Author Topic: OFFICIAL GUILD WARS THREAD 1.0  (Read 15597 times)

Offline Armitage

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #60 on: January 28, 2006, 12:49:38 PM »
I got guildwars the other day myself, looking for a Trini  guild to join

i have 2 player names -

Armitage Sama  and  Doomed to Chaos

Carigamers

Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #60 on: January 28, 2006, 12:49:38 PM »

Offline Mugsy

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #61 on: May 23, 2006, 12:12:59 PM »
this is probly a dumb question but i still gotta ask. how u think GW will run on ah dial-up?
....trained in the art of insanity....

Offline Crixx_Creww

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #62 on: May 23, 2006, 12:16:01 PM »
It runs just fine mugsy.

Tried it on dial up in beta
and i know men that run it on dial up all now, so is no scene

I suggest if yu lookin into gw, to get both factions and the original
good investment.

Factions is stand alone though, so you could buy it an run it without having the original and yu will be just fine.

Offline steups

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #63 on: September 03, 2006, 10:46:10 AM »
Wait nah i was jus readin thru this thread an i notice somebody say gw playable on ah 56k connection. I jus lookin fuh sum confirmation.  Wouldnt the lag be major?

Offline Kaizen

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #64 on: September 03, 2006, 10:55:51 AM »
uhh nope i use to play on 56k



Carigamers

Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #64 on: September 03, 2006, 10:55:51 AM »

Offline steups

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #65 on: September 03, 2006, 10:29:17 PM »
aite so how exactly i goin about gettin this game/joinin  factions
and what about sum fee i seein?

Offline steups

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #66 on: September 06, 2006, 09:00:09 AM »
ok since no body takin notice, i'll ask again.
aite so how exactly i goin about gettin this game/joinin factions
and what about sum fee i seein?

Offline Crixx_Creww

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #67 on: September 06, 2006, 09:40:57 AM »
yu impatient boy damn

go online, go to eb games, probably best source to get games online.

Buy factions, play.
No fee just buy de mc game

But then again, the new guildwars is coming out this month, nightfall, 2 new races and 1 extra character slot. Your choice.

Dont know if yu get to make a ritualist and an assasin if yu purchase nightfall though

Offline steups

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #68 on: September 06, 2006, 09:59:13 AM »
ok and lets say i wanna get the game real fast. where can i find it down here.
and im the online play how do i join one of the local gulids.

oh and since nightfall comin out does that mean everyone going to be switchin to that instead of the original. dosent it have some kinda map compatability like wow?

Offline Crixx_Creww

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #69 on: September 06, 2006, 10:04:24 AM »
uh i dont know what kinda compatibility with wow yu talkin bout

but no not everyone switches to the new one
i dont have the new ones, but the way it works is that people with the expansions can play against other people with the expansions , you dont have to play with new characters but yu must have to have the expansion to play others with the expansion.

So there are tons of people just like me who dont have the expansion and just play other people with only the original.

There are gonna be lots of people to play regardless which expansion yu play.

Offline steups

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #70 on: September 06, 2006, 10:10:34 AM »
oh ok cool.
what i meant about the compatability was that can ppl with the nightfall expansion play with people who only have the original.
an i still dont kno where i can get a version soon.
tstt stickin with my dsl an i wah ah mmorpg i can play on dial up

Offline Crixx_Creww

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #71 on: September 06, 2006, 10:18:55 AM »
oh. well i dont know, have u even attempted to go to any game store? jk entertainment may have guild wars as well as wow and the others.

THas the best i can do for yu cause i only buy games online, so i can get all the content.

Offline Beomagi

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #72 on: September 21, 2006, 10:21:45 AM »
steups - as long as you have the original AND factions, then you can (after doing certain quests) take one character and travel to the other continent. I believe you can just buy the keys straight from arena.net online.
:P random text doesn't go out of date does it?

Offline Beomagi

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #73 on: September 22, 2006, 10:17:56 AM »
Zinedine Zidane immortalized - or at least his headbutt.

http://gw.gamewikis.org/wiki/Enadiz_Headbutt
:P random text doesn't go out of date does it?

Offline Beomagi

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #74 on: November 29, 2006, 06:04:22 PM »
damn nightfall is cool ;)

:P random text doesn't go out of date does it?

Offline Beomagi

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Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #75 on: November 29, 2006, 11:26:06 PM »
Well, let's see.

With the release of nightfall, some fundamental changes did occur - you get some permanent henchmen - i.e. heroes. In Prophecies, there's Olias. A necromancer you gain at lion's arch. Any skill you have unlocked on any character on the account, will be available to him (assuming appropriate secondary). There's an assassin hero in factions, and quite a few in Nightfall.

In terms of area, Nightfall is pretty huge. Not as big as the original, but much bigger than factions. The ramp up to level 20 is also longer - factions was a bit ridiculous with getting players to 20 in 2 days, though it's nice to do so when you're starting up and don't want to go through it all again.

Nightfall ties Shiro and the Lich together, serving a demon god, Abaddon, who has usurped the gods (the fictional pantheon you hear about from the first - Balthazar, Melandru, Lyssa... etc). It starts off with giant claws, demons (from underworld) and rifts turning up (in your original area, say lion's arch, take the quest), eventually you end up in Elona's docks (their version of lions arch). The antagonist is a new face - warmarshal Varesh, who's demons are preparing the world for the coming of Abaddon.

Playing the story involves doing quests to build up an encampment - you have a base, and side quests add armorers, merchants etc. You'll pick up numerous hero's - they level like pets, and you configure the skills, attributes, runes on the armor, weapons etc.

There's a cool feature where in the sulfurous wastes, you and your party, can call upon wurms, and just wreak havok  on the enemies there (3k health each party member, siege attacks, all skills become wurm skills).

It's not hard though it CAN get difficult late game. The late game torment areas features foes from underworld - terrorweb dryders, grasping horrors, the shadow army. Evasion and interruption are necessities.

I LOVE the new item system. Weapons found in Nightfall are COMPLETELY modable. you can normally change the suffix and prefix, but if the beautiful fellblade fell with a native mod you didn't care for - say "spells have a 6% chance half recharge time" you can replace it with a better inscription say "damage +14% if health > 50%". When salvaging, you choose not only the suffix and prefix, but you can also choose to salvage the inscription. It makes personalizing you character using a weapon skin you like with the mods you want easier.

Cinematics are nice - they added lip movement, which makes it a hundred times better.

Paragon and dervish enemies are frequent, as it's the new class to show off. There's a few assassins and ritualists though.

Of course there's new skills and synergies. Paragons use a spear, but their most impressive effect is through echos. My warrior build using an "echo" skill for a near permanent 3 pip regen. Echo's effects take place at the end of a shout or chant - some echo's are refreshed when the shout or chant ends. Chants are just like shouts really, cept they're usually triggered on use of a skill, and then end.

The Dervish's scythe has the highest top end damage in the game - 9-41. So critical hits with a scythe can do some damage. They have some interesting skills - such as forms. They can choose a form of the gods (elite skill) and gain benefits of it. e.g. form of lyssa adds damage to any enemy activating skills. A lot of their skills rely on use of enchantments, often losing them.


I like it more then the bulk of factions. Factions has you crawling over trashy looking sewers for more than half the game, though it did have some beautiful areas. This game if full of lots of open areas - more open than most areas of prophecies or factions. In fact you don't have to fight a lot of mobs if you're careful.

As far as skills, I wish all skills were available to you :( from the builds I've tried, skills from all 3 can make an awesome powerful character.
:P random text doesn't go out of date does it?

Carigamers

Re: OFFICIAL GUILD WARS THREAD 1.0
« Reply #75 on: November 29, 2006, 11:26:06 PM »

 


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