well i know for a fact that if a spot open red it usually TRIES to fill itppl quiting is NOT new to gaming....ENTIRE teams quitting is not newevery game is like that....U2, MAG, BC2, MW2 it has happened in all these games i played (i think mw2 ends the game once the opposing team is empty tho, not sure but i know i have played mw2 games with only one man against 4-6 sometimes). If [b[all[/b] did quit then it should have ended the gamebottom line when ppl gettin lvl cutass they WILL quit which is why i dont support the ranking systems in most of these games and actually love d Halo ranking system which is based on skill so games are more evenly matched
red, just for my clarification, that would be a shortcoming in the console version?The PC version has a different dynamic. As in gamers directly choose which server to join. Am I right?
that's what I'm thinking, which isn't to say its all peaches on the PC side but that's one less thing we have to worry about.It would be nice, for instance, if you could tell how far along a game is before joining.I've dropped into some Rush games where the enemy has already taken the majority of the bases to be greeted with a brisk defeat. lol. Not so good for the stats.Or in a conquest with the enemy spawn camping our position. You could barely survive the onslaught for 20 seconds let alone venture out to take a point.Still fun though.
question, if you leave a game before it completes, does that count as a loss? Or do you get away scotch free....no mark against your stats?
Precisely my point, its missing a BALANCING element....ok, its different on PC in that you can choose servers, but why not BALANCE the teams when people quit on the consoles damnit!!! ARGHHH!!!!!!
Quote from: TriniWyatt on March 19, 2010, 01:20:21 PMquestion, if you leave a game before it completes, does that count as a loss? Or do you get away scotch free....no mark against your stats?I dunno yes but I would consider it a loss cause you dont gain the full points at the end of the round tho I am not 100% sure about it.Quote from: Redlum08 on March 19, 2010, 01:21:32 PMPrecisely my point, its missing a BALANCING element....ok, its different on PC in that you can choose servers, but why not BALANCE the teams when people quit on the consoles damnit!!! ARGHHH!!!!!!Ok so they DONT have Auto balance on the console. Did developers ever think bout including auto balance in their console games to begin with when it comes to Multiplayer?
maybe fixed in a patch?
We have just distributed a new server version named R7 to the server hosts.Early signs from the hosts are good with 20% less load on the server CPU, improved hit detection, Veteran rank handling is fixed so you should get your M1 Garand back now plus some other fixes to better help the server hosting companies and better management of Punkbuster ID's.
The long awaited stats pages of Battlefield Bad Company 2 are going to go live at approximately 10:00 PDT/18:00 CET/17:00 GMT at www.battlefieldbadcompany2.comThis includes the new Battlefield Veteran page too.From Supernewby:You will need to login to the site to view other player's soldier pages!We will be removing that restriction in the future.
sweet. that is some welcome news!Especially the hit detection.
lol @ redlum avatar