Author Topic: Question bout 64x bit and 32x bit  (Read 5757 times)

Offline NeoSpartan117

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Question bout 64x bit and 32x bit
« on: December 25, 2008, 04:59:43 PM »
I heard that 32x bit can't use more than 2 GB RAM. I d/l Crysis but i have 4 GB of RAM, my OS is Vista Premium 64x bit. I wanted to know if I run Crysis in 32x bit if it'll use all 4 GB or if it'll only use 2 GB of RAM. Same goes for other games. Thanks. Also, how do you check the frame rate within games?

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Question bout 64x bit and 32x bit
« on: December 25, 2008, 04:59:43 PM »

Offline Philosophical45

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Re: Question bout 64x bit and 32x bit
« Reply #1 on: December 25, 2008, 05:10:40 PM »
 - 32bit can see up to approx. 3GB of ram

 - Crysis will only use the 3GB windows sees, other games also

 - Some games have a console command that can enable u to check the fps, or you can just use FRAPS http://www.fraps.com/

Offline NeoSpartan117

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Re: Question bout 64x bit and 32x bit
« Reply #2 on: December 25, 2008, 05:15:13 PM »
K thanks, so i should only get 64x bit games then? How do I check my Direct X options if its possible :S. I feel so nooby...
« Last Edit: December 25, 2008, 05:20:49 PM by NeoSpartan117 »

Offline Arcmanov

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Re: Question bout 64x bit and 32x bit
« Reply #3 on: December 25, 2008, 05:21:29 PM »
With Vista x64, Crysis uses 2.9 GB of RAM, so if you using less than 3 GB of RAM overall, then you will have
problems.  Once you're using x64, there's no such thing as 'run Crysis in 32x bit'.  All games are coded to
run with either a 32-bit or 64-bit OS.  There's no such thing as '32-bit only' or '64-bit only'.

Depending on the game engine, RAM usage can be anywhere from 1.5 GB up to 3GB and over, hence the
substantial system requirements for most new games.

To check your DirectX configuration, click on 'Start', then 'Run', and type 'dxdiag'.

...and we were all n00bs at one time, but you new n00bs now have the benefit of Google.
It really is your friend.  :)
« Last Edit: December 25, 2008, 05:27:39 PM by Arcman »
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Offline Spazosaurus

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Re: Question bout 64x bit and 32x bit
« Reply #4 on: December 25, 2008, 05:30:55 PM »
Wont the amount of RAM the game uses depend on how much installed ram you've got? I mean, while I never really maccoed ram usage for gaming, its hard to imagine that Crysis will use a set amount of ram. But yes, anything under 3 gigs of ram for Crysis could prove problematic, also, it makes no sense going 64bit with anything less than 4 gigs, in fact, imo, anything less than 8gigs in this day and age is wasting time, I mean, strictly speaking techie wise, but since you're clearly not that much of a techie, you should be fine.

Carigamers

Re: Question bout 64x bit and 32x bit
« Reply #4 on: December 25, 2008, 05:30:55 PM »

Offline NeoSpartan117

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Re: Question bout 64x bit and 32x bit
« Reply #5 on: December 25, 2008, 05:37:47 PM »
How can I get this game to use all 4 Gigs? I tried running it at 1080p, let's just say that didnt work out too well... Ah this is headache, i goin back to my xbox yes...
« Last Edit: December 25, 2008, 05:41:49 PM by NeoSpartan117 »

Offline Crixx_Creww

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Re: Question bout 64x bit and 32x bit
« Reply #6 on: December 25, 2008, 05:42:39 PM »
someone please make him stop saying 64xbit and 32xbit :'(

Technically, 32bit OS such as windows can use up to 4GB of ram.
IN reality, 500 megs or so of ram @ the top end gets allocated to hardware allocations. so 3.5 gigs is theoretical max under a 32 bit os.

64 bit OS.. like sk3 64 can use a retardedly large amount of ram
I believe Vista x64 can allocate up to 24 GB of ram (on x58 board of course)

Now thats cleared up, ill let these guys continue with the game issue, sounds interesting

Offline NeoSpartan117

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Re: Question bout 64x bit and 32x bit
« Reply #7 on: December 25, 2008, 06:32:49 PM »
someone please make him stop saying 64xbit and 32xbit :'(

Technically, 32bit OS such as windows can use up to 4GB of ram.
IN reality, 500 megs or so of ram @ the top end gets allocated to hardware allocations. so 3.5 gigs is theoretical max under a 32 bit os.

64 bit OS.. like sk3 64 can use a retardedly large amount of ram
I believe Vista x64 can allocate up to 24 GB of ram (on x58 board of course)

Now thats cleared up, ill let these guys continue with the game issue, sounds interesting

 :ko: Sorry nah wow  :violent5: :violent5:

Offline Spazosaurus

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Re: Question bout 64x bit and 32x bit
« Reply #8 on: December 25, 2008, 06:41:41 PM »
Well as long as we talking about theoretical limits and such, the theoretical limit of the 32bit architecture is 4gb or MEMORY, which does not necessarily constitute ram alone. You've got other memory using devices in the system such as your video card and other components like system buses etc, so supposing that you got those devices taking up 1 gig total, that leaves only 3 gigs that the system can use to reference ram. In the case where you've got 4 gigs installed, that's where you will seem to be missing memory.

On the other hand, 64 bit os can theoretically address something in the vicinity of 20 billion gigabytes (or whatever the equivalent of 2^64 is)...yeah...but you've got hardware that can only physically allow you to use a very very very small fraction of that......for now.

That said, ram is now cheaper than the air we breathe so there shouldnt be a respectable techie that doesnt have less than 8 gigs. Of course, not to say that anyone who doesnt isnt respectable you understand...

Offline Nephilim

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Re: Question bout 64x bit and 32x bit
« Reply #9 on: December 25, 2008, 06:56:39 PM »
It may just be that the game just doh want to use all 4GB. It not uncommon, crysis ran fine with 4GB for me but only used about 2.5-3GB at max. granted i din use no super duper rez. and it was not 64, the point i trying to make is that if it need it, it will take it, if it don't it will just let it be. If it runs good, looks good, stable and you having a good time running it why bother with how much ram/cpu/hdd it taking up or for that matter how little.

On the other hand, 64 bit os can theoretically address something in the vicinity of 20 billion gigabytes...yeah...

16 exabytes theoretical limit.

also don't forget PAE, that's an "unofficial increase" in the limit.

s2k3 32bit std can allocate up to 4GB ram with PAE.

Also i think that the word size for 64bit are larger that's why it takes up more memory versus 32 (or sum like that). If that true, then I agree with Cap, 8GB min if you a techie and on 64bit platform.

Offline TriniXaeno

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Re: Question bout 64x bit and 32x bit
« Reply #10 on: December 25, 2008, 08:19:53 PM »
Awesome says anything less than 8gb is a waste of time yes.

and here I was thinking, I'm a ranking techie cause my rig rockin' 4gb.

Ram is ludicrously cheap nowadays but 4x2Gb chips in my pc. Gotdamn!

Not all too excited to make the move to 64bit vista just yet.

Is their a considerable performance improvement or anything to warrant such a move? Aside from being able to use more than 4GB of RAM?

Offline NeoSpartan117

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Re: Question bout 64x bit and 32x bit
« Reply #11 on: December 25, 2008, 08:28:24 PM »
Crysis is not using the 4th GB when i run it. driving me crazy. i only get framerates around 20 or less and when i choose optimum it chooses high. It runs on mediun barely

Offline Spazosaurus

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Re: Question bout 64x bit and 32x bit
« Reply #12 on: December 25, 2008, 09:01:42 PM »
You know how the old people used to say that more is not always better? Well that shit doesnt apply to memory. Look. I got a message saying that I'm almost out of memory when I tried running a 720p rip with gta4 minimised, firefox opened with about 20 tabs open, granted that Vista sat sprawled off on 4.1 gigs of the memory to start with.So now i'm considering the possibility of increasing to like 10 or 12 gigs. Nothing exceeds like excess.

Oh and Spartan, you can have 40gigs of memory, that still wont increase your framerate, not even by one frame/s. You need to pitch that video card in the bush and get a real graphics card like a gtx260 or higher...or u can play your xbox and be happy.

Edit: My bad, that appears to be a lappy you rocking there. Forget getting respectable frames in crysis on that. Just forget about it.
« Last Edit: December 25, 2008, 09:05:04 PM by Captain Awesome »

Offline NeoSpartan117

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Re: Question bout 64x bit and 32x bit
« Reply #13 on: December 25, 2008, 09:38:48 PM »
so i need a new graphics card dats it?

Offline TriniXaeno

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Re: Question bout 64x bit and 32x bit
« Reply #14 on: December 26, 2008, 12:13:51 AM »
Respectable frames and crysis is a contradiction in terms. Warhead embarrassed a friend's quad core sli rig the other day for all to see. Poor fella.

Offline Crixx_Creww

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Re: Question bout 64x bit and 32x bit
« Reply #15 on: December 26, 2008, 10:20:08 AM »
wait
is a laptop we wastin we time on here?

and one more lesson neospartan.
your complaining that crysis is not using all 4 gigs you have installed,well that wont happen, because your os uses a portion of your installed ram (especially monster hungry vista) , go get a program called ram idle LE, will show you how much FREE ram you have, as in, how much ram not being used by your OS and background applications.
« Last Edit: December 26, 2008, 10:22:21 AM by Crixx_Creww »

Offline Arcmanov

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Re: Question bout 64x bit and 32x bit
« Reply #16 on: December 26, 2008, 02:12:57 PM »
...and you cannot MAKE a game use that '4th GB' you seem to be so concerned about. How much RAM the game uses will depend on how much you have installed, and OS overhead.

Not even an Alienware laptop gets 'respectable' framerates in Crysis. Laptop graphics cards are just not up to the task. Get over it.

You're better off playing Crysis Warhead, which is marginally better on graphics cards, but even that might not be any consolation. As NGW painfully pointed out, that game is no slouch either.

In short, uninstall, move on.  (Or you can buy my LAN rig for $7000. It'll play ANYTHING :happy0203: )
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Offline Philosophical45

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Re: Question bout 64x bit and 32x bit
« Reply #17 on: December 26, 2008, 02:17:18 PM »

In short, uninstall, move on.  (Or you can buy my LAN rig for $7000. It'll play ANYTHING :happy0203: )

LOL... i think u better duck from a Xbox360 controller..lol

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Re: Question bout 64x bit and 32x bit
« Reply #18 on: December 26, 2008, 02:32:32 PM »
lol @ move on.

From relationships to demanding video games. It's time to "move on"

Offline NeoSpartan117

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Re: Question bout 64x bit and 32x bit
« Reply #19 on: December 26, 2008, 08:42:14 PM »
hmm...

Carigamers

Re: Question bout 64x bit and 32x bit
« Reply #19 on: December 26, 2008, 08:42:14 PM »

 


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