Author Topic: Starcraft 2.  (Read 415611 times)

Offline NwApS

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Re: Starcraft 2.
« Reply #760 on: August 19, 2010, 02:19:35 PM »
Saga come nah, stop sticking, put up yuh name and yuh number or just add me fo starters Spawn 993

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Re: Starcraft 2.
« Reply #760 on: August 19, 2010, 02:19:35 PM »

Offline VirtueTT

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Re: Starcraft 2.
« Reply #761 on: August 19, 2010, 03:21:51 PM »
peak hours for sweat?
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #762 on: August 19, 2010, 04:22:52 PM »
wait, is toss i seeing wyatt play dere??? hahaa was dah one?

Offline TG.Saga

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Re: Starcraft 2.
« Reply #763 on: August 19, 2010, 06:17:58 PM »
JUst takle it from my signature add meh allyuh

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #764 on: August 19, 2010, 06:33:43 PM »
Is only toss I play.
Never touched the other races in mp.

Check the link on my sig

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Re: Starcraft 2.
« Reply #764 on: August 19, 2010, 06:33:43 PM »

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #765 on: August 19, 2010, 07:52:45 PM »
oh ok, but yu was terran in original

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #766 on: August 19, 2010, 08:24:50 PM »
lol, that was neon.

I was always Protoss. May have moonlighted with the other races out of boredom in the twilight of the original starcraft, but Protoss is my race.

Offline suzieboy

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Re: Starcraft 2.
« Reply #767 on: August 20, 2010, 12:35:58 AM »
I realize that the ideal ting is to get a partner an do ladder and build...screw dem randoms.

Might not be the skillful of players but teamwork would definitely be on ur side. You stand a better chance.

Case in point Replay: me an Trinimc vs some randoms....we get we tail cut de first time but we got we act together the second time around like the UNC alliance  :lol:

The second replay was the last 3v3 of the night : Spawn,beserk,saga vs pheonix,problemSlolver and me.

Offline Berzerk

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Re: Starcraft 2.
« Reply #768 on: August 20, 2010, 07:12:16 AM »
that game I played in sucked. i was literally falling asleep on keyboard.  :shakehead:



Offline TriniXaeno

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Re: Starcraft 2.
« Reply #769 on: August 20, 2010, 09:10:48 AM »
correct, I've seen particularly nasty combos, in 2v2.

Protoss Zerg.

Toss goes mass stalkers with Blink, using a 4 gate build.

Zerg goes mass roaches.

Pretty near impossible to stop unless you were equally coordinated and had better micro.

Roaches and stalkers with blink is a micro master's dream. There is also no easy counter for them at an early stage in the game. Mass immortals is pretty expensive and hopelessly immobile vs those nimble units. Fall victim to hit and run tactics.

The roaches burrow and regen health, the stalkers blink away and regen shields.

Pretty nasty stuff.

I'm not a zerg player, so can't comment much on that build but I will post the other half (the protoss side) in the GATSU section.

Offline Killa

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Re: Starcraft 2.
« Reply #770 on: August 20, 2010, 09:38:53 AM »
of course there is a counter  for mass stalker/roach...
mass marauders. Marauders beat both slakers n roaches.
i play toss/zerg in 2v2 and honestly if you try to do stalker/roach from the start and you get a ling/zealot ling/marine zealot/marine rush then you'd prolly lose as both units take a little bit to get out

Offline NwApS

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Re: Starcraft 2.
« Reply #771 on: August 20, 2010, 10:18:26 AM »
Well fellas i off to training, hope time i reach back alyuh go be ready 4 meh lol, l8rz

Offline Berzerk

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Re: Starcraft 2.
« Reply #772 on: August 20, 2010, 10:23:36 AM »
NOOOOOOOOOOOOOOOOOOOOOOOOOOO!!! SPAWN!!! DONT LEAVE USSSSSSSSSSSSSSS!!!! AHHHHH!!!!


sorry had too much sugar this mornin. Gl with training dude.



Offline Fkacn_tt

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Re: Starcraft 2.
« Reply #773 on: August 20, 2010, 03:09:21 PM »
anybody up for a small sweat.
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Offline phoenix31tt

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Re: Starcraft 2.
« Reply #774 on: August 20, 2010, 03:22:50 PM »
well as you all know spawn gone for awhile with training...

his account will act as a floater for different individuals so just letting you all know if you see him online it aint him...

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #775 on: August 20, 2010, 03:34:39 PM »
soon as i reach home.. in about an hour
i go be sweatin
soooo

Offline TG.Saga

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Re: Starcraft 2.
« Reply #776 on: August 20, 2010, 05:27:03 PM »
Will be playing later also :D

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #777 on: August 20, 2010, 07:30:48 PM »
suhuweat!!!!!

Killa, I meant from the perspective of Toss (that is the only race I play)

Not from Terran. I'd be interested in hearing what the Toss counter to Mass stalkers and roaches is, apart from an early rush.

I've beaten it only with an early rush....which really feels dirty. Not much a man could do again 4 zeals and 12 lings early again palancing in his base.

Anytime I try anything different and end up on the opposite end of that stalker/roach strat, is lihixxxx immc.

Immortals rape both but can never get enough of them out and they are easily outmaneuvered by blinking stalkers.

Offline Lordshelinator

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Re: Starcraft 2.
« Reply #778 on: August 20, 2010, 08:46:04 PM »
Noice!

Offline TG.Saga

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Re: Starcraft 2.
« Reply #779 on: August 20, 2010, 09:00:32 PM »
ONline for the night Add me if yuh looking for a lil sweat

Carigamers

Re: Starcraft 2.
« Reply #779 on: August 20, 2010, 09:00:32 PM »

 


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