Author Topic: DotA Allstars release thread  (Read 16198 times)

Offline Heady

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DotA Allstars v6.36 Released
« Reply #20 on: August 24, 2006, 12:11:49 PM »
www.getdota.com

DotA Allstars 6.36

====

* Added two new heroes (both disabled in -lm)
* New loading screen (thanks Artgerm)


* Gravekeeper's Cloak reduced from 7/14/21/28 to 6/12/18/24
* Nether Ward HP reduced from 100/200/300/400 to 75/150/225/300
* Searing Arrows cooldown from 0 to 4/3/2/0
* Dark Ritual cooldown from 45 to 60/55/50/45
* Nightmare casting range from 650 to 500/550/600/650
* Storm's Dispel damage increased from 200 to 350
* Chakra cooldown from 25 to 19
* Viper's Poison Attack cooldown from 0 to 4/3/0/0
* Denied units now give off minor Experience instead of none (planned for improved league play from a while back, unrelated to the recent forum postings for those wondering)
* Improved Mana Burn cast range on neutral Satyr (only meaningful when converted since it does not autocast anymore)


* Ogre Magi base damage improved
* Redistributed Crystalys/Buriza recipe costs from 1000/750 to 500/1250
* Improved base Intelligence on Phantom Lancer
* Increased Mask of Madness lifesteal from 10% to 17%
* Track cast range improved per level
* Increased Battlefury cleave aoe from 160 to 200, damage from +50 to +65 and a little more HP/Mana regen.
* Increased Leshrac's agility
* Improved how Doppelwalk levels
* Monkey King Bar's bonus damage increased from 90 to 100
* Luna attack range from 300 to 330
* Drunken Haze's duration from 5 to 7 seconds and slightly reduced mana cost
* Increased duration of level 2 and 3 of Doom by 2 seconds
* Changed level 2 and 3 Phantasm to take the same 200% extra damage as level 1
* Buffed Ursa's strength gain per level


* Fixed the old incorrect Chaos Damage ladder tooltip to reflect the DotA custom settings
* Rebased Lightning Bolt due to it sometimes causing allies to lose their issued orders on the target
* Fixed a recent bug with Chronosphere that froze his images
* Fiend's Grip now properly stops the effect when you run out of mana
* Swapped the locations of Dusk and Twighlight Taverns to be consistent with the Sentinel side
* Temporarily disabled -lmap
* Fixed -vr to random inside the voted hero vs hero set, so for example, blue/pink don't always get the first one listed anymore. Don't confuse this with the 10 heroes being randomized, only the order which they are assigned once the lineup is voted on. This removes the voting bias that previously existed in informal games
* Fixed a Clinkz Searing/Windwalk exploit
* Fixed Perseverance undo ability and Reality from triggering Essence Aura

Carigamers

DotA Allstars v6.36 Released
« Reply #20 on: August 24, 2006, 12:11:49 PM »

Offline Heady

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Re: DotA Allstars v6.36 Released
« Reply #21 on: August 24, 2006, 12:19:05 PM »
THE NEW HEROS

Sent:
Summon Alchemist:
Strength: 26 + 2.7
Agility: 17 + 1.5
Intelligence: 17 + 1.5

Attack Range : 128 (melee)
Movespeed: 300

Skills:

Acid Spray:
Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take physical damage per second and have their armor reduced. Last 12 seconds.

lvl 1: 10 Damage per second, reduces armor by 4.
lvl 2: 20 Damage per second, reduces armor by 5.
lvl 3: 30 Damage per second, reduces armor by 6.
lvl 4: 40 Damage per second, reduces armor by 8.

Unstable Concoction:
Taking a few moments to shake up some chemical vials, the Alchemist lobs one at the target, stunning it based on how long he shook it up.

lvl 1: Up to 2 seconds channel.
lvl 2: Up to 3 seconds channel.
lvl 3: Up to 4 seconds channel.
lvl 4: Up to 5 seconds channel.

Goblin's Greed:
The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 20 seconds. Cap of 36 extra gold.

lvl 1: 2 bonus gold per enemy, 1 successive bonus gold.
lvl 2: 4 bonus gold per enemy, 2 successive bonus gold.
lvl 3: 6 bonus gold per enemy, 3 successive bonus gold.
lvl 4: 8 bonus gold per enemy, 4 successive bonus gold.

Chemical Rage:
The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown and increasing hitpoint and regeneration. Last 20 seconds.

lvl 1: 1.45 Base Attack Rate and 200 Bonus HP and Regeneration.
lvl 2: 1.2 Base Attack Rate and 400 Bonus HP and Regeneration.
lvl 3: 0.95 Base Attack Rate and 600 Bonus HP and Regeneration.


Scourge:
Summon Warlock:
Strength: 18 + 2.5
Agility: 10 + 1.0
Intelligence: 24 + 2.7

Attack Range : 600
Movespeed: 305

Skills:

Fatal Bonds:
Bonds up to 5 enemy units together, causing damage dealt to any of them to be partially felt by the others. Lasts 25 seconds.

lvl 1 : 6% damage to linked units
lvl 2 : 12% damage to linked units
lvl 3 : 18% damage to linked units
lvl 4 : 24% damage to linked units

Shadow Word:
A single word causes powerful magics to envelop the target. Creates a healing mechanism on a friendly target or damage an unfriendly one. Does not dispel on attack. Lasts 8 second.

lvl 1 : Heals 10 or damages 10 hit points per second.
lvl 2 : Heals 20 or damages 20 hit points per second.
lvl 3 : Heals 30 or damages 30 hit points per second.
lvl 4 : Heals 40 or damages 40 hit points per second.

Upheaval:
Stirs up inert magic in a target area, channeling the force into a powerful slowing current that grows more powerful wit hevery passing second it's channeled. Can channel up to seconds and up to 84% slow.

lvl 1: Slows 7% per second.
lvl 2: Slows 14% per second.
lvl 3: Slows 21% per second.
lvl 4: Slows 28% per second.
Channeling.

Rain of Chaos:
Calls an infernal down from the sky, dealing 100 damage and stunning nearby enemies for 1 second. The infernal lasts for 45 seconds, takes reduced damage from spells, has Permanent Immolation and a chance to Pulverize an area on attack.

lvl 1 : Summons an infernal with weak Pulverize and average attack.
lvl 2 : Summons an infernal with a mighty Pulverize and powerful attack.
lvl 3 : Summons an infernal with a devastating Pulverize and deadly attack.

Offline Heady

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DotA Allstars v6.36b Released
« Reply #22 on: August 27, 2006, 11:08:35 PM »
6.36b

www.getdota.com
=====

* Fixed a Static Field bug and tweaked effect
* Nerfed Chemical Rage
* Reduced Gravekeeper's Cloak a little bit more
* Less damage/armor on Acid Spray and a little more cooldown
* Slight base damage buff to Drow
* Reduced the max gold Greed can stack up to
* Soul Assumption early levels given a cooldown similar to the rest
* Fixed Purge tooltip
* Added status icon for Fatal Bonds on heroes
* Nerfed Fatal Bonds from 6/12/18/24 to 5/10/15/20
* Reduced Agility/Level on Spectre
* Lowered the recent XP deny changed a little
* Radiance damage reduced from 40 to 35
* Lowered Shadow Word damage on enemy a bit
* Nerfed Infernal a bit
* Added Shadow Word status icon
* Minor base damage nerf on Alchemist

Offline Heady

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Re: DotA Allstars v6.36b Released
« Reply #23 on: August 28, 2006, 08:55:22 AM »
I really dont understand the radiance nerf atall!!!

i understand the nerfs to Alchemist dat nasty man.

lol @ they still nerfing spectre. hehehe

Offline TriniXaeno

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Re: DotA Allstars v6.36b Released
« Reply #24 on: August 28, 2006, 10:49:33 AM »
ent @ spectre and alchemist.

I still don't understand why spectre stops channeling moves with such ease.

that's just bs.

fellas, I heard there was a dota tourney in curepe weekend gone. Any details? When is the next one?

Carigamers

Re: DotA Allstars v6.36b Released
« Reply #24 on: August 28, 2006, 10:49:33 AM »

Offline Crixx_Creww

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Re: DotA Allstars v6.36b Released
« Reply #25 on: August 28, 2006, 02:05:55 PM »
yeah there was, its a two part tourney
second part is this wekeend coming

as for the next one
iam also hearing there is one coming up in september

ill find out more

heard men get dq for some mis interpretation of the rules on having a max of 2 guinsoos and 2             in a 5v5 as opposed to  1 guinsoo and 1        in a 3v3

but other than that, heard is sickoo competition

and wait, baego lol!!! das noris in halo and on england squad in fifa?? ahahah

Offline Heady

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DotA Allstars v6.37 Released
« Reply #26 on: September 10, 2006, 03:03:35 AM »
6.37

www.getdota.com
=====

* Fixed a big exploit with waveform
* Medusa's Purge now deals 600 damage to summoned units, instead of instantly killing them
* Rebalanced Alchemist
* Reduced the Kobold Endurance Aura from 17% ms to 15% ms
* Hand of Midas IAS from 35% to 30%
* Cyclone on creeps from 20 to 10 seconds
* Reduced Primal Roar cooldown and Call of the Wild manacost
* Treads from +60 to +65 ms and from +30% ias to +35%
* Land Mines can now be properly seen on minimap
* WTF mode now requires voting
* Added a better cancel icon for Pulse Nova
* Increased Enchantress's Intelligence per level
* Fixed a bug with -ar and -random that allowed you to get two heroes


Offline TriniXaeno

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Re: DotA Allstars v6.37 Released
« Reply #27 on: September 10, 2006, 12:10:26 PM »
sweet at power threads buff and windstick creeps nerf.

pressure @ purge not one hitting creeps though. How we gonna stop crixx imba refresher build on warlock?

Offline Crixx_Creww

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Re: DotA Allstars v6.37 Released
« Reply #28 on: September 10, 2006, 03:13:28 PM »
lol de man is NOT IMBA! OMFG!! lol thats good though 600 life lis like half de summons life so alyuh should be happy.

WOW @ that power treads buff thas real cool.


hmm i now think of something.
if 2 men pushing down a corridor, and they wind stick 2 waves of on coming creeps, they could do a real nasty push against enemy tower.... hmm

Offline EmpireKing

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Re: DotA Allstars v6.37 Released
« Reply #29 on: September 10, 2006, 08:43:20 PM »
Hello im ah noob..........HTF do i play DOTA from home? Wat do i need to join a internet game[can u?...i mean like is there a list of games goin on an u can jus join?]?
Guess who's back. Not me. :|

Offline TrinireturnofGamez

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Re: DotA Allstars v6.37 Released
« Reply #30 on: September 10, 2006, 10:18:20 PM »
 wind stick is a waste on creeps imo ,  and in the time you take to wind 3 creeps the wave could dead anyway.
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Re: DotA Allstars v6.37 Released
« Reply #31 on: September 10, 2006, 11:55:22 PM »
lol @ wind stick basic creeps.

yeah, I wouldn't do that.

but it was particularly nasty against the summoned and dominated creeps. Nothing worse than seeing your level 3 necromicon up in the air for all of it's limited time on the planet.

EmpireKing, if you have a legit wc3 then you can play DOTA on battlenet easy enough. If you are riding dirty then check out http://www.eurobattle.net/

It is a massive pvpgn server where DOTA abounds. 4000+ players.

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Re: DotA Allstars v6.37 Released
« Reply #32 on: September 11, 2006, 07:35:23 PM »
aiight thnx.....
Guess who's back. Not me. :|

Offline Heady

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DotA Allstars v6.38 UNOFFICIAL RELEASE Beta
« Reply #33 on: October 25, 2006, 06:31:54 AM »
this is jus a beta version items may or may not end up in the official release.

a few new items
a new hero
and changes in the spawn of creeps

Download Here removed dead link
« Last Edit: April 09, 2007, 01:40:30 PM by Netizen1 »

Offline spinner

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Re: DotA Allstars v6.38 UNOFFICIAL RELEASE Beta
« Reply #34 on: October 25, 2006, 07:28:09 AM »
hmm...if they do release this, they will definitely have to balance out that new hero



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Offline Crixx_Creww

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Re: DotA Allstars v6.38 UNOFFICIAL RELEASE Beta
« Reply #35 on: October 25, 2006, 10:49:57 AM »
change log on dota portal?

Offline Heady

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Re: DotA Allstars v6.38 UNOFFICIAL RELEASE Beta
« Reply #36 on: October 25, 2006, 12:06:48 PM »
"Unofficial Map" didnt get it from Portal, so i jus posted the changes thats there on the loading screen.

When the official map comes i'll add the changelog.

Offline Heady

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Dota Allstars v6.38 Released (Offical Map)
« Reply #37 on: October 27, 2006, 08:09:17 AM »
DotA Allstars 6.38

http://www.getdota.com/

download here removed dead link
---------------------
* 4 New Recipe items
* 1 New Hero
* Added -reverse (-rv) mode
* Every 6 waves, a glaive thrower/meat wagon comes out with the creeps

* Bottle with Rune now returns a Full Bottle after being used instead of an Empty Bottle
* Reduced mana cost on Earthshock
* Improved how Vendetta levels a little
* Increased str/level on Ogre Magi
* Slightly improved leveling of Eyes In The Forest
* Faceless Void base damage increased a bit
* Buffed maximum Watchers
* Desolator damage increased from 50 to 60
* Slightly improved the range on Shockwave
* Hyperstone from 2450 to 2300
* Weaver attack range from 400 to 425
* Wraith recipe from 150 to 125 gold
* Increased Shadow Word cooldown
* Increased mana cost on Dual Breath

* Added an ability to disassemble certain items in the circle of power
* Map preview is now colored
* Added new SA Perm Invis icon by Axidos
* Improved mana regen on Bottle
* Melee heroes get denied less xp than range heroes do
* WTF Mode no longer requires voting
* Fixed the -ar -random exploit (again!)
* Fixed Vendetta not listing the movement speed it gave before (10%)
* Fixed a bug with 2 daggers on disallowed heroes in order to keep 1
* Tower regeneration reduced
* Fixed a minor bug that would sometimes cause the level up animation to not play
* Improved the Wrath of Nature icon based on snork's suggestion
* Added disablehelp/enablehelp for Astral Imprisonment
* Roshan now drops Cheese!
* Added a set of single player only commands to help people in their hero tests
* Various tooltip fixes
* Replaced "Upkeep" text with the version number
* Tango buying cooldown set to the same as the rest of the items
* Fixed various other minor bugs and typos
« Last Edit: April 09, 2007, 02:10:50 PM by Netizen1 »

Offline Crixx_Creww

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Re: Dota Allstars v6.38 Released (Offical Map)
« Reply #38 on: October 27, 2006, 10:02:11 AM »
so iam guessing that the official map is different from the beta we have heady?


and steupppsssssssssssssssssssssssssssss @ word of shadow cooldown raised.

bunch of whiny babies, de man is not imba

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Re: Dota Allstars v6.38 Released (Offical Map)
« Reply #39 on: October 28, 2006, 02:13:40 PM »
He is so imba

nerf ihmc.

New map kicks ass.

We run some bess games last night with this. Liking the new glaive thrower/meat wagon creep that cannot be denied.

Adds a little spice to the corridor wars.

Carigamers

Re: Dota Allstars v6.38 Released (Offical Map)
« Reply #39 on: October 28, 2006, 02:13:40 PM »

 


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