Author Topic: Call of Duty: World at War  (Read 39014 times)

Offline woodyear99

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Call of Duty: World at War
« on: June 18, 2008, 02:06:58 AM »
It will be a good game I think, though I was a little disappointed with it being set during WW2, woulda prefer something a lil more present day. WW2 shooters have been done to death. Ah well glad to see the series continuing.

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http://www.xbox.com/en-US/community/news/2008/0617-worldatwar.htm

Call of Duty: World at War Revealed

Published June 17, 2008

The next Call of Duty® is being revealed! You can watch the premiere of the worldwide reveal trailer for Call of Duty: World at War only on Xbox LIVE® Marketplace June 21.

Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen.

Powered by Call of Duty 4: Modern Warfare™ technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climactic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics.  Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.

From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only available in multiplayer, including perks, rankings and online stats in up to four-player cooperative gameplay, and take advantage of the new infantry and vehicle-based weapons, like the potent flamethrower, that will set the battlefield ablaze.

Carigamers

Call of Duty: World at War
« on: June 18, 2008, 02:06:58 AM »

Offline NeoSpartan117

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Re: Call of Duty: World at War
« Reply #1 on: June 18, 2008, 11:30:56 AM »
Hmm, not so sure about this game - didn't CoD4 just come out?

Offline Redlum08

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Re: Call of Duty: World at War
« Reply #2 on: June 18, 2008, 12:14:35 PM »
The other disappointment is that Treyarch are developing, NOT Infinity Ward, that has me a little worried since they did COD 3 and it didn't fear that well, although this one will have 4 player co-op but we will have to wait and see....


Offline woodyear99

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Re: Call of Duty: World at War
« Reply #3 on: June 18, 2008, 12:16:37 PM »
Hehe I liked COD3 :p but yeah Infinity definitely woulda been the better one. I'm always up for more coop.

Anyway we got Bad Company coming out next week :)

Offline Redlum08

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Re: Call of Duty: World at War
« Reply #4 on: June 18, 2008, 01:03:22 PM »
Hehe I liked COD3 :p but yeah Infinity definitely woulda been the better one. I'm always up for more coop.

Anyway we got Bad Company coming out next week :)

Thats true...Bad Company should be fun although my experience with it will beg to differ. *Kicks demo and stomps on it due to the freezing problem encountered everytime Redlum tries to play....."


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Re: Call of Duty: World at War
« Reply #4 on: June 18, 2008, 01:03:22 PM »

Offline woodyear99

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Re: Call of Duty: World at War
« Reply #5 on: June 18, 2008, 01:46:00 PM »
hmmm think it's the demo, have had demos freeze in the past while the full game works fine

Offline NeoSpartan117

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Re: Call of Duty: World at War
« Reply #6 on: June 18, 2008, 03:30:56 PM »
Do i smell a RROD??

Offline Redlum08

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Re: Call of Duty: World at War
« Reply #7 on: June 18, 2008, 04:16:25 PM »
Do i smell a RROD??

Nah, no such luck Spartan, my Xbox 360 is Immortal!! LOL, it has been working like a charm since Jan '06...*knocking on every rain forest in the world

I have had problems with Demos in the past, like Woodyear said, the full game works fine, it may just be a hardware issue since my 360 is the OG of 360's LOL


Offline TheApprentice

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Re: Call of Duty: World at War
« Reply #8 on: June 18, 2008, 07:11:28 PM »
Well the developer did say they having problems with the 360 version of the demo....especially in the online...
Didn;t you guys get an game update though?

Offline woodyear99

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Re: Call of Duty: World at War
« Reply #9 on: June 18, 2008, 07:48:23 PM »
Um I think the bad company fix was server side no patch right now, it was a lag issue only affecting 360 not the ps3 version

Offline Agokillya

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Re: Call of Duty: World at War
« Reply #10 on: June 20, 2008, 01:17:34 PM »
treyarch supposedly using the cod4 engine and they have been working on this one for two years I have heard. I have hopes for this one, WWII or not.

Offline W1nTry

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Re: Call of Duty: World at War
« Reply #11 on: June 20, 2008, 02:36:25 PM »
I am disappointed with the choice to set it BACK in WW2 AGAIN!!! OH GORM MAN... ENOUGH IS ENOUGH... and as for COD3 i thought it was RUBBISH!!! FIAH for the next COD oui... GOW2 ftw and Bad Company.

Offline TheApprentice

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Re: Call of Duty: World at War
« Reply #12 on: June 20, 2008, 03:14:41 PM »
^we all going to buy it anyways....

Offline W1nTry

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Re: Call of Duty: World at War
« Reply #13 on: June 20, 2008, 05:24:29 PM »
speak for yourself XD i'll wait to see if the reviews from my fellow Live! members is good, then i'll consider it, I got COD3 and honestly I didn't even play past the first level, that's how much I thought it SUCKED. So yeah I reiterate... not everyone.

Offline vinion2000

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Re: Call of Duty: World at War
« Reply #14 on: June 21, 2008, 05:19:59 AM »
im kinda two minded about COD. took me a while to even consider getting it and even when i did i hardly played it. i mostly tried the multiplayer which i think is better on split screen as a replacement for halo 3 which my friends absolutely hate. funnily enough i loved COD 1. it was different but it came at a time when WW2 games were cool. now they are a dead horse and while killing aliens is also a dead horse im much prevy to beat that with a stick. im tired of germans, arabs and vietnamese and Farcry 2 will probably have you killing africans with its beautiful bush fire physics. what id love is to get my hands on UT3 and maybe as an added Xbox bonus have the guys from GOW as a team. that way i get twice the cole pwnage.
If I enjoy eating chicken does that make me a stereotype

or a fat bastard?


Offline TheApprentice

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Re: Call of Duty: World at War
« Reply #15 on: June 21, 2008, 06:14:10 AM »

Offline zenmaster

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Re: Call of Duty: World at War
« Reply #16 on: June 21, 2008, 11:13:12 AM »
I can't not never go back to WW2

Offline woodyear99

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Re: Call of Duty: World at War
« Reply #17 on: June 21, 2008, 11:22:52 AM »
Trailer looks decent

Offline woodyear99

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Re: Call of Duty: World at War
« Reply #18 on: June 21, 2008, 02:29:50 PM »
Nah I'll stick to an original copy, these games without multiplayer is kinda lame

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Call of Duty: World at War PRESS RELEASE!!! CO-OP
« Reply #19 on: June 23, 2008, 05:42:00 AM »
Quote
Sydney, Australia – June 23, 2008 – Leave your packs and bring extra ammo, Activision, Inc. (Nasdaq: ATVI) and Treyarch, announced today that they will be taking Call of Duty players deep into the South Pacific and European theatres this spring for Call of Duty: World at War™, a gritty fight that will pit players against enemies that know no surrender and show no mercy. Utilizing the Call of Duty 4®: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.

“With Call of Duty: World at War, we’re re-defining what it means to play a WWII game,” said Mark Lamia, Studio Head for Treyarch. “We’re excited to give players a host of new enemies that employ entirely new tactics, as well as new, groundbreaking tools – like co-op and the flamethrower – to succeed in the epic fight.”

Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the “No One Fights Alone” mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players will experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.

Call of Duty: World at War is in development for the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, Nintendo® Wii™ and Games for Windows® PC. The title is scheduled for release this spring and has not yet been rated by the OFLC.

For more information and exclusive updates about Call of Duty: World at War, visit www.callofduty.com.

@ Red and Big word... COD WaW is SOLD!

Carigamers

Call of Duty: World at War PRESS RELEASE!!! CO-OP
« Reply #19 on: June 23, 2008, 05:42:00 AM »

 


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