Author Topic: The Create-a-card game! (Part 2!)  (Read 14773 times)

Offline einstien101

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Re: The Create-a-card game! (Part 2!)
« Reply #60 on: June 09, 2006, 09:03:37 PM »
The constitution
Spell/sideways 8 =P
Pay 1000 lp, both you and your opponent must first set all cards before activating/summoning them.

next card:
High Jury
I'm miserable without you, its almost as if you were here...

Carigamers

Re: The Create-a-card game! (Part 2!)
« Reply #60 on: June 09, 2006, 09:03:37 PM »

Offline New Era Outlaw

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Re: The Create-a-card game! (Part 2!)
« Reply #61 on: June 10, 2006, 12:37:53 PM »
That card will create a very complicated situation with Light of Intervention, just like Pole Position does with so many other cards. BLEARGH.

HIGH JURY
Continuous Trap

Whenever a monster is summoned, Special Summoned or Flip Summoned, the opponent of that player flips a coin. If heads, that monster is placed in face-down defense position. Pay 800 LP to keep this card on the field. If not, this card is destroyed.

NEXT CARD

THE WACKY FISHERMAN (Here's hoping you guys have been paying attention to what card ideas have been tossed around. Now make meh PROWD.)

Offline huggybear

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Re: The Create-a-card game! (Part 2!)
« Reply #62 on: June 13, 2006, 10:50:00 AM »
The Wacky Fisherman.
Water/Warrior/5 stars/1000 ATK/1900 DEF

If this card was added to your hand by the effect of wacky lure special summon this card to the field. Discard one water monster card from your hand to the graveyard to destroy one spell or trap card on the field.This effect can only be used once per turn.

Next card
Ryu kinshin Emperor

Offline The Kajun

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Re: The Create-a-card game! (Part 2!)
« Reply #63 on: June 19, 2006, 10:49:30 AM »
Ryu kinshin Emperor:

Dark /Fiend/ effect/ lv 7
1600 atk /1600 def

This Card cannot be special summoned except by its own effect.
This if this card is sent to the gravyard  , you may special summon it back to the field during the Mainphase of the turn by sending one card named ryu kishin or ryu kishin powered to the graveyard , this effect may only be used once per turn. For every card with ryu kishin in its name in the gravyard this card gains 800 atk and def points

NEXT CARD:

The blind Swordsman
If You Didnt Like The Hand I dealt You , Let Me Deal You Another!

Offline einstien101

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Re: The Create-a-card game! (Part 2!)
« Reply #64 on: June 19, 2006, 02:43:15 PM »
The Blind Swordsman
Lv7/warrior/earth/effect/2400/2100


This card cannot be normal summoned. This card cannot be special summoned except by removing 3 warrior type monsters from your graveyard.At the beginning of your battle phase this card must attack all of your opponents monsters once.

next cyard:

Encore
« Last Edit: June 19, 2006, 02:46:18 PM by einstien101 »
I'm miserable without you, its almost as if you were here...

Carigamers

Re: The Create-a-card game! (Part 2!)
« Reply #64 on: June 19, 2006, 02:43:15 PM »

Offline huggybear

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Re: The Create-a-card game! (Part 2!)
« Reply #65 on: June 20, 2006, 12:39:49 PM »
Encore

Quickplay Spell Card

When a monster on your side of the field inflicts direct damage to your opponent lifepoints activate this card to inflict 2000 lp directly to your opponent.

Next Card

Burn baby Burn




Offline The Kajun

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Re: The Create-a-card game! (Part 2!)
« Reply #66 on: June 20, 2006, 06:58:40 PM »
Burn Baby Burn:

Continuous Trap:

Upon activation the controller of this card sends 2 cards from the top of their deck to the gravyard. Every time you or your opponent normal summons , flip summons or tribute summons a monster send 1 card from the top of your deck to the graveyard. If the sent card is a  fire monster do damage equal to 200x the lv of the sent monster.

Next card:

Soca Warrior
If You Didnt Like The Hand I dealt You , Let Me Deal You Another!

Offline huggybear

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Re: The Create-a-card game! (Part 2!)
« Reply #67 on: June 21, 2006, 01:03:05 PM »
Soca Warrior

Earth Warrior/Lv6/ ATT 2400 DEF 1400

If this card is summoned by the effect of carib beer destroy all cards on the field excluding this one.If this card is normal summoned otherwise add one carib beer to your hand.

Next Card
Carib beer

Offline Jdcrys_Shinkuu

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Re: The Create-a-card game! (Part 2!)
« Reply #68 on: June 22, 2006, 11:43:48 AM »
Carib Beer
Effect
Destroys all cards on field except Soca Warriors
If England Defender on board
Opponent takes 1500 damage to life points

Next Card
England Defender
The world of the gods lies unburied in our minds.
There are no Pacts between Lions & Men...

Offline YashiroN

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Re: The Create-a-card game! (Part 2!)
« Reply #69 on: June 22, 2006, 02:31:31 PM »
England Defender
Lv 4
0 ATK 2700 DEF

Decrease the DEF of this card by 1000 if attacked by 'Soca Warrior'. The DEF of this card is also decreased by 500 until the end of the turn if 'Carib Beer' is activated this turn.

Next Card

Crouch Card

Offline Jdcrys_Shinkuu

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Re: The Create-a-card game! (Part 2!)
« Reply #70 on: June 22, 2006, 04:35:49 PM »
Attacks directly by paying 1/2 life points

opponents takes 1000 damage

ends turn right after


Next card

Shaka Hislop The Ultimate Goalie

The world of the gods lies unburied in our minds.
There are no Pacts between Lions & Men...

Offline New Era Outlaw

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Re: The Create-a-card game! (Part 2!)
« Reply #71 on: July 07, 2006, 04:55:16 AM »
Shaka Hislop the Ultimate Goalie
Wind/Warrior/4 stars/100 ATK/2300 ATK

Effect:If this card is attacked while it is face-up on the field, flip a coin. If tails, it is switched to face-up Attack Position before Damage Calculation.


NEXT CARD:

CONVALESCENCE

(Do your homework and Google it, please.)


Offline SPK

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Re: The Create-a-card game! (Part 2!)
« Reply #72 on: July 07, 2006, 08:31:02 AM »
(Well I don't need to Google it since the meaning is already known...)

CONVALESCENCE

Continuous Spell Card.

When this card is active on the field, during your Standby Phase, pay lifepoints in multiples of 1000. For every 1000 LP you pay, destroy 1 card on the field (You cannot destroy CONVALESCENCE by this effect). If you do not use this effect, increase your lifepoints by the number of cards in your hand * 500.

Next Card:

Wings Of Honneamise.
Nagamete iru dake ja, itsumademo te ni dekinai...nagamete iru dake ja, kimi no mono ni wa naranai...

ssssssSSSSSSS...That's a nice everything you got there....SSSSSSS.

Offline New Era Outlaw

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Re: The Create-a-card game! (Part 2!)
« Reply #73 on: July 07, 2006, 10:40:43 AM »
Ah, SPK.....I knew you wouldn't let me down. (Alas, too bad I can't say the same for 'Infernal Reckless Spellcasting'.....)
But ye GADS, that card is BROKEN beyond belief, especially if you have two in play. Just....YIKES.

WINGS OF HONNEAMISE
Quick-Play Spell Card

Effect: Pay 1000 LP. Special Summon 1 'Cadet Token' (Dark/Warrior/4 stars/1000 ATK/1200 DEF) on your side of the field. Each time your opponent declares an attack while this token is on the field, he/she must send one card from his/her hand to the Graveyard. If your opponent cannot do this, the Battle Phase for that turn ends immediately. This token cannot be used as a Tribute, and you cannot have more than 1 'Cadet Token' on the field at any time. Counting from the turn this card is activated, this token is destroyed at the Standby Phase of your 3rd turn. If the 'Cadet Token' is destroyed by this effect, inflict 2000 points of Direct Damage to your opponent's LP.[/i]


...whew.

NEXT CARD:

EMBRACING DESTINY
« Last Edit: July 07, 2006, 10:44:56 AM by New_Era_Outlaw »

Offline Jdcrys_Shinkuu

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Re: The Create-a-card game! (Part 2!)
« Reply #74 on: July 07, 2006, 11:32:45 AM »
Embracing Destiny

Spell Card

If your life point are lower than opponents add 800 attack point to all monsters on your side of the field
card is sent to graveyard after your attack phase all bonus points removed.


Next Card
Gaurdian of the Creative Gem.

The world of the gods lies unburied in our minds.
There are no Pacts between Lions & Men...

Offline New Era Outlaw

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Re: The Create-a-card game! (Part 2!)
« Reply #75 on: August 03, 2006, 09:35:43 PM »
GUARDIAN OF THE CREATIVE GEM
Continuous Spell Card

Effect: Each time a player activates a Spell Card, that player must pay 1000 LP.


CARD IDEAS: (Warning, some of them are BRO-KEN.)

Voltvixen the Spontaneous
Dark/Warrior/4 stars/1100 ATK/1200 DEF

Effect: When this card is sent from the field to the Graveyard, inflict 1000 points of Direct Damage to both players' LP. If discarded from your hand, inflict 1000 points of damage to your opponent's LP. If discarded from your deck directly to your Graveyard, inflict 2000 points of Direct Damage to either player's LP.

Burnout the Unscrupulous Leader
Fire/Warrior/4 stars/1700 ATK/1550 DEF

Effect: You can only activate this effect when you Normal Summon this card successfully. Pay LP multiples of 1000. For each 1000 LP paid, Special Summon 1 Dark Acolyte from your hand.

N.B.: Dark Acolytes include:

- Evil NEO the Bladed Fiend
- Shard the Spiteful Elemental
- Berserker the Insane
- Voltvixen the Spontaneous
- Burnout the Unscrupulous Leader
- Knightmare the Scornful

Knightmare the Scornful
Dark/Warrior/4 stars/1500 ATK/1000 DEF

Effect: This card is unaffected by any Spell Cards, as long as it remains face-up on the field.

Dark Acolytes- DESTROY!!!
Spell Card

Effect: You may only activate this card when there are 5 Dark Acolytes face-up on your side of the field. Destroy all cards on the field, and in both player's hands. Inflict 200 points of Direct Damage to both players' LP for each card destroyed by this effect.

Crystal Snowstorm
Continuous Spell Card

Effect: This card can only be activated if 'Crystal - The Pristine Elemental' is face-up on your side of the field. Neither player can activate Spell or Trap Cards as long as this remains face-up on the field. During your 2nd Standby Phase after this card's activation or when 'Crystal- The Pristine Elemental' is removed from the field, destroy this card.

Chaotic - The Ultimate Bringer of Chaos
Dark/Warrior/4 stars/1600 ATK/1700 DEF

Effect: When this card is destroyed as a result of battle and sent to the Graveyard, Special Summon 1 monster from your hand that includes 'Chaos' in its card name, ignoring the summoning requirements.

DAMN. That was WRONG. Anyhoo....

NEXT CARD:

BRACE YOURSELF!

Offline SPK

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Re: The Create-a-card game! (Part 2!)
« Reply #76 on: August 03, 2006, 09:53:56 PM »
Brace Yourself!

Quick-Play Spell Card.

This card can only be activated when your opponent declares an attack. Special summon 1 monster , that can be special summoned, from your deck to the field in defense mode, and cannot be destroyed as a result of battle. All monsters on your opponent's side of the field must attack that monster during this turn. At the end of the turn, the monster is added back to your deck and shuffled.

Next Card:
Return to Sanity
« Last Edit: August 03, 2006, 09:56:59 PM by SPK »
Nagamete iru dake ja, itsumademo te ni dekinai...nagamete iru dake ja, kimi no mono ni wa naranai...

ssssssSSSSSSS...That's a nice everything you got there....SSSSSSS.

Carigamers

Re: The Create-a-card game! (Part 2!)
« Reply #76 on: August 03, 2006, 09:53:56 PM »

 


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