The original Dirt--a rally racing game carrying on the legacy of the Colin McRae series--won over fans and critics with its combination of gorgeous visuals, varied events, and an impressive damage modeling system. In other words, it was a hit across the board, which naturally means that Codemasters is hard at work on a sequel. Known quite simply as Dirt 2, this follow-up was unveiled by the English publisher at a press event last night in San Francisco.
http://www.giantbomb.com/dirt-2-behind-the-scenes/17-544/
If you're looking for a game that will fully take advantage of the latest hardware and software on the PC market, Codemasters has a racing game for you. Earlier today, Codemasters announced that the Games for Windows edition of DiRT 2, the fast paced sequel to the 2007 off-road racing game, will fully support DirectX 11 as well as Windows 7. Citing the release of DirectX 11 hardware in the second half of 2009 as well as the launch of Windows 7 (which will come with DirectX 11 on October 22, 2009), Codemasters stated that the game will intentionally take advantage of various DX11 features, such as Shader Model 5.0 for richer 3D, enhanced depth of field and other features."We expect Codemasters' early move to DirectX 11 to place them in a leadership position in developing the next generation of PC games and simulations," said Rick Bergman, senior vice president, AMD Products Group. "To aid in transitioning to DirectX 11, AMD is providing Codemasters with access to our software engineering expertise in DirectX 11 technologies such as tessellation and shader modeling. DirectX 11 has all of the ingredients needed to take PC gaming to a new level of realism by giving developers tools to effectively utilize the multi-CPU, multi-GPU systems now available to players."To help Codemasters ensure that DiRT 2 takes advantage of everything that DX 11 has to offer, the company announced that the Games for Windows version of the game will ship this December, while the console and handheld versions of the game are still scheduled to ship this September."While the console editions of DiRT 2 will retain their September ship date, we believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers," said Bryan Marshall, chief technical officer, Codemasters. "As a leader in digital racing entertainment, we are staying ahead of the pack by immediately taking advantage of key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0 to deliver the most realistic, immersive and exhilarating racing experiences in the business. The fusion of DirectX 11 with Codemasters' EGO Engine will raise the technical bar considerably in the racing genre."
if only those were in-game screens though.
lol. maybe it's because you're watching 360 footage. reserve judgment till they release PC gameplay.