Yep... I mean yes it doesn't make sense levelling to 70 over and over again..But the reason why hundreds of thousands do it is not only about the symbol but it gives you something to look forward to.After you reach max level in a game, you at some point miss the levelling fun you had of creeping closer to max level.I wasn't gonna prestige..but I figured...I gonna be playing the game for ages anyway... so prestige and earn some symbols while i at it..Gives the game challenge too, being unable to use the weapons and killstreaks you had at level 70 all the time.
http://www.tomshardware.com/news/modern-warfare-2-cheating-steam,9173.htmlI highly doubt this will have any long term signifigance, but say what.
By all means ban their asses, but look how long it took...and VAC will be easily circumvented again.Punkbuster will ban you one time, and is a lot better at detecting the hacks.Meanwhile the cheaters on this Warfail2 will be re-upping for another go at it, fuxx0ring the gamefor all the legit players until what, another month again, when Valve decide to rest down another ban?Waaay...allyuh pay for dat yes.This whole scenario is JUST like those who vote PNM, and now they complaining because Manning have them unda presha,and doing what he want....but allyuh vote for dat.The similarities are striking.
By all means ban their asses, but look how long it took...and VAC will be easily circumvented again.Punkbuster will ban you one time, and is a lot better at detecting the hacks.Meanwhile the cheaters on this Warfail2 will be re-upping for another go at it, fuxx0ring the gamefor all the legit players until what, another month again, when Valve decide to rest down another ban?Waaay...allyuh pay for dat yes.The similarities are striking.
Quote from: Arcman on November 30, 2009, 03:15:30 PMI won't laugh at that. Men money spend on a technically inferior product. That is something to not be amused about. Mr. Robert Bowling hinted at some upcoming patches intended to 'improve matchmaking' (in a recent tweet), so some salvation may be in order...but then, its still matchmaking. Don't blame the product, blame the people in Matchmaking for quitting games and having the game resort to host migration...If you don't like the people quitting, set-up a PRIVATE match and play with friends, or set-up clan matches via Private matches...that's what that mode is there for...come nah Arc, chillax with the MW2 failure talk...the majority of men on here in this thread bought the game and are enjoying it online, no need to keep beating a dead horse. See Link: http://gamercrave.com/modern-warfare-2-cheater-roundup-2500-banned/967/
I won't laugh at that. Men money spend on a technically inferior product. That is something to not be amused about. Mr. Robert Bowling hinted at some upcoming patches intended to 'improve matchmaking' (in a recent tweet), so some salvation may be in order...but then, its still matchmaking.
http://sarcasticgamer.com/wp/index.php/2009/11/ultimate-modern-warfare-2-multiplayer-loadouts.htmlModern Warfare 2 is an impressive piece of time suck. I can’t seem to put it down. I’m not the only one, but today, I’m gonna reveal the deadliest loadouts. Death dealing, sneaky emm effer, shoot-you-in-the-face-before-you-see-me loadouts.This is obviously open to interpretation, but here is a list of personal and staff list of favorites to give your Modern Warfare 2 multiplayer experience a shot in the arm.Max KillWeapon: M16 w/ holographic site and grenade launcherSidearm: Glock with akimbo and silencerPerk 1: BlingPerk 2: Stopping PowerPerk 3: CommandoComments: This is a basic package that you’ll be able to play as after level 40. Lower level alternate would be the TAR-21 instead of the M16. The M16 is a beast, coupled with a noob tube, akimbo Glocks and Commando (Preferably Commando Pro) for close in knife kills is easily the best loadout in the game to maximize kill potential.Alternate: If you have Ninja Pro, swap that out for Commando to make you slightly more stealthy.Anti-AirWeapon: RPD with GripSidearm: StingerPerk 1: ScavengerPerk 2: Cold BloodedPerk 3: CommandoComments: Every good player should have an anti-air pre-set class ready to deploy when the enemy killstreaks start coming. Nothing turns a tide faster than a well placed Harrier or Pavelow Helicopter. When going after aircraft, it’s important to have cold blooded equipped to make you invisible to the enemy so you can get your shot off. Sure, Stopping Power Pro is nice, but if you get smoked before you even get the shot off, what is the point? Scavenger is important to pick up extra Stinger missiles and using the RPD or any of your favorite light machine gun is recommended to maximize your killing power against airborne targets.Super StealthWeapon: SCAR w/ silencerSidearm: USP with tactical knifePerk 1: Scavenger ProPerk 2: Cold blooded ProPerk 3: Ninja ProComments: This loadout will make you completely invisible. Your shots won’t register on the radar, you can’t be seen by UAV, Thermal sights, sentry guns, heartbeat sensors and your footsteps will be silent. If you’re patient, you’ll rack up kills, use scavenger to pick up ammo from your kills and stay alive for quite a while. This class is great for the patient player looking to get the drop on campers and players who like to counter snipe.Alternatives: You can use virtually any weapon, but with the SCAR’s great iron sights, accuracy and damage, it makes a great weapon to use with a silencer, and your low magazine size will be compensated by your low profile. Other options include the ACR, FAMAS and M16 for their accuracy. Stay away from Sub machine guns with this class, because you’ll decrease your range too much with the silencer to be a useful counter sniper.Flash KillerWeapon: Any sub machine gun w/holographic siteSidearm: Ranger w/ akimboPerk 1: Marathon ProPerk 2: Lightweight ProPerk 3: Commando ProComments: This class is a beast for any player. With your sub machine gun you can engage enemies at any range, but the trick with this class is to keep moving. As long as you’re moving, you’ll be the fastest thing in the map, allowing you to easily flank enemies, campers and snipers quickly. With dual ranger shot guns, you’ll blast anything in your path that is just out of reach of your knife. If you can keep moving, stay out of open spaces and stay away from medium to long distance firefights, you can dominate on any map.Alternates: Using a pistol with the tactical knife turns this class into a knife wielding maniac. The pro is that you’ll stay relatively stealthy and rack up numerous humiliation kills on your enemy. The con is that you won’t have the twin boomsticks to simply obliterate enemies up close.Search and DestroyerWeapon: TAR-21 with heartbeat sensor and Full Metal JacketSidearm: Glock with FMJ and silencerPerk 1: Bling ProPerk 2: Stopping Power ProPerk 3: Sit Rep ProComments: The TAR-21 is a personal favorite, but coupled with the heartbeat sensor and full metal jacket is a great combo on some of the smaller maps, or during a Team Deathmatch where you can find the bad guy with the sensor, and then smoke them behind a wall with full metal jacket equipped. I put the Glock as a secondary weapon for close quarters, and Sit Rep Pro for seeking out behind the lines enemies and defensive explosives.Alternatives: Any weapon with heartbeat sensor is useful.Noob Tube MachineWeapon: Any assault rifle with Grenade LauncherSidearm: One Man ArmyEquipment: Grenades or SemtexPerk 1: One Man ArmyPerk 2: Danger Close ProPerk 3: Last Stand ProComments: Here’s how it works. With the Danger Close your noob tube will be god-like. While Scavenger will allow you to pick up one extra grenade for your launcher, using One Man Army will allow you to switch to a new class, fully equipped with two grenades for your launcher. Use up those two grenades, switch classes back to the same class and so on and so forth. Be advised, you will piss off the opposition, but that’s kind of the point, right?