first review. Somehow i don't see this catching on. Sad though it looks like it could be fun.
Yeah you can invite everyone into a lobby before launching. Clan support is decent as well. Sent from my Samsung Galaxy Note using Tapatalk
Quote from: woodyear99 on May 14, 2012, 09:00:13 PMYeah you can invite everyone into a lobby before launching. Clan support is decent as well. Sent from my Samsung Galaxy Note using Tapatalk well thats good, doubt ill have time to pick it up and play thoshame that both DUST and Starhawk droppin same yearPS: lobby? not the pre-game lobby right? but an actual party lobby? and do u end up on the same team ALWAYS when u join a game as a party? or is it like Battlefail 3 where it cant even put a measly 4 members on the same team?
Quote from: ViCe on May 19, 2012, 08:22:52 AMQuote from: woodyear99 on May 14, 2012, 09:00:13 PMYeah you can invite everyone into a lobby before launching. Clan support is decent as well. Sent from my Samsung Galaxy Note using Tapatalk well thats good, doubt ill have time to pick it up and play thoshame that both DUST and Starhawk droppin same yearPS: lobby? not the pre-game lobby right? but an actual party lobby? and do u end up on the same team ALWAYS when u join a game as a party? or is it like Battlefail 3 where it cant even put a measly 4 members on the same team?Nah it pretty much forces your party onto the same team when you join a game, if you end up on the other side it always puts you on the same team the following round. The big difference compared to BF3 on console though is that Starhawk lets you create your own servers where you can kick people. This is pretty useful since there are clan servers that ensure your clan will always be on the same team. Custom rules etc are also allowed.
Coming in patch 1.4, will be three new modes Gatekeeper, Assault and Arena Deathmatch. They'll also be completely free for owners of the game.Gatekeeper takes players into hawk-only battles, where teamwork will be key to winning battles. Players will have to pick up an energy ball which they will then have to fly through several target gates to increase the value of the ball, without being blown apart, and fly it through the centre target gate to gain points.Assault consists of teams defending territory from attacking clans, but when territory is lost they cannot re-capture it and must then fall back to hold the next area of the map. In each round the objective will switch for each team, from defender to attacker and vice versa. The team that holds the most territory at the end of the round wins.Arena Deathmatch brings sheer madness and chaos to keep you on your toes. Players are on their own, with sparse vehicles, random dropping buildings, fast drop pods, smaller maps and faster spawn times.