Author Topic: Starcraft 2.  (Read 409195 times)

Offline crackerjack

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Re: Starcraft 2.
« Reply #1220 on: August 14, 2011, 01:47:36 AM »
O lawd who say i finally out of silver plat next!!!!

Carigamers

Re: Starcraft 2.
« Reply #1220 on: August 14, 2011, 01:47:36 AM »

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #1221 on: August 14, 2011, 07:22:46 AM »
Congrats, congrats.

Good sweat last night too.

A few more sessions like that and I'll be ready to jump back into ladder again.

Offline crackerjack

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Re: Starcraft 2.
« Reply #1222 on: August 14, 2011, 12:34:26 PM »
Come through i have all intentions of being the notnice of starcraft 2  ya dig ?!

Offline VirtueTT

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Re: Starcraft 2.
« Reply #1223 on: August 27, 2011, 11:47:07 PM »
My craft career will soon be to an end once again. School starts back in September =(.. sigh.

It has been a great 3 months or so gettin back into it and having some good fun with WarOne, Mez, Devious, Crackers jus to name a few. Hopefully the sweats will not end and we can get the craft back into the ring as a heavy hitter on GATT.
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

Offline crackerjack

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Re: Starcraft 2.
« Reply #1224 on: October 12, 2011, 04:23:27 PM »

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Re: Starcraft 2.
« Reply #1224 on: October 12, 2011, 04:23:27 PM »

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #1225 on: October 12, 2011, 04:50:29 PM »
ouch

Zerg raping protoss

and Terran raping everyone else.

Offline crackerjack

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Re: Starcraft 2.
« Reply #1226 on: October 12, 2011, 05:17:34 PM »
I honestly have not had that much of a problem against terran but it takes alot out of you to beat them

Offline crackerjack

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Re: Starcraft 2.
« Reply #1227 on: October 15, 2011, 03:00:31 AM »
http://us.battle.net/sc2/en/forum/topic/3341768706#1


Very good read if you can find the intelligent replies

Offline Berzerk

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Re: Starcraft 2.
« Reply #1228 on: October 21, 2011, 03:21:59 PM »



 :happy0203: :happy0203:
« Last Edit: October 21, 2011, 09:30:43 PM by TriniWyatt »



Offline TriniXaeno

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Re: Starcraft 2.
« Reply #1229 on: October 21, 2011, 09:34:09 PM »
eeeeeeeeeeeeeeeeeeeeeeeeeeBBBBAAAAAAAAAAAAAAWWWWWWWWWWWWWW!!!

beyond epic

+5 to you sir

Offline crackerjack

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Re: Starcraft 2.
« Reply #1230 on: October 22, 2011, 12:57:17 AM »
New unit videos.

First up terran





Offline crackerjack

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Re: Starcraft 2.
« Reply #1231 on: October 22, 2011, 12:58:35 AM »
Next We Have zerg





New Ultra ability


Offline crackerjack

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Re: Starcraft 2.
« Reply #1232 on: October 22, 2011, 01:02:12 AM »
And Now for Protoss



Long awaited splash for air units



AND finally a Raider unit or cost effective harass tool though i think its an iffy design


Offline crackerjack

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Re: Starcraft 2.
« Reply #1233 on: October 22, 2011, 01:14:04 AM »
One more thing I HAVE NO CLUE if they are serious about this but......

« Last Edit: October 22, 2011, 01:17:15 AM by crackerjack »

Offline VirtueTT

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Re: Starcraft 2.
« Reply #1234 on: October 22, 2011, 02:13:45 AM »
Well there was the SotIs map so i dont see why not?

No mothership and carrier? QQ... Moment of silence...
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Offline TriniXaeno

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Re: Starcraft 2.
« Reply #1235 on: October 22, 2011, 06:35:28 AM »
damn, now that is a post. +5 to you also sir crackers.

I now dub thee, Starcraft 2 guru. lol

I'll take two Tempest and an Oracle, k thx bai

Offline crackerjack

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Re: Starcraft 2.
« Reply #1236 on: October 22, 2011, 01:00:46 PM »
That shredder is so much BS eh though thankfully the damage doesn't stack ( was revealed in Q&A) but what was also revealed was that it is transportable in their dropships, which means be even more wary of your mineral line.......

they said they were removing the overseer but they didn't say if this new unit will be our mobile detector or not, and none of the tards at blizzcon thought it was a smart question.

On the toss side of things carriers and mothership gone thats alot of fire power the tempest has to bring in order to make up for all that GL to them on balancing that for sure

Offline W1nTry

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Re: Starcraft 2.
« Reply #1237 on: October 22, 2011, 02:27:19 PM »
carriers and motherships gone you say? wow isn't that a DRATIC change?

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #1238 on: October 22, 2011, 02:51:19 PM »
I hardly used 'em anyway

and the replacement units are much more effective, judging from the vids.

Died hard to muta....not anymore thanks to tempest.

Carriers couldn't do jack against mutas.

That Oracle is the perfect harass unit. Something toss lacked badly. I used to do harass with phoenix and gravity gun, which was way too much investment to kill a few workers and barely slow eco.

Or try and sneak in some zealots with a cleverly placed pylon and warp in for some eco harass.

This unit makes eco retardation almost child's play.

Welcome changes.

Offline crackerjack

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Re: Starcraft 2.
« Reply #1239 on: October 22, 2011, 03:29:03 PM »
the oracle is a beast harass unit but i think it will have more effect on terran than zerg, you almost have to kill drones for effective eco harass o look he dropped 5 mules freeze all mineral patches.

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Re: Starcraft 2.
« Reply #1239 on: October 22, 2011, 03:29:03 PM »

 


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