At Spike’s VGX tonight, four-man team Hello Games announced a seemingly huge, procedurally generated, first person sci-fi exploration sim called No Man’s Sky.
I'll be more inclined to celebrate the studio after the game is released and is what they promised it to be.
I'm placated some what after reading this full article.http://kotaku.com/how-a-seemingly-impossible-game-is-possible-1592820595However, still in agreement with this guys first comment on the video link where he says:QuoteI'll be more inclined to celebrate the studio after the game is released and is what they promised it to be.
The current size of its budget seems to suggest otherwise though, but 'indie' doesn't automatically mean 'small'. It just means the studio is dev and publisher, and not owned by a parent company.