No gravity, one gun, no problem: Shattered Horizon interviewShattered Horizon brings first-person gun battles to space, and to be an effective fighter you'll need to think in all three dimensions. To play, you'll need DirectX 10 support. We speak to the lead designer of the game to explore the ideas behind this $20 wonder.By Ben KucheraShattered Horizon is a weird beast. The $20 first-person shooter features four maps, one gun, and takes place in space. That means there is no gravity—you can attack from any angle by using your boosters. Turn them off and move with just your inertia to become harder to spot. It's a heady, tense form of combat.It's also the first game from FutureMark Games Studio—you may know them from the popular 3DMark benchmarking program. The game requires Direct X10, meaning if you're running Windows XP, you're out of the game. It's a new engine with fully three-dimensional game mechanics, and you have to be running either Vista or Windows 7 to play. Clearly, there was some vision involved with the project.We were able to sit down with Antti Summala, the game's lead designer, to talk about the game. The scope may be limited, but Shattered Horizon has some big ideas behind it.Ars Technica: Were you nervous about creating a game that required Vista or Windows 7? There was some grousing on our forums from Windows XP users. Was the trade-off ultimately worth it?We have read similar comments from XP users on our own forums. Going DirectX 10 only wasn't an easy decision, especially in early 2008 when we started work on Shattered Horizon. Throughout development we kept a very close eye on the Steam hardware survey and the data from our benchmark users, slowly watching the numbers move in the right direction. It did cause some nerves, but overall the benefits outweighed the risks: a single code path made developing the game faster, and supporting it became much easier. Instead of putting our limited resources into sorting through all the challenges of backward compatibility, we can better support our community by adding new features and content to the game. With Windows 7 getting a good reception from gamers and Christmas coming up, the number of people who can’t play Shattered Horizon is only going to get smaller, while the number who can play will continue to grow.
Win don't bother, game's not good.
Quote from: chinarakinda on December 20, 2009, 11:34:25 PMWin don't bother, game's not good.If you're going to say that, at least say why its not good