I stop buying FIFA a console generation ago, because of this. Granted, the infrastructure to update games via 'DLC' didn't exist then,
but I got hip to EA's game (pun intended) loooong time now. Is only so much times I could pay them for essentially the same thing.
My views on Street Fighter and Capcom are well documented on this site.
Another glaring example of a franchise that
keeps putting out 'new' iterations of essentially the same game with a few new characters and costumes thrown in. They get THREE
set a money from me for Street Fighter 4 alone.
I won't even start on Activision and Call Of Duty. That horse has been beaten to death, chopped up, barbecued and eaten.
The crux (problem?) of it all is that almighty dollar. There's also that clever appeal to our innate excitement to see or have that next new, shiny thing.
I scoff at the screen every time I see a new FIFA advertising 'revolutionary new features'.
They should ban EA from using the word 'revolutionary'
from the same paragraph as 'FIFA'. All them new 'features' can be very easily included in last years game as DLC. For a long time I have wondered aloud to
every FIFA gamer that would listen:
''Why doesn't EA release the 'new content' as DLC for the previous year's game, while still providing this year's game for those who
didn't buy last year's game?''They could even, say, support a title for two years' worth of DLC, and provide some sort of incentive for gamers to get the newest title when that two years is up.
For example:
I bought FIFA 2011. When FIFA 12 drops I can either
A ) buy FIFA 12, or
B ) buy the 'FIFA 12 DLC update' for a reduced cost.
When FIFA 13 drops I can either
C ) buy FIFA 13, or
D ) buy the 'FIFA 13 DLC update for a reduced cost.
Then issue some sort of redeemable token that can be used to get FIFA 14 for a reduced cost...if you were a FIFA 11 buyer and purchased the '12 and '13 DLC.
Now I realize that model may not be so easy to implement, but think about the benefits to the end users/buyers...the gamers.
That sort of model I wouldn't have an issue with. In effect it becomes a sort of 'opt-in/opt-out' year-to-year subscription,
where you the consumer decide if you want the update (and you have the HDD space for it) or decide that the features are 'new'
enough to warrant purchasing the newer full game outright.
Capcom 'kinda' did this with Super Street Fighter 4. The 'newer' Arcade Edition was offered at a lower price point as an incentive for
gamers tired of past Street Fighter shenanigans. What I'm not sure of is if the AE upgrade was mandatory or not.
tl;dr: EA milking gamers for YEARS with FIFA (and Madden), and they can implement a model that's 'potentially' cheaper for gamers,
but choose not to because they have shareholders to please, and FIFA still selling like hotcakes, because gamers have come to expect 'well...another year, another FIFA'.
Did that qualify as a 'rant'?