and to avoid raising the cost of production, simply add towns in FFXV. It's a launch FF so expect a long development time and several sacrifices. Also, it isn't hard to make towns. Nothing is wrong with waiting for a town to load into and there need not be perfection in the polygons of it....FF fans will wait just to enter a beautiful crowded town bustling with activity and mini-games and side-quests and conversations etc. even if it has sub-ps3-standard graphics.

I believe the battle-system is spot on. The lack of track-back ability or a world map sores that cool system.
Plus, who's gonna play over a game that would make you wait 15hrs to get to the free-roam area.

The other FF games had the 2-in-1, with the choice being yours anytime. At any point in time, you can deviate from the story to level-up if you're not satified with your skills.

Seriously, this is a really good game, with an excellent story (with some excellent voices and some very poor), lack of proper/original/better theme song, quality battle-system and job-system......but, all I wanted was a normal Final Fantasy with PS3 graphics and power. This is just an RPG, not a JRPG.
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Offline Eroo

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Re: Final Fantasy XIII
« Reply #11 on: March 10, 2010, 07:25:17 PM »
I know it's gonna be a really good game but that's not what I want. I wanted a Final Fantasy, and this is not one. Say what you want but it is really a normal story-driven, cinematic RPG with the name FF tagged on.
I was so crazy for this game when I heard about it...it reminded me of FFVIII (my best) with it's futuristic settings. I was more excited thinking about having a FF game with this graphics. But FFXIII has no towns in the traditional sense...but more of a menu navigation: Navigate from spot to spot to buy weapons and upgrades etc....feels to menu-based and unrealistic. All other FF had towns. Squeenix's excuse was that they're too lazy to make the towns because they wanna make them with high graphics. My view? They've done enough for FFXIII and to avoid raising the cost of production, simply add towns in FFXV. It's a launch FF so expect a long development time and several sacrifices. Also, it isn't hard to make towns. Nothing is wrong with waiting for a town to load into and there need not be perfection in the polygons of it....FF fans will wait just to enter a beautiful crowded town bustling with activity and mini-games and side-quests and conversations etc. even if it has sub-ps3-standard graphics.

I believe the battle-system is spot on. The lack of track-back ability or a world map sores that cool system.
Plus, who's gonna play over a game that would make you wait 15hrs to get to the free-roam area.

The other FF games had the 2-in-1, with the choice being yours anytime. At any point in time, you can deviate from the story to level-up if you're not satified with your skills.

Seriously, this is a really good game, with an excellent story (with some excellent voices and some very poor), lack of proper/original/better theme song, quality battle-system and job-system......but, all I wanted was a normal Final Fantasy with PS3 graphics and power. This is just an RPG, not a JRPG.


I think your last two lines reflect my feelings. I remember when I bought the PS3 it was because of FF13. Two years later and the game I was longing for is not actually the game I was longing for.

Offline ViCe

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Re: Final Fantasy XIII
« Reply #12 on: March 10, 2010, 09:07:13 PM »
@ seiryuki its not 15hours more like 25 hours

and yea i agree with everything your saying



Offline Raddeh

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Re: Final Fantasy XIII
« Reply #13 on: March 29, 2010, 11:38:28 AM »
I get my copy of FF XIII today. I'm so freaking amped! I'm even more amped for FF XIV...

Offline W1nTry

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Re: Final Fantasy XIII
« Reply #14 on: March 29, 2010, 06:18:51 PM »
Been playing for a while, yes its linear, yes its restrictive, but the battle and flow hold true to FF and I am hoping when it DOES open up i'll be more than satisfied catching meh ass leveling up meh chars XD... That being said I am enjoying so far

Offline ViCe

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Re: Final Fantasy XIII
« Reply #15 on: March 29, 2010, 09:07:08 PM »
it doesnt open up till the ending w1n dont get ur hopes up......


Carigamers

Re: Final Fantasy XIII
« Reply #15 on: March 29, 2010, 09:07:08 PM »

 


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