Author Topic: Next gen consoles not all that?  (Read 1768 times)

Offline TrinireturnofGamez

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Next gen consoles not all that?
« on: November 18, 2005, 06:02:26 PM »
     For anyone who doesn't want to read through techie junk , you can just skip to the point at the bottom
 
Not sure if this article is to be believed ,  but if it is apparently the implementation of the Cell in the PS3 and the Xbox360's Power pc cores are highly inefficient  due to  their design .   According to the article ,   the Xbox 360's cpu  has very weak single threaded performance compared to an Athlon 64 or even a pentium 4   ,  Microsoft went with a long pipeline  Power Pc design for high clock speeds for PR , and its tiny core size ( 64mm2 per core) which enables  cheap multi core     vs a larger X86 core eg. P4 ( 144mm2 ) or AMD 64 (84mm2)   
.
    It appears a smart move at first , the longer pipeline allows the processor to reach 3ghz and at the same time enables it to use something similar to Hyperthreading on a P4 , so the 3 cores in the Xbox360 can process 6 threads , but in fact it has a negative impact on overall performance  .

     Longer Pipeline  means more clock and allows for hyperthreading , but it also means less work done per clock and less efficiency , as is the problem with P4s today  .    Since games today are not programmed to be split up  among many threads , and only employ 1 or 2 , the Xbox 360's performance now is very poor compared to  a desktop processor   ,   and even when games are split up into enough threads for the 360's strength to show itself ( 2 years at least) , games will still employ  MAIN thread with the bulk of the load , and several other threads dedicated to sound  , physics etc.    the performance will still be less than a multicore Pentium or AMD.

   Sony's problem now is that the Cell doesn't have enough bandwidth or cache to feed  the 7 cores on the Cell processor  , each processor will then have to access the main memory off one shared bus , each request to the main memory   creates a large delay ,as  each core has to wait  for another one to use the bus and get data , by the time you split this up among 7 cores it becomes very impractical  to do multithreading on the PS3's Cell , and the single threaded performance isn't all that great.........








 BASICALLY  Sony and Microsoft  built the processors along the  cheapest possible lines , they are theoretically good but in real world gaming  they are not fast enough processing a single thread , and there are few games that use even 2 , for the Xbox to take off in performance it needs  6 threads to be used !
    For sony it has both bad single threaded performance and  may have  inefficient multi threaded performance due to lack of Cache on the cell .
   So in effect , next gen consoles are overhyped and probaby are no faster than a top of the line PC .
   that is if any of this stuff in the link below is to be believed...

http://www.megagames.com/news/show.cgi?&idtype=hardware&database=332&page=1&


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Next gen consoles not all that?
« on: November 18, 2005, 06:02:26 PM »

Offline 38_CalibuR

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Re: Next gen consoles not all that?
« Reply #1 on: November 18, 2005, 06:34:26 PM »
sooooooooooooooooooooo
A top of the line pc we talking 3.0 and up ghz power thats not bad look what they did with the ps2 and god of war ps2 only clocking 300 and something mhz what they would do with 3.0 and up ghz
and i bet u go still buy one
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Offline TinyGrasshopper

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Re: Next gen consoles not all that?
« Reply #2 on: November 21, 2005, 05:58:08 PM »
yeah but it's still 3 Ghz. that's basically running a largely-scaled down version of Windows 2000, not Windoze XP. And like everything next-gen we discuss in the forums, it's all postulation, we'll just have to wait and see.
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Re: Next gen consoles not all that?
« Reply #2 on: November 21, 2005, 05:58:08 PM »

 


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