Author Topic: Marvel: Ultimate Alliance  (Read 7789 times)

Offline ProtoJoe

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Marvel: Ultimate Alliance
« on: April 27, 2006, 09:10:10 PM »
Quote
After two X-Men Legends games focusing on just the mutant superteam's exploits, Activision and Raven Software are expanding their focus. For their next title, due out this fall on multiple platforms, the dynamic publisher-developer duo is tackling the entire Marvel universe. Marvel: Ultimate Alliance will feature more than 20 playable characters, including Wolverine, Spider-Man, Captain America, Blade, and The Thing. Activision is promising that when the game is finished, more than 140 Marvel characters will appear in some form.

Customizability appears to be a theme for the game, as players will be able to create their own team name and vehicle, level up characters individually or as a group, and go into a fight bare-fisted or wielding improvised weapons plucked from the environment. On top of that, Activision is promising player interaction in the story, where each gamer's team has its own reputation, and the missions accepted, the objectives completed, and the player's interactions with characters all have a hand in the story's path and outcome.

Ultimate Alliance will feature online and offline multiplayer cooperative modes, as well as a competitive mode that tracks each player's statistics and distributes experience and equipment points based on those numbers.

And much like Activision enlisted Uncanny X-Men scribe Chris Claremont to help write its upcoming X-Men: The Official Game along with Zak Penn, screenwriter for X2 and this summer's X-Men: The Last Stand, the publisher is again turning to talent from the source material for help. For Ultimate Alliance, Marvel Mangaverse writer C.B. Cebulski will lend his expertise to developer Raven Software.

Activision has announced Ultimate Alliance for the Wii, Xbox 360, PlayStation 3, Xbox, PlayStation 2, PSP, Game Boy Advance, and PC. The game is set for a fall release.


I really cant wait till I get my ps3!  ^_^

Carigamers

Marvel: Ultimate Alliance
« on: April 27, 2006, 09:10:10 PM »

Offline TriniXaeno

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Re: Marvel: Ultimate Alliance
« Reply #1 on: April 27, 2006, 09:56:37 PM »
sweet

Fellas, I need to get a job playing games yes.

A 9 - 5 just doesn't leave enough time to sweat all this.


Offline ProtoJoe

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Re: Marvel: Ultimate Alliance
« Reply #2 on: April 28, 2006, 03:18:24 PM »
I wanna see if they would bring dead pool... and dont forget that how they have alot of avengers.. And it would be cool to have nickfury, I prefer the black nick fury, but anyone would do...cause he just plain bad

Offline ProtoJoe

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Re: Marvel: Ultimate Alliance
« Reply #3 on: April 28, 2006, 04:14:32 PM »
For real, I didnt thnk of it like that....


YES! that means we getting ultimate Thor!!!

« Last Edit: April 28, 2006, 05:49:50 PM by ProtoJoe »

Offline TriniXaeno

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Re: Marvel: Ultimate Alliance
« Reply #4 on: May 07, 2006, 04:34:39 PM »
hhahahha @

9)Daredevil- with the kinda collateral damage that gonna takep lace in this game, a lawyer would be an ice thing to have around.
10She Hulk- okay maybe 2 lawyers

2 lawyers ftw.

but yeah, ultimate thor is a flick. That man went one on one with Hulk and lasted more than 5 seconds.

Kudos.

Carigamers

Re: Marvel: Ultimate Alliance
« Reply #4 on: May 07, 2006, 04:34:39 PM »

Offline BeoBear

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Re: Marvel: Ultimate Alliance
« Reply #5 on: May 15, 2006, 04:29:53 PM »
shit ,if it have wolverine , captain america , blade and the mofo juggernaut , im sold.
« Last Edit: May 15, 2006, 05:29:04 PM by Jdcrys_Shinkuu »
Manicou....Manicou MANICOUUUUUUUUU

Offline Jdcrys_Shinkuu

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Re: Marvel: Ultimate Alliance
« Reply #6 on: May 15, 2006, 05:29:43 PM »
dude easy on that post hoss

but WOLVERINE = PWNAGE newhere...
The world of the gods lies unburied in our minds.
There are no Pacts between Lions & Men...

Offline birchamasprime

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Re: Marvel: Ultimate Alliance
« Reply #7 on: June 01, 2006, 04:46:18 PM »
Am i the only person i the world that likes cyclops as a character and want to play as him

Offline New Era Outlaw

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Re: Marvel: Ultimate Alliance
« Reply #8 on: June 09, 2006, 10:24:06 AM »
the real question is which are the 20 playable characters in the game.

this what i would like to see and why:

1)Captain America- he is marvel's biggest legend, can't have a title liek this and leave him out
2)Spiderman- he is the personality of marvel, can't do this without him
3)Wolverine- is logan, you try leaving him out and see what will happen
4)Storm- she is the most outstanding woman in marvel comics history, a must have
5)Ironman- another milestone in marvel history, plus he has a special relationship with characters Captain america and spiderman
6)The Thing- i prefer the Hulk, but Ben is alot better in team based scanarios
7)Scarlet Witch- i always wanted to see how her powers would be used in a video game
8)Punisher- no guns, no glory
9)Daredevil- with the kinda collateral damage that gonna takep lace in this game, a lawyer would be an ice thing to have around.
10She Hulk- okay maybe 2 lawyers
11)Black Panther- he gettign married to Storm this year, hadda be a mad man to let a woman so fine be away from him for too long.
12)Ghost Rider- he rides a motorcycle with flames for wheels. I mean come on!
13)Dr Strange- I just wanna see him use his powers
14)Namor- …. He could swim… and breathe underwater and talk to fish and stuff…
15)Thor- no explanation necessary, he’s a god
16)Magneto- okay so what if he is a villain, he is a favourite amongst the comic community
17)Cable/Bishop- time travel always makes things interesting
18)Black Widow- sexy Russian assassin with talent in martial arts and weapon use, why not right?
19)Nova- he was always one of my favourite heroes, and he is being relaunched with a mini seris this year
20)Howard the Duck- hey if it wasn’t a problem to have a duck sidekick in kingdom hearts it should not be a problem here.

that's my line up of choice, what's yours?

i hope i get soem chakuro for this one yes, i salting lately.






I think you forgot someone.


Offline Red Paradox

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Re: Marvel: Ultimate Alliance
« Reply #9 on: June 09, 2006, 09:05:55 PM »
Spider-man would always be tha best...count on it


Offline Jdcrys_Shinkuu

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Re: Marvel: Ultimate Alliance
« Reply #10 on: June 12, 2006, 03:20:33 PM »
Correct me if i am wrong but wasn't HULK part of this team before and was later replaced because of lack of control? I thin he should be put back in the mix as Grey Hulk (D Smart One) and later release Green Hulk as a super / special.....Hey if he acts up Thor will just knock him back to Bruce Banner mode lol
The world of the gods lies unburied in our minds.
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Offline Jdcrys_Shinkuu

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Re: Marvel: Ultimate Alliance
« Reply #11 on: June 13, 2006, 11:20:18 AM »
i must be still sleeping lol i am making reference to the avengers. i honestly thought that they evolved into the ultimate alliance group. statement made on the count of most of the current members of this alliance were also members of the avengers save a few.............. please feel free to correct me on this.............
The world of the gods lies unburied in our minds.
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Offline New Era Outlaw

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Re: Marvel: Ultimate Alliance
« Reply #12 on: June 15, 2006, 11:21:43 AM »
Well, the new roster for the Avengers is virtually most of the popular heroes in the Marvel Universe anyway....(sans the Hulk).

Offline shivadee

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Re: Marvel: Ultimate Alliance
« Reply #13 on: October 18, 2006, 11:20:31 AM »
Ill put it to  you like this.
After seeing the live demo at E3 on the PS3 dev system.....it makes XMEN Legends 2 look like crap. It looking that decent. The biggest part i like is that each superhero has their own style of attack, using their own abilities...which i like.


Offline Red Paradox

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Re: Marvel: Ultimate Alliance
« Reply #14 on: October 18, 2006, 11:30:57 AM »
What about Spidey.....discriptions please!!!


Offline Eroo

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Re: Marvel: Ultimate Alliance
« Reply #15 on: October 18, 2006, 07:44:43 PM »
Finally Thor in a game!! My favourite four Marvel characters are Thor, Hulk , Cyclops and Colossus and it seems Tor never gets a videogame prescence until now. Graphics look pretty cool.

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Re: Marvel: Ultimate Alliance
« Reply #16 on: October 23, 2006, 09:56:09 AM »
The game stickin to come out.
My excitement factor is at it's peak
ARRRRRRRRRRRRRRRGGGGGGGGHHHH


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Re: Marvel: Ultimate Alliance
« Reply #17 on: October 23, 2006, 11:58:34 AM »
woi......symbiote spidey!!! i plaaying in dat!!
btw, i hearing that u need a geforce 7/ATI equivalent or higher to run this game....is this true?



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Offline Berzerk

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Re: Marvel: Ultimate Alliance
« Reply #18 on: October 26, 2006, 10:07:47 PM »
woot woot! game is out! on pc toooo!!! gettin some decent reviews !!!

http://www.metacritic.com/games/platforms/pc/marvelultimatealliance


dont know bout specs but i doubt it will need killer hardware, really doubt it.



Offline Czar

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Re: Marvel: Ultimate Alliance
« Reply #19 on: October 27, 2006, 03:02:30 AM »
From off the installer...

Quote
MARVEL(TM): ULTIMATE ALLIANCE MINIMUM SYSTEM REQUIREMENTS:

3D hardware accelerator card required - 100% DirectX(R) 9.0c compatible 128MB video card and drivers*
Operating System: Microsoft(R) Windows(R) 2000/XP
Processor: Intel(R) Pentium(R) 4 2.0 GHz or AMD(R) Athlon(TM) XP 2000+ (1.6 GHz).
RAM: 512MB of RAM
Hard Drive Space: 8 GB minimum hard drive space (plus 400 MB for the Windows(R) swap file)
Sound Card: DirectX(R) 9.0c compatible true 16-bit sound card and drivers
DirectX(R) Version: 9.0c (Included)
DVD-ROM: 100% Windows(R) 2000/XP compatible 2X speed or better DVD-ROM drive and drivers
Controls: 100% Windows(R) 2000/XP compatible mouse, keyboard and drivers
Additionally Supported Peripherals: 100% Windows(R) 2000/XP compatible USB Gamepad

*Supported Chipsets for Windows(R) 2000/XP
All NVIDIA(R) GeForce(R) 7300 128MB and better chipsets
All ATI(R) Radeon(TM) X1300 128MB and better chipsets

*Important Note: Some 3D accelerator cards with the chipsets listed here may not be compatible with the 3D acceleration features utilized by Marvel(TM): Ultimate Alliance.  Please refer to your hardware manufacturer for 100% DirectX(R) 9.0c compatibility.

Multiplayer Requirements
- Internet (TCP/IP) play supported
- Broadband Connection Required

Recommended for Internet Play:
256k downstream / 256 upstream (2 players)
384k downstream / 384 upstream (3 players)
512k downstream / 512 upstream (4 players)


[edit]
Gameplay is extremely reminiscent of X-Men Legends, so if you enjoyed that game, you're sure to enjoy this one...looks to me like they did a good job with this one.
« Last Edit: October 27, 2006, 03:38:41 AM by Czar »

Carigamers

Re: Marvel: Ultimate Alliance
« Reply #19 on: October 27, 2006, 03:02:30 AM »

 


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