Author Topic: Are Games really to blame? (Violence, death, neglect...)  (Read 98934 times)

Offline JewishMonk

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #280 on: January 04, 2008, 10:43:39 AM »
NOT ANY MORE
 :happy0203: :happy0203: :happy0203: :happy0203: :happy0203:
GTA 4 MUHAAAAAAA

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #280 on: January 04, 2008, 10:43:39 AM »

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #281 on: January 09, 2008, 09:10:45 AM »
 :yay:
Quote
WoW fan makes permanent statement

Gives right buttock for an imaginary horse

By Nick Farrell: Wednesday, 09 January 2008, 9:37 AM

A WORLD of Warcraft player has tattooed the name of his guild onto his right buttock in a bid to raise 'money' for a 'flying steed'.

The bloke, who goes by the handle of Ghosti, found himself short of enough virtual gold for an epic flying mount. He went to his guild which is called Garithos and offered that if people paid him enough virtual gold he would tattoo the poetic phrase “Garithos.com Swallow or its going in your eye” on his backside.

He didn't expect to be enough takers, but as is the way of the internet, the guild called his bluff raised enough cash.

Despite the fact that his girlfriend, his girlfriend's mum and indeed he himself thought the whole thing was the 'fecking stupidest thing he had done', he went ahead with it.

To prove that he had done it, he made a NSW YouTube documentary of the whole thing.

The story has been picked up by the news blogs. Some of the Garithos guild are not too happy about this. They have been claiming that the real world have not treated Ghosti's act with the respect it deserves.

“They just don't understand the whole social thing,” one gamer moaned.

Might be a bit difficult to explain the meaning of your tattoo to your grandchildren. “Oh it was this silly online game that we all played and they were arranged in clubs. Well you will have to ask your Mother about the 'in your face' comment.”

Offline New Era Outlaw

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #282 on: January 22, 2008, 12:00:45 PM »
Oh good LORD.

Quote
A young Russian man has been charged with murder after an internet game jumped off the screen onto the street. It's alleged he killed an internet gaming rival after they met face to face in the city of Ufa.

Violence on screen isn't harmful to anyone. But when virtual reality and real life collide an innocent game can end in tragedy.

It all started when two clans - the Coo-clocks, made up of mostly students, and the so-called Platanium with more experienced gamers of over thirty - started fighting to wipe out each other on screen.

33-year-old Albert used to spend hours in front of his computer. On the web he had his own clan and a dozen of warriors. Just days before the New Year in a virtual battle his clan killed a member of the hostile Coo-clocks.

Days later the enemies agreed to meet literally face to face in the real world.

Their confrontation led to tragedy. Albert was badly beaten and died from his injuries on the way to hospital.

“I think they have confused the game and reality. And after we buried him on December 31, they continued to threaten us,” Albert’s sister Albina says.

The alleged murderer hasn't shown regret and hasn't justified himself. 22-year-old student just calmly explained why he killed his opponent.

On the web each of the clans had its own hierarchy and rules

“Beat everything that moves, and everything that doesn’t move - move and beat!” – this is one of the rules of the Coo-clocks clan.

In this case the rule applied to real people in real life. Members of the internet Coo-clocks clan continue to harass the family of the murdered man, threatening to kill his sister, who hasn’t turned on the computer for days.

In an unrelated case another gamer in his twenties came to Moscow from Ukraine to meet his rival. The confrontation ended in with the Moscow man being beaten to death.

And a twenty-year-old from Petrosavodsk killed his grandmother after she interrupted his game calling him to eat.

Source: http://www.russiatoday.ru/scitech/news/19777

Maybe they should stop worrying about selling games to minors, and start worrying about selling games to retards.

Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #283 on: January 22, 2008, 12:12:44 PM »
very disturbing. There is a lesson in this though.

The reports keep increasing and increasing, making the answer to the very question asked by this thread more and more obvious (we're on page 12 now eh)

Offline Spazosaurus

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #284 on: January 22, 2008, 01:01:15 PM »
Internets: Serious Business

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #284 on: January 22, 2008, 01:01:15 PM »

Offline W1nTry

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #285 on: January 22, 2008, 01:43:23 PM »
Before you say n00bgonewild, that it's all really the title of this thread, I have a different angle to this story. This is a 'perhaps' as alot of news stories are hyped to take sensational view to make sales. Now consider that Neo Nazy (or however you spell it) is on the RISE in russia and that there have been quite a few incidents involving the Aerian race and ppl of mixed descent. Now also keep in mind that the clan name was spelt so as to emulate the pronounciation of that 'cult' now we have no idea of the background of the person whom was murdered but suffice to say I would not put this off as being gamehookedretarded as much as i'd much more likely consider this incident as 'cult' and/or RACE driven... just something to think about. My opinion is it's not games, its perception, people and idiocy. There is no cure for stupidity after all...

Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #286 on: January 22, 2008, 03:13:57 PM »
well that is another angle agreed but like I said, there are numerous reports coming in.

The recent death of a young girl at the hands of some kids practicing mortal kombat moves comes to mind.

An idiotic act? no doubt. influenced by games? no doubt

Offline shivadee

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #287 on: January 23, 2008, 01:38:16 AM »
point is though. MK is an M rated title...meaning these "kids" should not have had any access to play the game and know ANY moves.....but alas....ways around such things are obvious.
Games are NOT to blame. Im seeing this ALL the friggin time. the VG industry is attacked because its a NEW one in comparison to music and movies etc. Its media......so essentially Paparazzi is to blame because you can "blame" them for driving some celebrities to attack them, hate music is to blame...since it causes people to do "evil" things and God FORBID we even start to talk about SAW and HOSTEL.
ever hear what is in the news when "Boy commits suicide because of death metal band".....you hear the band getting sued? you hear "awwww....sorry to hear that....the poor fella"

but from the time Games come out......ooooooo GTA......well yeaaaaaaaa......sue Rockstar....they MAKE me them do it.

The games didnt MAKE you do anything. If you dotish enough to not have any moral value and understand the difference between a videogame and reality...then padna....you was f*cked up BEFORE you pick up that game.

I wrote a whole friggin presentation on this crap....doing one right now on Manhunt 2 for a Written Analysis class.....basically this time im saying "Rockstar......wtf!" because that game is @ss. :P

Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #288 on: January 23, 2008, 07:50:08 AM »
well while that is a good point as well, I think we need to also look at the McGyver / Wrestling examples. Regardless of the target audience, there is no doubt that they place ideas in the heads of young children inadvertently exposed to them. Giving them some degree of blame.

A "do not try this at home" disclaimer can only go so far.

Given exposure, the answer becomes obvious....

Just as certain songs can incite violence. Another more tangible example, a Jet Li kick up movie, inspiring someone to try and run up a man chest. An otherwise docile individual can be hyped by 300. Spartans idmc.

Given the same psyche, I'd definitely be wary of a 9 year old kid growing up on manhunt 2, GTA, Postal and Soldier of Fortune 2 as opposed to one on a steady diet of Sesame Street, Hardy Boys and Where in the world is Carmen Sandiego.

If I cut the formers ass for giving trouble he'll likely throw gasoline on my mc when I'm asleep, set my ass afire and attempt to out the flames with his pee. lol

The press will have a field day citing games as the source of inspiration for his deed. (and they'd be right)
« Last Edit: January 23, 2008, 08:43:54 AM by NoobGoneWild »

Offline shivadee

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #289 on: January 23, 2008, 03:56:01 PM »
You confusing it there a little
McGyver and Wrestling is shown on TV to general audiences.....in a sense its the parents role to allow the child to watch that.
Videogames cannot be played unless you buy them....and to buy them you have to be over the age requirement.....law!! or else is a fine iymc and your name all over the papers. Trini different...dem doh listen to nutting

I could go into MUCH more detail. But i prefer to do that when the argument have validity and can affect masses....not on a forum where ppl have an opinion.
If yuh want....hit mih up on MSN and we go chat.



Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #290 on: January 23, 2008, 04:34:42 PM »
well the difference is that this applies not only to children but also to adults who are well within the age limits of the media in question. This throws out the "parental supervision / control" aspect.

The effect of violence in video games and neglect due to it's addictiveness applies to all ages.

The reports cited in this thread thus far confirm that. Not just kiddies "actin a fool" due to the influence of our favourite past time.

a bit of an eye opener as the reports continue to come in.

Hardly a pandemic, but definitely something to keep an eye on as the industry continues to blossom.


* NoobGoneWild locks shiv in a room with a bunch of nine year olds that just watched a Happy Tree Friends marathon

lol

Offline Arcmanov

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #291 on: January 23, 2008, 11:47:02 PM »
Let me add some more 'fuel' to this fire.

Fox news over Mass Effect.
Well, its Fox news, so what did you expect. :shakehead:

Your thougts?
Systems United Navy - Accipiens ad Astra


Offline shivadee

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #292 on: January 24, 2008, 04:44:05 PM »
Oh i have a MASS F*CKUP reply to that hick channel. And the person who brought it up and carried it to Fox.

From penny arcade
 On Monday, I mentioned an article by the irrelevant Kevin McCullough entitled "The 'Sex-Box' Race For President," a poorly titled, poorly sourced, and generally just poor piece of journalism. As the game has now been available for months without attracting his attention, I can only assume that his flailing response was based on this other report, itself already far removed from Mass Effect, the game which is ostensibly being described.

His recent post responding to enraged gamers is absolute literary wreckage, and it might take you weeks to find your way out. He has modified the particulars of his original argument so that the most egregious lies are smoothed away. He retreats at full speed from the items that can't be supported, while simultaneously claiming that his argument hasn't changed. And then, apparently to fill the space left by the original falsehoods, he suggests that the game is actually worse than he originally claimed, but won't say how. This is Calvinball of the worst sort, and we need not play.

He suggests in this column that what gamers really crave is bestiality. After breathless prose in the original piece about orgies and sodomy, acts which are manifested nowhere in the product he's discussing, he literally begins to fantasize in the body of the text about a machine that can rape people - and rape them "orgasmically" - at a distance. He does not warrant our time, but I will speak in the clear manner that one must when managing animals: these things are not simulated by this or any other piece of entertainment software available at retail.  Indeed, it was precisely the lack of sodomy that created a stir before release.

What, then, is the source of this imagery? To find it, you must drill deep down through the artifice and find the undulating reservoir of sexual fetish that boils beneath.  This scheming, grotesque caricature of a "concerned citizen" is about as transparent as it gets.   

It really is incredible: this is a man whose job is lying to people who want to believe him. The inescapable result is that it has taken a craven, manipulative opportunist and reinforced these qualities. We suggested as a joke that he would attempt to manipulate the community, and he has done so - we have allowed it to the extent that we thought it would entertain you.  I urge you not to encourage any further outbursts on his part:  the man is strictly small-time, and you have the power keep it that way.   

A while back we had a run in with a local radio host. The whole story isn't worth re-telling but the end result was that you all started contacting the shows advertisers. That got me a late night phone call from the station director. This guy was fucking livid, he told me he was going to sue and blah blah blah. I realized from that whole thing that attacking these radio guys directly is worthless. Attacking someone like Kevin just gives him material for his show and his handful of listeners. Now attacking his advertisers, that would actually piss him off.

I was ready to suggest that if you really wanted to hurt this guy you should contact his sponsors. That was until I started looking for his sponsors. It turns out he's only on two stations and they are both Christian stations. They only had six or seven sponsors at most and they were almost all churches or local mortgage companies. You really can't contact his sponsors because the guy just doesn't have any. The biggest thing he seems to be involved in is the Townhall.com site. He's one of a hundred or so columnists there but really that's just like Blogspot for nut jobs. I really didn't understand just how right we were with this comic until I started doing more research on him. This guy is a nobody. This blow up with gamers is the most attention he's ever had, and is ever likely to get.

Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #293 on: January 24, 2008, 08:10:17 PM »
lol @ arc pouring gasolene on the flame.

whoa, they went all out attacking the guy in that penny arcade report.

As a slight aside, in the last few seconds of that fox news clip they raised an interesting point.  Speaking about how difficult it is being a parent nowadays given the flood of inappropriate digital media.

20 years ago, you only had the odd playboy magazine hiding in the cupboard and a copy of the sunday punch in dad's briefcase to worry about.

Nowadays, thanks to the internet and souped up consoles, the stuff is all over the place. In video games, cell phones, cds, dvds, the works.

Even if you do a bang up job of keeping away mature material from your kid at your house, he only has to go to school to find a kid with a PSP loaded full of porn and M+ content.

Signs of the times iwmc.

Can't think of any defense against that.

Offline New Era Outlaw

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #294 on: January 24, 2008, 11:32:50 PM »
Let me add some more 'fuel' to this fire.

Fox news over Mass Effect.
Well, its Fox news, so what did you expect. :shakehead:

Your thougts?




Offline LimitGTX

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #295 on: January 29, 2008, 11:31:21 PM »
Fox news ran a segment on the sex scene that can be found in mass effect, what are you thoughts about it and how fox news handled the story.

Here a link to the video:
http://www.1up.com/do/newsStory?cId=3165591

Here is also a reply to Fox News segment from Adam Sessler the host of the X-Play shown on G4TV
http://www.g4tv.com/xplay/features/19983/XPlay_Editorial_Fox_News_and_Mass_Effect.html



In my view i'm glad Adam voiced his opinion and i full agree with him.

Offline Arcmanov

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #296 on: January 30, 2008, 12:35:22 AM »
You sir, are LATE!!! :lol:
Systems United Navy - Accipiens ad Astra


Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #297 on: January 30, 2008, 01:06:53 AM »
indeed, nice sig though. almost makes me wanna buy a ps3.....almost.

Offline New Era Outlaw

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #298 on: January 30, 2008, 09:09:02 AM »
You know, by the very 'reasoning' some of these 'anti-gamer' idiots spout off sometimes, they should just ban porn and all instances of people being naked, while they're at it.

Look at the freaking BOX, people.
See that sticker at the lower left hand corner?
That 'M' doesn't stand for 'as Many children as you can find', you know.
It stands for MATURE. For gamers 17 years and over. May contain things that may cause a child's eyeballs to explode. NOT FOR KIDS.

Which part of that do you not understand?
There's a clear warning at the front of each and every box, and you idiots still whine about:
"Oh GAWD, it's not safe for our CHILDREN! Burn the wicked heathens at the stake OOHHWHATAWORLDWHATAWORLD"

Isn't that like taking up a bottle of bleach, clearly seeing "May be fatal if ingested." written on the label, gulping it down and screaming, "AAAAUUUUUUGGGHHHH MY COLON IS ON FIRE!!! I oughta SUE somebody! This isn't safe to drink at all BLAAAAAAAAGGHH!!!"

GOD, you people are such.....stupid, stupid, stupid MORONS.

I find this ironic, really.
We have things like all-out porn in other things like movies and TV shows, and you don't see these morons tearing their hair out- for the EXACT SAME REASON, there is a warning that it's for ADULTS ONLY before the show begins. True, they are on late at night, but there are things such as DVDs and P2P networks that renders this moot. And yet, show a little skin in a video game targeted AT ADULTS, and these people will S**T A VOLKSWAGEN.

You know what?
If little Timmy walks into your bedroom while you're (ahem) "Working on getting him a little brother to play with," call the cops and have them ARREST you for not locking your door and exposing a kid to 'full frontal nudity and graphic depictions of sex'. I don't care if it was an 'innocent accident'....you were doing something that was clearly labelled by society as being 'FOR ADULTS ONLY', and you sould throw yourself in jail right NOW. You were the irresponsible ones exposing that to your kids-

-oh WAIT, that's right. *slaps forehead* Stupid f**kers.
It's the resposibility of PARENTS to watch what is bought and played by their kids.
After all, you wouldn't let them play with lit firecrackers, so why the hell are you letting them play with Adult Only video games? So you'd have something to whine about, even though you had the power to prevent this?

Listen up, people- Rockstar Games isn't going out to your kids and holding them up at gunpoint to play Grand Theft Auto or else. The choice was, believe it or not, your kids' to play those games, not the company who makes them. As such, what you should be watching your kids and what they do.

But, those are just my two cents on the matter.
(More like a buck-fifty, am I rite?)
« Last Edit: January 30, 2008, 09:16:44 AM by New_Era_Outlaw »

Offline TriniXaeno

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Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #299 on: January 30, 2008, 01:53:27 PM »
Neo, you have to remember, they pointed out that it is becoming exponentially more difficult to "parent" when this sort of media is becoming more and more readily available.

That's a fact that goes for all "bad" / "adult" media. Video Games and otherwise.

You've touched on a fantastic point with your mention of p2p networks.

No "M"  or "R" labels there and guess whose more likely to be limewire/ares/bittorrent savvy between John Doe Parent and Nooblet gamer?

Fact remains that this sort of "entertainment" is falling more and more in the hands of the audience it was not targeting. Nowadays, your average 12 year old is quite likely to be exposed to 18+ rated Soldier of Fortune 2 running on PCs at school. The intended audience shouldn't even be a student in Form 5.

But there you have it.

Parents going to stop this.....how???

I don't have that answer.

Then there are some parents who really just don't give a hoot. I've seen kids watching horrors and blood fest movies and the parents actually bought them the DVDs, knowing full well the content. They are raising the next generation of chainsaw massacre-ers. lol. One kid just got expelled out of my son's school for threatening to kill the principal and he was pretty graphic about how he was gonna do it too.

And let us not even get started on the adults that are doing violent crimes and being negligent and they ARE the target audience.

All in all, the influence is clear. In all such cases, of a negative trend...the only real hope is a marketing campaign to alert all and sundry to it. A la "HIV campaigns". Sensitize the masses.

In that sense, these articles posted here and this very discussion is serving a great purpose in opening up the issue and exposing people to it.

Granted, not gonna stop aids, nor violence and negligence but what else can be done?

Maybe some kid get his PSP "checked" as a result of all this hullabaloo. Victory??

roboman say sweat
« Last Edit: January 30, 2008, 01:55:36 PM by NoobGoneWild »

Carigamers

Re: Are Games really to blame? (Violence, death, neglect...)
« Reply #299 on: January 30, 2008, 01:53:27 PM »

 


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