Microsoft will always beat Open Source Harvard Report claimsBy Nick Farrell: Monday 11 September 2006, 08:22OPEN SOURCE will always be a poor cousin to Microsoft, according to a report by boffins at Harvard Business School.In a new report, professors Pankaj Ghemawat and Ramon Casadesus-Masanell have sat down with their books of economic formulae and come up with a stinging rebuffing of the Open Source phenomena. Ghemawat and Casadesus-Masanell decided to look at the Open Source versus Vole in terms of competitive dynamics and ask if OSS ever displace traditional software from market leadership.In their concisely titled academic paper 'Dynamic Mixed Duopoly: A Model Motivated by Linux vs. Windows', the authors believe neither side is likely to be forced from the battlefield, but Vole will always be the leader.This was a bit of a surprise to them, because when they started they thought that network effects and demand-side learning would result in Linux forcing Windows out. It turned out that they had failed to realise that a larger installed base together with its pricing power allow the company to price strategically to control Linux's market share.Lowering the price of Windows would cause the demand for Linux to shrink to a point where it is not a threat, they said.There is an interview with the report’s authors here. µ
Dude people are too lazy to pick up new software even if you make it look and work exactly like windows the majority of the idiots will still go for microsoft why Marketing and stupidity.
correction, wintry.. unix itself is not open source ( currently, it is claimed to be owned by the SCO group...).. bsd, however, is..
I was thinking about this and starting asking some questions. Why is it that id Software and Epic can release native Linux versions of their biggest games (Doom 3, Quake 4, Unreal Tournament 2004) and other companies cannot? Is it that they have better programmers or more resources? I am not sure but I think if more companies would do that, it would go a long way to establishing Linux as a viable platform for gaming. I tried out Unreal Tournament a couple days ago on PCLinuxOS and it ran beautifully with no visible differences between it and the Windows version. Maybe it is that these games are OpenGL based. If that is the reason, then I guess there is not much more we can do but wish the Wine folks well as not too many games use OpenGL compared to DirectX.