Author Topic: Mortal Kombat Shaolin Monks  (Read 3093 times)

Offline shivadee

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Mortal Kombat Shaolin Monks
« on: August 26, 2005, 10:03:25 PM »
Played the demo at E3 and now i have it in the new PSM mag disc. THe game is fun to play. You can do lots of juggle and combo moves. In the demo you play Lui Kang or Kung Lao. You can do your signature moves like Lui Kangs fireball and kick and such. You can do fatalities on enemies when your meter builds up as well

You can do a host of attacks. In the air, on the ground. And its all about hit combos. A cool feature is that you can attack in a circle meaning you can fight multiple enemies around you with reverse attacks and such.


The game seems nice. The camera angles are pretty inventive in that you can zoom in and out and also rotate. Although the game is 3D it has a 2D platformer style

The game feels good but the enemies in the game were all the same. Lets hope the final version has more. I am assuming that they havent finished all their enemies properly.....i hope.

Carigamers

Mortal Kombat Shaolin Monks
« on: August 26, 2005, 10:03:25 PM »

Offline TriniXaeno

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Re: Mortal Kombat Shaolin Monks
« Reply #1 on: August 27, 2005, 10:52:28 AM »
I read somewhere that this was for PC as well?

Offline Crixx_Creww

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Re: Mortal Kombat Shaolin Monks
« Reply #2 on: August 27, 2005, 01:15:15 PM »
played the demo on xbox

was pretty decent, even on a clunky xbox controller,

combos are very inventive, i started thinking up stuff wondering if it would do anything and to my amazement, the combos have alot of depth.

The normal monsters are just kinda road kill, fun to beat them in groups, like in God of war.
But the boss battles seem soooo coool.

In the demo yu get to face off against baraka,  fight was was kool enuff, using combos, dodging, a bit of puzzle solving and magic to beat him.
THen they stepped it up with a little cinematic, and the introduction of some sweeeet looking soul reaver type swords, then cut the game as yu and baraka reach for the swords, and inserted a big, COMING SOON.
Lol, good work midway
iam hooked.


Weapon combat has improved alot since other mortals.

Targeting system is pretty sweet.

Love throwing weapons from across the screen and impaling an enemy, then running away and letting him slowly bleed to death while chasing me around lol.

If the monster battles improve and the stages them selved get more depth, this would be the sweetest mortal since 2!

Offline pleb

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Re: Mortal Kombat Shaolin Monks
« Reply #3 on: August 27, 2005, 09:16:23 PM »
ummm i kno i  can jus google it but where did u guys get this game from site plz :)

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Offline New Era Outlaw

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Re: Mortal Kombat Shaolin Monks
« Reply #4 on: August 28, 2005, 10:27:14 PM »
I, for one, can't WAIT for this game.
It would definitely be a nice change of pace for the series to adopt a God of War-like gameplay strategy, for once.

Of course, what I'd REALLY do cartwheels for is Mortal Kombat 7.....(hint,hint)

Carigamers

Re: Mortal Kombat Shaolin Monks
« Reply #4 on: August 28, 2005, 10:27:14 PM »

 


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