yeah @ wet.
sounds kick ass!
I think we need a slightly more mature gamer for this kinda action.
The quest is on for them en masse.
ayode James wrote:
>Steups...this is why W:ET never got off the ground. Although I admit W:ET
>was much more complex.
>
>ONS is so flickin simple. Online play is tons of fun when you can get onto a
>good server.
>
>You know those crazy, almost cinematic moments that make your pores raise
>during a game, when everything just comes together beautfully and you can
>swear that you're taking part in a real battle?
>
>A good game of Onslaught has those by the minute. Especially Arctic
>Stronghold and Torlan. Greatness iwmc.
>
>This morning I was building a node by myself when I looked up and saw an
>enemy hoverjet speeding towards me. Of course, is only so much yuh could
>dodge if yuh serious about building nodes. Self sacrifice is the name of the
>game.
>
>When the hovercraft was literally feet in front of me, one of my own
>teammates just sped out of nowhere and slammed into it. It was MAD. I tell
>yuh I didn't even realise what had happened till I turned around. I thought
>it was lag or something.
>
>Scorpion buggies! Making every ride to a node fun!
>
>And doh get me started on the Leviathan...
>
>
>
>
>
>-----Original Message-----
>From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
>[X]-Baego
>Sent: Friday, June 04, 2004 6:57 AM
>To: gatt@gatt.co.tt
>Subject: Re: {GATT} Unreal Tournament 2004...
>
>
>it sees a fair amount of air time @ euro
>
>the only problem though is that quite a few people just don't "get it"
>
>They run around shootin like mad, attempting to capture nodes that can't
>be captured and playin de arse with the vehicles. Not only noobies eh, I
>talkin bout veterans like bushman doing this nonsense.
>
>We have printed out two posters (I think you self sent those to this
>list many moons ago) explaining how to play onslaught but like people
>not too big on reading. Doesn't help that vader stuck the damn things
>about 10 feet up on the wall, lol. Small men will need binoculars to see
>it properly.
>
>The last great hope for it's wildfire adoption will be a series of
>tournaments. If that doesn't get the game the attention it deserves,
>nothing will.
>
>Kayode James wrote:
>
>
>
>>This game is amazing.
>>
>>Onslaught is a truly amazing multiplayer experience. The Onslaught
>>mode implements the type of gameplay that HALO and BF 1942 pioneered
>>even better than those two did.
>>
>>The graphics are great. The music is tops.
>>
>>Why hasn't this taken GATT by storm?
>>
>>
>
>
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