Author Topic: Re: {GATT} Beyond Good & Evil...  (Read 1353 times)

Offline Rhinosaur

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Re: {GATT} Beyond Good & Evil...
« on: May 22, 2004, 06:28:27 AM »
Played on PC
There's the separate setup program outside of the game I believe

Kayode James wrote:

>For the record, I'm playing it on PC, and there isn't any controller input
>option I've seen so far...
>
>-----Original Message-----
>From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
>Kayode James
>Sent: Friday, May 21, 2004 5:52 PM
>To: gatt@gatt.co.tt
>Subject: RE: {GATT} Beyond Good & Evil...
>
>
>You played it on a console or PC?
>
>And yeah, that photography is one of the best parts of the game. Trying tot
>ake a flash of a boss before he eats you: Good.
>
>-----Original Message-----
>From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
>Brian Jamurath
>Sent: Friday, May 21, 2004 5:39 PM
>To: gatt@gatt.co.tt
>Subject: Re: {GATT} Beyond Good & Evil...
>
>
>No way dude, one of the best game i've played
>Camera angles weren't bad, and no problems with controls (prob cuz i
>played with gamepad)
>And the photography was an excellent addition
>It's the same guy who did rayman I believe
>
>Kayode James wrote:
>
>
>
>>What could have been an incredible game, hampered by terrible camera
>>angles and iffy controls.
>>
>>Sigh.
>>
>>Coulda been a contender...evn as it is, it's great, but...frustrating
>>at times.
>>
>>For the record, it's unique in many areas. It's an adventure title
>>with action, platform, driving, shooting and stealth elements, and
>>follows the efforts of a young reporter who is trying to uncover the
>>truth behind a suspicious war (hmmmm...). Good story so far. Flashy
>>fighting, albeit simple.
>>
>>Graphics are great and the design is terrific. The whole game is done
>>up in widescreen.
>>
>>Sounds excellent. Great soundtrack, where there is one. Nice little
>>reggae style and a French-sounding rap tune (called "Propaganda",
>>btw) I might want to d/load.
>>
>>Oh yeah, it's done by Ubisoft.
>>
>>
>>Check it out.
>>
>>
>
>
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Carigamers

Re: {GATT} Beyond Good & Evil...
« on: May 22, 2004, 06:28:27 AM »

Offline TriniXaeno

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Re: {GATT} Beyond Good & Evil...
« Reply #1 on: May 22, 2004, 06:44:15 AM »
bwtmc

everyone playing this game except me


----- Original Message -----
From: "Adrian" <rampage@ultra-gamers.com>
To: <gatt@gatt.co.tt>
Sent: Friday, May 21, 2004 6:24 PM
Subject: Re: {GATT} Beyond Good & Evil...


> yeah my bro real played this game, he real like it. the camera angles
really
> suck at times in truth, but like my bro doesnt mind. he reach real far in
it
> too, but not how close he is to beating the game though. it is indeed a
good
> game!
> ----- Original Message -----
> From: "Kayode James" <spider-guy@tstt.net.tt>
> To: <gatt@gatt.co.tt>
> Sent: Friday, May 21, 2004 5:53 PM
> Subject: RE: {GATT} Beyond Good & Evil...
>
>
> > For the record, I'm playing it on PC, and there isn't any controller
input
> > option I've seen so far...
> >
> > -----Original Message-----
> > From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
> > Kayode James
> > Sent: Friday, May 21, 2004 5:52 PM
> > To: gatt@gatt.co.tt
> > Subject: RE: {GATT} Beyond Good & Evil...
> >
> >
> > You played it on a console or PC?
> >
> > And yeah, that photography is one of the best parts of the game. Trying
> tot
> > ake a flash of a boss before he eats you: Good.
> >
> > -----Original Message-----
> > From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
> > Brian Jamurath
> > Sent: Friday, May 21, 2004 5:39 PM
> > To: gatt@gatt.co.tt
> > Subject: Re: {GATT} Beyond Good & Evil...
> >
> >
> > No way dude, one of the best game i've played
> > Camera angles weren't bad, and no problems with controls (prob cuz i
> > played with gamepad)
> > And the photography was an excellent addition
> > It's the same guy who did rayman I believe
> >
> > Kayode James wrote:
> >
> > > What could have been an incredible game, hampered by terrible camera
> > > angles and iffy controls.
> > >
> > > Sigh.
> > >
> > > Coulda been a contender...evn as it is, it's great, but...frustrating
> > > at times.
> > >
> > > For the record, it's unique in many areas. It's an adventure title
> > > with action, platform, driving, shooting and stealth elements, and
> > > follows the efforts of a young reporter who is trying to uncover the
> > > truth behind a suspicious war (hmmmm...). Good story so far. Flashy
> > > fighting, albeit simple.
> > >
> > > Graphics are great and the design is terrific. The whole game is done
> > > up in widescreen.
> > >
> > > Sounds excellent. Great soundtrack, where there is one. Nice little
> > > reggae style and a French-sounding rap tune (called "Propaganda",
> > > btw) I might want to d/load.
> > >
> > > Oh yeah, it's done by Ubisoft.
> > >
> > >
> > > Check it out.
> >
> >
>
> --------------------------------------------------------------------------
> > To remove yourself from this list, send an email to majordomo@gatt.co.tt
> > with 'unsubscribe gatt' in the body.
> >
>
> --------------------------------------------------------------------------
> > To remove yourself from this list, send an email to majordomo@gatt.co.tt
> > with 'unsubscribe gatt' in the body.
> >
>
> --------------------------------------------------------------------------
> > To remove yourself from this list, send an email to majordomo@gatt.co.tt
> > with 'unsubscribe gatt' in the body.
>
> --------------------------------------------------------------------------
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> with 'unsubscribe gatt' in the body.
>
>

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Anonymous

  • Guest
Re: {GATT} Beyond Good & Evil...
« Reply #2 on: May 24, 2004, 02:18:58 PM »
Is allyuh fault!
Everytime before when I send e-mail to the list it never appear.
Like allyuh had some sort of filter to prevent my e-mails from getting
through.

What?  Is it because I'm Trinbagonian???  Let me know you know!

Besides, better now than never, yes?

= Drak.

-----Original Message-----
From: Bellamy, Nigel
Sent: Monday, May 24, 2004 3:07 PM

bwtmc

I feel dry have some kinda script that alerts him to whenever his name call
in an email.

and wtmc @ drak...I ain't here a peep out of him on this list in like 27
months.

next thing we will see an email from ronstar.


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Anonymous

  • Guest
Re: {GATT} Beyond Good & Evil...
« Reply #3 on: May 24, 2004, 03:24:57 PM »
lol

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Richard Williams
Sent: Monday, May 24, 2004 3:00 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


"ent. lol."

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Kayode James
Sent: Monday, May 24, 2004 3:04 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


Ent...just now dry might say something...

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Richard Jobity
Sent: Monday, May 24, 2004 2:39 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


All kinda men coming outa the woodwork, yes.

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Lord Drakon Dragonsbane
Sent: Monday, May 24, 2004 2:39 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


But the photography thing is not a new concept to gaming.
Look at Dark Cloud 2 for the Playstation 2, that game successful
incorporates the aspect.
In Dark Cloud 2 you use pictures of certain objects/bosses to help "invent"
items.
Some items are things you can purchase or by inventing them you can "make"
them yourself.
Other items are upgrades, example weapons/items for your robot.

And yes taking pictures of enemies/bosses is real pressure.
Especially when it is a huge pink elephant looking to mash your skull in or
a clown rocket about to blow you into the next level......

= Drak.

-----Original Message-----
From: Kayode James
Sent: Friday, May 21, 2004 5:52 PM

You played it on a console or PC?

And yeah, that photography is one of the best parts of the game. Trying tot
ake a flash of a boss before he eats you: Good.


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Anonymous

  • Guest
Re: {GATT} Beyond Good & Evil...
« Reply #4 on: May 25, 2004, 06:29:43 AM »
ent




========================================
King of the Dead: Who enters my domain?

Aragorn: One who will have your allegiance.

King of the Dead: The Dead do not suffer the living to pass (MUHAHAHAHA!!).

Aragorn: YOU WILL SUFFER ME!!

King of  the Dead: The way is shut. It was made by those who are dead, and
the dead keep it. The way is shut! Now you must DIE!!
========================================


-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt] On Behalf Of
Richard Jobity
Sent: Monday, May 24, 2004 2:39 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...

All kinda men coming outa the woodwork, yes.

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Lord Drakon Dragonsbane
Sent: Monday, May 24, 2004 2:39 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


But the photography thing is not a new concept to gaming.
Look at Dark Cloud 2 for the Playstation 2, that game successful
incorporates the aspect.
In Dark Cloud 2 you use pictures of certain objects/bosses to help "invent"
items.
Some items are things you can purchase or by inventing them you can "make"
them yourself.
Other items are upgrades, example weapons/items for your robot.

And yes taking pictures of enemies/bosses is real pressure.
Especially when it is a huge pink elephant looking to mash your skull in or
a clown rocket about to blow you into the next level......

= Drak.

-----Original Message-----
From: Kayode James
Sent: Friday, May 21, 2004 5:52 PM

You played it on a console or PC?

And yeah, that photography is one of the best parts of the game. Trying tot
ake a flash of a boss before he eats you: Good.


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Carigamers

Re: {GATT} Beyond Good & Evil...
« Reply #4 on: May 25, 2004, 06:29:43 AM »

Anonymous

  • Guest
Re: {GATT} Beyond Good & Evil...
« Reply #5 on: May 25, 2004, 06:30:54 AM »
lol


-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt] On Behalf Of
Richard Williams
Sent: Monday, May 24, 2004 3:00 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...

"ent. lol."

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Kayode James
Sent: Monday, May 24, 2004 3:04 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


Ent...just now dry might say something...

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Richard Jobity
Sent: Monday, May 24, 2004 2:39 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


All kinda men coming outa the woodwork, yes.

-----Original Message-----
From: gatt-admin@gatt.co.tt [mailto:gatt-admin@gatt.co.tt]On Behalf Of
Lord Drakon Dragonsbane
Sent: Monday, May 24, 2004 2:39 PM
To: gatt@gatt.co.tt
Subject: RE: {GATT} Beyond Good & Evil...


But the photography thing is not a new concept to gaming.
Look at Dark Cloud 2 for the Playstation 2, that game successful
incorporates the aspect.
In Dark Cloud 2 you use pictures of certain objects/bosses to help "invent"
items.
Some items are things you can purchase or by inventing them you can "make"
them yourself.
Other items are upgrades, example weapons/items for your robot.

And yes taking pictures of enemies/bosses is real pressure.
Especially when it is a huge pink elephant looking to mash your skull in or
a clown rocket about to blow you into the next level......

= Drak.

-----Original Message-----
From: Kayode James
Sent: Friday, May 21, 2004 5:52 PM

You played it on a console or PC?

And yeah, that photography is one of the best parts of the game. Trying tot
ake a flash of a boss before he eats you: Good.


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Carigamers

Re: {GATT} Beyond Good & Evil...
« Reply #5 on: May 25, 2004, 06:30:54 AM »

 


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