Author Topic: Star Citizen (Wing Commander for the New Generation)  (Read 17166 times)

Offline Arcmanov

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #20 on: November 02, 2014, 11:35:20 AM »
Speakers to ELEVEN!!!





« Last Edit: August 21, 2016, 03:06:18 AM by Arcmanov »
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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #20 on: November 02, 2014, 11:35:20 AM »

Offline Arcmanov

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #21 on: November 12, 2014, 05:19:57 PM »
Forgot to post this here...




The game engine now supports SLI (somewhat), so performance really hums along quite solidly now.
The power and technical muscle of CryEngine3 is readily apparent.  Them 970s are puttin in work. :lol:

Now I'm going to need a Gladius, an Avenger, an M50, and a Hornet:laughing7:

Take. My. Money. Chris. Roberts.


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Offline Arcmanov

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #22 on: April 08, 2015, 11:27:46 PM »
A LOT has changed since November.

We're now at v1.1.0...and things are looking WAY better...

https://www.youtube.com/watch?v=oTGBMHPD8DI



Crowdfunding totals have EXCEEDED 70 million thus far, making Star Citizen THE biggest crowdfunded project...ever.

http://www.pcgamer.com/chris-roberts-says-star-citzen-is-about-to-start-coming-together/


...and this montage sums up what's in store better than I ever could.

https://www.youtube.com/watch?t=29&v=sbZLbb0_RBI

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Offline TriniXaeno

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #23 on: April 14, 2015, 09:33:22 PM »
My graphics card just died...."forcing" me to consider a new one, the progress on this is adding to the impetus.

good looking out

Offline Arcmanov

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #24 on: December 30, 2015, 01:51:56 AM »
You want progress?

Feast you eyes on what is now playable with the recent release of Alpha 2.0...








The basic playable structure of the game world is finally starting to coalesce into something tangible enough to REALLY get excited for.

Giddiness intensifies.

« Last Edit: December 31, 2015, 07:17:31 PM by TriniXaeno »
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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #24 on: December 30, 2015, 01:51:56 AM »

Offline TriniXaeno

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #25 on: December 31, 2015, 07:22:50 PM »
This is my "No Man's Sky"

Keeping a sharp eye on

Offline Arcmanov

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #26 on: August 21, 2016, 03:01:11 AM »
Just when doubt starts creeping in that no progress is being made...CIG drops this megaton bomb on us at Gamescom 2016...





https://www.youtube.com/watch?v=GucYhhLwIxg

I'll let the video speak for itself.
Warning...it's almost an hour long, so it ain't for those with weak attention spans, but it's worth every second, if you're a fan of space games in general.




That giddy excitement is back.



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Offline TriniXaeno

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #27 on: August 21, 2016, 07:48:22 PM »
Solid improvement

coming to come (as the old people say)

Offline Jarrox

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #28 on: August 22, 2016, 12:17:55 PM »
I am a big supporter of this..... already bought 2 ships (starter ships)
1f U C4n R34d Th1s U R34lly N33d 70 G3t L41d!!!..

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Re: Star Citizen (Wing Commander for the New Generation)
« Reply #28 on: August 22, 2016, 12:17:55 PM »

 


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