the Xbox One can do many things the PS4 just cant do, and it have nothing the PS4 could do that the xbox cant.
Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. We’ll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that it’s usually the lowest common denominator that determines the bulk of the experience across all platforms.On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques.Differences in the memory subsytems also gives us some insight into each approach to the next-gen consoles. Microsoft opted for embedded SRAM + DDR3, while Sony went for a very fast GDDR5 memory interface. Sony’s approach (especially when combined with a beefier GPU) is exactly what you’d build if you wanted to give game developers the fastest hardware. Microsoft’s approach on the other hand looks a little more broad. The Xbox One still gives game developers a significant performance boost over the previous generation, but also attempts to widen the audience for the console. It’s a risky strategy for sure, especially given the similarities in the underlying architectures between the Xbox One and PS4. If the market for high-end game consoles has already hit its peak, then Microsoft’s approach is likely the right one from a business standpoint. If the market for dedicated high-end game consoles hasn’t peaked however, Microsoft will have to rely even more on the Kinect experience, TV integration and its exclusive franchises to compete.
But from an unbiased view, the xbox one at this point is the superior product.
facts is fact, and fact is, xbox one can do many things ps4 cant. and ps4 cant do anything xbox one cant. Those are facts buddy -> confused look here <-
1. Full body motion tracking You 'got' me there.2. Skype M$ does own Skype now. Moot point.3. Ability to independently upgrade software on device without requiring full firmware/os update due to segregated game and apps os Nice, but so what?4. Hdmi pass through for simultaneous / alt tab viewing of tv/games I can do this now by switching inputs with my TV remote5. Snapped viewing of apps/ games (useful for snapped Skype videos whiles playing co-op) on big screen ...because I really need to be doing so much other stuff instead of concentrating on the game I'm playing6. Voice/motion controlled UI Nice to have, but making it's use mandatory is not a 'pro'7. Variety of windows apps made possible by the running of the windows NT kernel. Can't argue with that, but people have Windows PCs already. Do we really need unnecessary apps on our console?8. Force feedback triggers allowing for better experience in shooters / racers "better experience"? Subjective9. Ability to use Xbox to replace TiVo devices with digital access to cable channels via Kinect commands with intelligent channel detection (say "watch hbo" and the Xbox will change to the appropriate channel on your cable box" Totally irrelevant to users outside the US.....just to name a few.And! Since the hardware between both are similar, the Xbox one will also be capable of the same graphical prowess in games as the PS4. If developers can harness the power and capabilities of the PS4's beefier GPU, you might have to revise that statement So like I said, if Sony don't have a killer "Exclusive" lineup, what's the point?Any other questions?