Author Topic: Need for Speed: Undercover  (Read 3209 times)

Offline rassmatic

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Need for Speed: Undercover
« on: June 19, 2008, 12:50:33 AM »
Quote
EA's presence at the William Blair & Company Growth Stock Conference in Chicago has yielded more than a few sparkly gems of information concerning the publisher's upcoming lineup. One such bauble was a narrowed release window to Q1 2009 for BioWare's Dragon Age and Pandemic Studios' Saboteur. Another concerns the follow-up to 2006's Godfather, which will apparently feature a top-down strategy mode.

Yet one more gem concerns details of the next installment in the publisher's street-racing franchise Need for Speed. During a Q&A session with investors, EA CEO John Riccitiello said Need for Speed Undercover would roll out later this year.

Riccitiello, who in the past has expressed desire to vastly improve aggregate Metacritic scores across EA's board, first lamented the final outcome of last year's modestly received Need for Speed ProStreet. "I was pretty disappointed with Need for Speed last year," commented Riccitiello. "I thought it was OK game in terms of gameplay, if not good. But, who wanted ProStreet? It was this sort of made up, put numbers on the side of your car, and pretend to drive your Ferrari where, or your Porsche where?"

The outspoken CEO then laid out what EA plans to do to improve the Need for Speed franchise as its Vancouver studio gears up for Undercover. "This year, we are [making] Need for Speed Undercover, with a very strong mission structure along the lines of, I don't know if any of you saw movies like The Transporter," said Riccitiello, referring to the 2002 Corey Yeun-directed, Jason Statham-starring action film.

Expounding on how modeling a game after a low-rent film could ever be considered a good idea, Riccitiello said, "We resurrected the game when we brought out Most Wanted and then Undergound--the sort of chase and be chased, and the whole underground ethos of street racing at 3:00 in the morning...Now we're coming back with a strong narrative hook, and I feel really good about the title."

Riccitiello also noted that the Vancouver team developing the Need for Speed franchise has been both expanded and split into two. As an outcome of the move, Need for Speed titles will now be on a 24-month development cycle, as opposed to 12 months, since two independent teams will work on alternating installments.

"We were torturing a very talented group of people up in Vancouver, which makes it harder to be as innovative every year," commented Riccitiello. "I'm confident that Undercover is a much better game than ProStreet, and I expect that from this point forward that we'll do a lot better."

Riccitiello gave no indication of platforms or release dates for Undercover. However, previous installments have invariably released mid-November on all relevant platforms.

http://www.gamespot.com/news/6192711.html?action=convert&om_clk=latestnews&tag=latestnews;title;1



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Need for Speed: Undercover
« on: June 19, 2008, 12:50:33 AM »

Offline Spazosaurus

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Re: Need for Speed: Undercover
« Reply #1 on: June 19, 2008, 03:19:09 AM »
Yeah, that 12 month release cycle has become a very shameless sham to get people's money every Christmas and it shows by how much Pro Street sucks.

I'm still not convinced that a NFS based on the transporter may be such a good idea...they should forego the title for this year and take some time, develop a game that doesnt such and release it next year, but alas, they can't resist that one last opportunity to gouge the eyes of the pitiful ones who actually buy these games.

Offline Nephilim

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Re: Need for Speed: Undercover
« Reply #2 on: June 19, 2008, 09:21:49 AM »
Yeah, that 12 month release cycle has become a very shameless sham to get people's money every Christmas and it shows by how much Pro Street sucks.

the majority of Trinis will disagree with you...however i give yuh chakra

Quote
Riccitiello also noted that the Vancouver team developing the Need for Speed franchise has been both expanded and split into two. As an outcome of the move, Need for Speed titles will now be on a 24-month development cycle, as opposed to 12 months, since two independent teams will work on alternating installments.

check smart man tactic nuh, 2 teams alternating gives each team a 24 month work time, but means that we still see 1 a yr...

Offline vinion2000

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Re: Need for Speed: Undercover
« Reply #3 on: June 21, 2008, 05:51:18 AM »
why do i feel this will be another GTA reject and instead of getting a jaded russian well be getting a smug brit.
If I enjoy eating chicken does that make me a stereotype

or a fat bastard?


Offline rassmatic

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Re: Need for Speed: Undercover
« Reply #4 on: July 29, 2008, 03:25:03 PM »



Carigamers

Re: Need for Speed: Undercover
« Reply #4 on: July 29, 2008, 03:25:03 PM »

Offline rassmatic

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Re: Need for Speed: Undercover
« Reply #5 on: August 20, 2008, 05:02:38 PM »
http://www.gametrailers.com/player/38631.html

OMFG!!! Is that Christina Milian I see!?! Yuh kno how long I want to play wit she!?! I mean....ummm....just look at the video :ko:



Offline Arcmanov

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Re: Need for Speed: Undercover
« Reply #6 on: August 20, 2008, 07:03:20 PM »
With GRID offering such a stellar driving experience, who would want to play this?
I mean, really?
Systems United Navy - Accipiens ad Astra


Offline rassmatic

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Re: Need for Speed: Undercover
« Reply #7 on: August 20, 2008, 08:27:42 PM »
hoss, if Milian was in a 'Help Granny Cross the Street Sim', i would play it.
« Last Edit: August 21, 2008, 10:45:27 AM by Rage »



Offline EmpireKing

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Re: Need for Speed: Undercover
« Reply #8 on: August 21, 2008, 09:09:39 AM »
http://www.gametrailers.com/player/38631.html

OMFG!!! Is that Christina Milian I see!?! Yuh kno how long I want to play wit she!?! I mean....ummm....just look at the video :ko:

I hav a very dumb question.....umm The ppl in that vid real or animated
Guess who's back. Not me. :|

Offline Crixx_Creww

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Re: Need for Speed: Undercover
« Reply #9 on: August 21, 2008, 09:23:03 AM »
they switch in between real and ani

the parts with christina are real

the asian ting is ani

Carigamers

Re: Need for Speed: Undercover
« Reply #9 on: August 21, 2008, 09:23:03 AM »

 


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