Author Topic: Borderlands 2  (Read 32841 times)

Offline Mobscene

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Borderlands 2
« on: August 08, 2011, 05:29:22 PM »
GameInformer September Issue [Article summary [no eye candy]
GAMEPLAY
-Co-op plans to stick to 4 players
-Gearbox plans to create a more unified world
-Handsome Jack, will be the main Antagonist of BL2.
-The original Vault Hunters will be support NPC's.
-The players will also have interacting dialogues, similar to those in Left 4 Dead.
-NPC's will be fully animated and move around their locations, interacting with objects within their locations
-Story missions will no longer be static, I.E. if you need to rescue somebody as a mission but take too long that story arc will continue and the story will change for you [cdog9183] In short, you may be penalized in later missions/story for taking too long or failing completely.
-Certain missions will expand as you carry them out
-Guardian Angel and Claptrap will be back

VEHICLES
-4 Seating capacity will be standard on all vehicles
-Different Variety of Vehicles, one being a Bandit Technical
-Vehicles will be more detailed
-Vehicles will have the ability to powerslide

CLASSES
-BL2's skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.
-New class is Salvador, the Gunzerker. Special ability is Dual-wielding. Any weapon can be dual-wield.
-2 Gunzerker Skills were mentioned: one increases the fire rate of any weapon the longer the trigger is held down. A second increases accuracy with different class weapons, or doubles damage for same class weapons while Dual-wielding

ENEMIES
-AI communication/interaction is not scripted and is based on real-time.
-AI improvements allow them to be more responsive, use cover better, and use their surroundings to their advantage.
-Badass Fire Skags now have the ability to engulf pup skags with their flame, giving them a temporary offensive/defensive buff, along with being immune to fire damage. Once the buff has expired, the Badass can call the remaining pup skags back for another buff.
-New druid enemy, the Surveyor, uses a shield to deflect projectiles back at the player when alone. In groups, they are able to heal/repair their friendlies, but at the cost of being unable to use their deflective shields.
-The Bullymong, a 4 arm ape-like creature, is a very agile enemy, climbing structures quickly and capable of using objects around it as projectiles.
-EXP Loader [or exploder], is Hyperion's own kamikaze war mech

WEAPONS
-Weapons will have more details and highlights
-BL1 manufacturers that were mentioned in the article: Vladof, Jakobs, Tediore, Torgue, Hyperion, Maliwan
-Bandits weapons have the highest magazine capacity in the game
-Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon's manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun. Examples: Vladof will sport Russian [AK-47 type] bodies, Dahl will have more modern militaristic characteristics.
-Class mods and Artifacts will be returning
-Eridium, can be used to enhance weapons and are the only Currency to purchase the most powerful weapons in the world. They can also be used to provide temporary buffs, like health, defense, or damage to the player.
-Eridium will be scattered throughout Pandora and will be rare to find.
-Weapons can have unique decals and enhancements

Randy Pitchford's Interview  [Interview]
-2 Player Splitscreen will be able to go online
Quote

To clear up on the split screen issue, here's what it looks like you can do and can't do:

Can:
Local Host + Online player + Online Player + Online Player
Local Splitscreen Hosts + Online Player + Online Player
Local Host + Online Splitscreen Players + Online Player

Cannot:
Local Splitscreen Hosts + Online Splitscreen Players

-Gunzerker will also have Brick's powerful Melee capability
-Saves will be stored in a "cloud". From there, you will be able to retrieve your character anywhere
-Menus will be more simpler, cleaner, and easy to use
-When using the in-game Inventory/Menu, the camera pans out to 3rd person. You can then see your character and the character interacting with the menu
-More character customization will be introduced, but was not detailed on what just yet
-Keeping the majority of the old systems in BL1, but improving them for the better for BL2

GameInformers "The Gun Peddlers of Pandora" [Article]
-GameInformer gave straight forward descriptions of manufacturers that will be present in BL2.
-No mention of Atlas, S&S, or Eridian
-Hyperion weapons will be switching from Red/Crimson to the iconic Hyperion Yellow/White

Teaser Trailer [Teaser Trailer]
-Areas with snow and lush green grass
-Music is 3p1c
-Character animation is more fluid and breath condensations are seen in the snowy environment
-Surrounding environment is more detailed and lively [as noted by the oil drill and wind tracker at the beginning of the Trailer]
-The enemies are Bullymongs and Hyperion Mechs
-Salvador is holding a Bandit Beer-bottle scope MG and what appears to be a Bandit Sniper Rifle
-Salvador has 2 weapon SDU's, since Salvador can Dual-wield
-The Bandit Sniper Rifle is characterized by the Rim [no information on it yet] and the Flashlight Scope

NowGamer article [NowGamer article]
-Another Siren, Maya is pictured with Salvador. [confirmed by AdamF].
-There is a book strapped the Maya's left leg.
-There's an in-hand/first person view of the Bandit MG.
-Featured enemies: Bullymong, Hyperion Mechs, Surveyors, Shield Nomads using Psycho Midgets as a meat shield

GameInformers "Meet the Gunzerker" [Article]
-There will be 4 NEW characters
-New "amp" element covers enemies in a "debuff", which in turn increases elemental damage
-Salvador's 3 skill branches: Rampage [tied to dual-wielding], Brawn [increases toughness], and Gun Lust [increases weapon stats and new aggro turret ability]
-Divergent Likeness: 2 same weapons = bonus damage. 2 different weapons = increased accuracy
-Down, Not Out: able to dual-wield while down
-Overheat: increase fire-rate the longer the trigger is held down
-No information on the "aggro turret"

Gamescom 2011
[Gearboxity Article List]
-Contains a list to various articles [some of which are included below]

[Gamespot Article]
-Vehicles will be more drivable, less sporadic physics
-Article states there will be a mini-map

[VideoGamer Article]
-Vladof gatling barrels will fire slowly at first, then rapidly increase fire rate
-Seems that Torgue weapons will exclusively fire explosive projectiles
-Each subset of skills will get their own Y-branch. More in-depth skills to personify your profession choice even more.
-New Gunzerker skills: Die Hard [Brick's old skill], Asbestos [reduces negative status effects, possibly similar to Lilith's Resilience], Just Got Real [increase damage with all weapons]

[GamingLives Article]
-Maya will not have Lilith's Phasewalk. It was stated that each Siren is connected, but each has their own unique ability

[uStream]
-2 guns were shown, 1st was a Torgue Rifle, 2nd red gun was a Scopeless Bandit MG
-Hyperion more war orientated, their forces will reflect that
-Enemies will now be knocked down, stagger, or be stunned when shot
-When running over enemies with vehicles, they will actually become rag-dolls and fly over your hood
-Atlas was obliterated in BL1 and Knoxx DLC, gave Hyperion the chance to become top dog
-Trades will be more reasonable, quests will no longer be illegible
-Second Playthrough will be present
-Bandit guns put S&S out of business
-Salvador is a Dwarf
-No invisible pony rides

GamingLives interviews


NVidia interviews Scott Kester


Machinima interviews writer Anthony Burch


[DealsPwn Article]
-Confirms a Gunzerker skill called: Sexual Tyrannosaurus
-Hyperion City will be a location
-The dam in various images is confirmed to be called the Dahl Dam
-Bandit guns will be very low-tech

[1up Article]
-Improved AI, Psychos will climb any obstacle to reach you
-More free environment, no invisible walls
-Borderlands humor is present, especially in the demo [hint: last paragraph]

[G4TV Article]
-Enemies will insult the player more than the first
-Possible reward system for players switching to many different weapons
-Enemies will now be more responsive and limp or be slowed depending on where the target is hit

GameInformers: The Art of Borderlands 2 [Article]
-Hyperion will have a straight/plain design to conflict with the crazy/jagged design of Borderlands
-Environments will retain the harsh and dangerous feel of Pandora
-Handsome Jack's placed a supply base on the moon represented by a giant H. The "eye" is symbolic of Hyperion, and gives you the feeling that Jack is always watching you.

[GameInformers: Concept Art]

GameInformers: Gearbox Talks Co-Op [Article]
-Shows Gearbox's strong emphasis to improve co-op gameplay
-Knows the importance of communication
-Looking into improving connectivity

GameInformers: The Sound Design of BL2 [Article]
-More emphasis on mechanical sounds to give each gun more personality/feel
-Hints that each manufacturer will not only have their own unique look, but also their own unique sound. i.e. Bandit guns sounding rattly
-Certain unique characters/enemies will have their own theme song
-Dynamic interaction between characters
-Important sounds will be intensified to have a bigger impact

Bonus:
-Screen in the back shows an unarmed class with unused Skill Points. Also displays how fire looks in BL2.
-Circle in top right corner seems to be the minimap.

PAX 2011 [Gearboxity Article List]

[uStream]
-No Ice element
-Thousands of different accessories, including decals, knives
-Possibly more than 1 accessory slot
-Scope parts are randomly generated as well. More variations and functions in each scope
-Eridium is a unique Eridian power that was unlocked when the Vault was opened. Eridium has come to life and are now scavengeable, but very rare. Eridium has the ability to give temporary stat boosts
-Slag is leftover Eridium that provide weapon boosts. It causes double damage on the enemy you slagged. However, enemies can also slag themselves and become immune to slag effects.
-Skags, Bandits are confirmed along with new varieties of Bandits and new enemies
-Enemy AI will be more aware of their surroundings and use it to their advantage
-Ice/Tundra, lava pits, caves will be accessable locations. Also, large areas where automotive combat will be preferred
-Custom UI for PC. Players will be able to move their items around freely
-Boss weapons will be more unique [firing modes, behaviors, look]. They will also have access to unique accessories

[GamerGaia Article]
-Each gun will generate it's own scope, will no longer have 6 preset scopes
-Explosive ammo clips [interesting...]
-Unique Boss accessories will be able to be fitted onto existing weapons to greatly impact the performance of the weapon

[GameHounds Article]
-Gamechanger will unlock later in skill trees and will be able to change your gameplay significantly

Kotaku Gameplay [Kotaku Article]
-Snow/Blood on-screen effects
-Viewing menu/inventory/skill tree will be in 3rd Person
-Gunzerker Rampage and Brawn Skill Trees
-Missions will be tied with the story line
-Everything you see is explorable and reachable
-Torgue weapons are confirmed to shoot mini Gyrojet rockets
-Guncard seems to expand to accomodate extra stat modifiers

GameInformers: Podcast [Article]
-Changes in Active Abilities. Similar to old classes but with new twists
-A couple of the old locations may be revisited in order to provide a backstory/how Handsome Jack affected Pandora
-Jakobs: steampunk, WWII design
-Hyperion: Sleek, Claptrap color scheme
-Still loading between sections
-Certain Vendors will only accept Eridium as a form of currency for some of the most powerful weapons

[Kotaku Article]
-PC will not be a port. PC users will have their own version of BL2 with drag-drop UI
-Weapons will have around twelve to fourteen different parts

IGN Article [Article]
-Variance in weapon parts. Some may be just visual, while others may actually have additional effects
-Weapon parts will retain technical effects
-More emphasis on unique Boss/special weapons
-Shield & Grenade mods will be bountiful and have more crazy variations
-Only one Action Skill, but various ways to use it. Example: Salvador's Gunzerking ability, will give you the power to dual-wield and/or increase melee damage, making it essentially Brick's Berserk
-Enemies will no longer instantly die by simply running them over with a vehicle
-Importance of 2nd and possibly a 3rd Playthrough

IGN Article [Article]
-UI will be more narrow to accommodate Splitscreens
-BL2 will use Unreal Engine 3

The Play Vault Article [Article]
-Bandits will be getting their own "city" [may be referring to the settlement located before/on the Dahl Dam in various pictures]
-Bandit backstory: how they survived, etc.

Gamasutra Interview [Article]
-Interview with Anthony Burch [writer] and Scott Kester [concept designer]

IGN: Building a Better Story [IGN Interview]
-IGN Interview with lead writer Anthony Burch and lead designer Jon Hemingway
-Handsome Jack will have a presence during your gameplay via radio contact
-Eridium is the reason for fighting for control of the planet

Gearbox Studio Interview
!

-Double the amount of enemies
-Fast travel system has been improved
-Weapon capabilities of vehicles have been improved
-Vehicle passengers may be able to shoot their own or vehicle specific guns
-More over-the-top weapons
-Regions will have varied enemies that have adapted to their surroundings
« Last Edit: March 13, 2012, 06:31:55 PM by Mobscene »

Carigamers

Borderlands 2
« on: August 08, 2011, 05:29:22 PM »

Offline Mobscene

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Re: Borderlands 2
« Reply #1 on: August 14, 2011, 02:36:35 AM »
IGN: Meet the Gunzerker [Article]
-Gunzerker Rampage, Brawn, Gun Lust Skill Trees
-New addition to Brawn tree - Come at Me, Bro "While gunzerking, you can let out a taunt and get enemies to focus on you" and you instantly regain full health
-New addition to Gun Lust tree - No Kill Like Overkill Any excessive damage is converted into health
-New skill - Money Shot The last bullet of any clip does massive damage
-New skill - Double Your Fun Throwing a grenade while Gunzerking will result in a second one being thrown at no ammo cost
-Native of Pandora, and sort of a protector of any town he lived in
-In this image, Salvador is seen holding two SMGs, a blue/white camo Dahl SMG on the right, and a bright and vivid colored Maliwan on the left.

DigitalTrends Interview [DigitalTrends Article] 1/28
-Hyperion, Handsome Jack, ordered the extermination of CL4P-TP line due to the events of the BL DLC: Claptraps Robot Revolution
-Game opens with the first CL4P-TP you met in BL
-CL4P-TP will tag along with you here and there, but won't do much but praise and annoy you
-CL4P-TP is seeking vengeance against Hyperion for the extermination of his kind.
-Will be able to trick Bandits fight amongst themselves
-Mention of an "endboss". No details

NowGamer Interview [NowGamer Interview]
-18,000 variations of grenades
-Handsome Jack exploited Iridium
-Player has to prevent Handsome Jack from awakening an ancient alien beast to do his bidding in taking over Pandora
-Roland rounded up the remaining Crimson Lance troops that were stranded after the destruction of General Knoxx's Armory
-Towns are much more populated, more NPCs walking, doing things, and talking to you.
-Second playthrough will be increasingly more difficult
-Ability to wager loot for winning duels
-Trading feature will be present to make trading loot safer
-Main game will be 100% single player and 100% co-op playable simultaneously
-Finding friend's and connecting to their games will be much easier than before
-Grenades will feature new mechanisms such as Delivery. You will now be able to have things like: Longbow Sticky, Longbow MIRV

Borderlands 2 Launch Date Trailer


-IGN's Replay Theatre and breakdown of the Launch Trailer along with new information
-Release Date: September 18th
-87 Gajillion more guns
-1000 Degrees Hotter
-Aerial vehicles
-New loot chest/locker designs
-Link to most, if not all the guns featured in the trailer
-Maya's Ability: Phaselock
-Maya's Motion, Harmony, Cataclysm Skill Trees

-Harmony Tree:
Mind's Eye - Increases Critical Hit and Melee Damage
Sweet Release - Killing an enemy who you currently have Phaselocked creates Life Orbs, which automatically heal the party
Wreck - While you have an enemy Phaselocked you gain increased Fire Rate and Damage with all gun types
Recompense - Taking Health damage has a chance to cause your shields to instantly start recharging. Also increases your shield recharge rate.
Res - You can instantly revive a downed friend by using Phaselock on him/her
Elated - While you have an enemy Phaselocked you and your friends Regenerate Health.

-Motion Tree:
Inertia - Killing an enemy causes your Shields to quickly Regenerate and increases your Reload Speed for a few seconds.
Kinetic Reflection - After killing an enemy you gain the ability to reflect enemy bullets, sending them flying back toward you enemies. This effect lasts for a short time.
Accelerate - Increases bullet damage and speed with all gun types
Ward - Improves your Shield Capacity and Shield Recharge Delay
Suspension - Increases the duration of Phaselock

Axton, the Commando
-Turret has Rocket Pods + a Chain Gun similar to Roland's. No shield seen
-Axton's Turret will be modular and will change appearances/effects depending on build/skills

Zero, the Assassin
-Deploys a decoy to enter a cloaked state. Enemy Critical spots will be highlighted and allow you to directly target it with the sword
-Sword will not be upgradeable
-Will have a Sniper specific tree

IGN: Meet Borderlands 2's Siren [Meet the Siren]]
-Phaselock: binds an enemy in an energy bubble and hovers them above the ground. Locks the enemy in place.
-Maya has support trees in which she can heal herself and her teammates
-If the team kills a phaselocked enemy, it will provide a healing bonus to the party
-Phaselock can be used to revive a fallen teammate from a distance
-Will have a skill that boosts Phaselocks ability to affect more enemies. Skill will allow the Phaselock sphere shoot out more spheres to lock more targets
-Cataclysm Tree will be focused on Damage Dealing
-Helios [Cataclysm Tree skill]: When a target is Phaselocked, an area of effect explosion is set off and sets nearby targets on fire
-Like Axton, Maya's learned skills/build will also differentiate the appearance of her Phaselock. One will be able to tell what kind of build that person is just by looking at the Action Skill
-Phaselock can be deployed on any enemy you choose. You will be able to Phaselock badasses, but not bosses
-If you happen to miss with Phaselock, you will be able to use it again immediately, only until it hits and does damage.
-Weapons this time around will be more useable this time around, and Classes will get less weapon-specific skill sets than was in Borderlands

IGN: Meet the Commando [Meet the Commando]
-Deployable Turret: [no official name yet] deploys a turret, manufactured by the technologically advancing Dahl Corporation, that is modular depending on what skills/build is used
-One of the modular examples is the ability to have a Longbow Turret, which has the same teleportation effect as the Longbow Grenades
-Each skill tree will change the way the Turret looks and behaves, making it easier to identify what type of build the user is
-Guerilla Tree allows the Commando to get in close, for example, with Shotguns or SMGs, due to close range nature of the skills and the ability of the Turret to draw aggro towards itself
-Gunpowder Tree is medium range, and has the Longbow Turret and focuses on medium ranged explosions
-Survival Tree has mainly defensive and utility skills
-Pressure: Grants reload speed and shield recharge speed based on how much health is remaining. The lower your health, the higher the bonus

IGN: Meet the Assassin [Meet the Assassin]
-Stealth: Deploys a decoy and puts the use into a temporary stealthed state. Enemies are highlighted and critical areas
-Can use sword from Stealth to hit enemies for incredible Critical Hit bonuses
-Class that has the highest bursts of damage
-Character customization has been tailored around the action skill. Skills will modify the functionality of each character's Action Skill
-Purposely created as a mysterious character. Zer0 is not his actual name.
-The red 0 and displays in front of his face, such as the smiley face 50 seconds into the Launch Date Trailer, are examples of the many emotes that Zer0 will display
-Confirmed that swords are not interchangeable/upgradeable. It is Zer0's basic melee attack, which can be enhanced by means of skills
-Zer0's blade is actually a handle that is able to Digistruct the blade, like a lightsaber
-Grenades and Splash damage will still damage Zer0 even in Stealth. Differentiating it from Lilith's Phasewalk
-The close you are to the expiring Stealth, the more Critical Damage you will deal. However, cooldown increases the closer you are to expiring Stealth
-Be Like Water: Every shot on an enemy increases melee damage for a couple of seconds, and then every time you melee increases shot damage for a couple of seconds
-Unforseen: [Cunning Tree] Causes the Decoy to explode and cause Shock Damage when you become visible

Joystiq Borderlands Update [Joystiq Article]
-Action Skills will be beneficial to teammates as well
-Commando will be able to drop a bubble shield to protect teammates
-More communication from NPC's as you carry out missions/travel Pandora
-If a mission is failed, the enemies will move on and will have to be hunted down and fought again
-No crafting

Character Concept Evolution [Link]
-Concept images and wallpapers of all 4 characters
-Maya is holding a Dahl pistol
-Axton is holding a Vladoff assault rifle
-Zer0 is holding a Hyperion assault rifle or smg
-Salvador is holding a Jakob's double-barrel shotgun and a Bandit shotgun
-Also note that it clearly shows Zer0 with only 4 fingers

G4TV How to Mane BL2 Better [G4TV Interview]
-Show that Gearbox listens to their community

Kotaku's Trying to Recapture that First-time Feeling [Kotaku's Article]
-Scott Kester mentioned "roid", "juggernaut", and "impact" shields. These varying types have the ability to drain your health to provide a stronger shield to delivering a health burst when fully depleted
-Hyperion weapons have the ability to become more accurate the longer the trigger is held down
-AI will be toughened up and have more group dynamics
-Longbow Turret allows you to place the Turret anywhere that is visible

Gameinformer's: New Characters, Multiplayer Tweaks, and Dubstep [Gameinformer's Article]
-Axton will have a skill that allows his turret to attach to walls and ceilings to allow you to attack enemies behind cover
-Roid shields will provide a melee damage bonus when depleted
-Zones are much more denser. More activity and life. There will still be areas of desolation
-A lot of areas with side quests that you may not pass by if you stick to just the main story
-No companion pets
-Moxxi is returning mainly as a quest giver for now
-Hoverships are restricted to enemies only
-Quest eligibility has been fixed. You can do any quest that your friend has, regardless of where you are in the story
-Tree skills have 30% more skills. Most skills are built around co-op gameplay
-Same team that did the score for Borderlands will be doing Borderlands 2 as well

Destructoid on Handsome Jack [Destructoid Interview]
-Describes the design process behind Handsome Jack
-Handsome Jack is designed with the purpose of the player love to hate, and hate to love the character

MSNBC Interview with Borderlands 2 Design Producer, Randy Varnell [MSNBC Interview]

Love Letter to PC from Claptrap  [Love Letter]

FOV Slider
100% Mouse Useable Menus / Mouse Wheel Scrolling
Remappable Key Bindings for Keyboard / Mouse
PC-Specific User Interface
Native Multiplayer Matchmaking
Push to Talk
Logitech Keyboard Support
LAN Support (Including Offline Mode)
Control Pad Support
Integrated V-Sync Option
Support for Higher Resolutions
Mouse Smoothing Option (Can be Disabled)
Cloud Save Support
Achievement Support
Friends List Support


Borderlands 2 NVIDIA GTX 680 Tech Demo  [Tech Demo]

-Utilizes PhysX
-Tarps and the likes will be able to be shred to pieces with bullets
-Water will have real-time effects such as being pushed around when the character goes through it or when a grenade blows up, the water flows outward
« Last Edit: April 03, 2012, 09:48:27 AM by Mobscene »

Offline TriniXaeno

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Re: Borderlands 2
« Reply #2 on: August 14, 2011, 07:21:50 AM »
damn! SOLD!

+1 to you sir.

Offline Mobscene

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Re: Borderlands 2
« Reply #3 on: August 14, 2011, 09:55:10 PM »
some screenshots










« Last Edit: March 13, 2012, 06:29:25 PM by Mobscene »

Offline TnT Ghost

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Re: Borderlands 2
« Reply #4 on: August 15, 2011, 01:10:24 PM »
damn! SOLD!

+1 to you sir.

i second that!

Carigamers

Re: Borderlands 2
« Reply #4 on: August 15, 2011, 01:10:24 PM »

Offline Philosophical45

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Re: Borderlands 2
« Reply #5 on: August 16, 2011, 09:55:10 AM »
why am i only now seeing this thread.... one of the last single player games that made me willingly waste hours of my life walking around an open world looking for a brand new gun to shoot!!!!!

BORDERLANDS 2 FTW!!!!!!!!!!

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Re: Borderlands 2
« Reply #6 on: August 16, 2011, 11:02:01 AM »
Dis game already get my money.

SOLD!

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Re: Borderlands 2
« Reply #7 on: January 08, 2012, 07:06:41 PM »
Here is an interesting if a bit sad update on Borderlands 2

http://www.destructoid.com/gearbox-to-honor-late-fan-as-an-npc-in-borderlands-2-215160.phtml

Gearbox are including a fan of the game who recently passed away, as an NPC.

Now how cool is that?

He will live on eternally as a character in Borderlands 2

Gotta love Gearbox

Offline Mobscene

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Re: Borderlands 2
« Reply #8 on: February 22, 2012, 09:56:51 AM »

Offline LQDSNK

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Re: Borderlands 2
« Reply #9 on: February 22, 2012, 11:42:12 AM »
Do want! Already 4 manned that Borderlands 1. Though it got repetitive coming down to the end of all the DLCs. Dialogue was still hilarious but gameplay got old.

Still! Not many worthwhile Co-op games to play but here comes a new one September 18th!
Cooler Master CM690 II
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Re: Borderlands 2
« Reply #10 on: March 13, 2012, 06:30:56 PM »
thread updated with everything we know so far

edit -
Quote
[Kotaku Article]
-PC will not be a port. PC users will have their own version of BL2 with drag-drop UI


best news so far
« Last Edit: March 13, 2012, 06:33:24 PM by Mobscene »

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Re: Borderlands 2
« Reply #11 on: March 13, 2012, 06:57:52 PM »
Here is an interesting if a bit sad update on Borderlands 2

http://www.destructoid.com/gearbox-to-honor-late-fan-as-an-npc-in-borderlands-2-215160.phtml

Gearbox are including a fan of the game who recently passed away, as an NPC.

Now how cool is that?

He will live on eternally as a character in Borderlands 2

Gotta love Gearbox






...they have been shed....and I'm not even joking.


Seriously...how awesome is that?  :sad10:

There's hope for humanity yet.


Gearbox was getting my money regardless.  GG.
Systems United Navy - Accipiens ad Astra


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Re: Borderlands 2
« Reply #12 on: March 13, 2012, 07:12:05 PM »
lol @ manly tears

GG indeed

thanks for the update as well mobscene

+5

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Re: Borderlands 2
« Reply #13 on: March 17, 2012, 09:53:58 PM »
Love Letter to PC from Claptrap  [Love Letter]

FOV Slider
100% Mouse Useable Menus / Mouse Wheel Scrolling
Remappable Key Bindings for Keyboard / Mouse
PC-Specific User Interface
Native Multiplayer Matchmaking
Push to Talk
Logitech Keyboard Support
LAN Support (Including Offline Mode)
Control Pad Support
Integrated V-Sync Option
Support for Higher Resolutions
Mouse Smoothing Option (Can be Disabled)
Cloud Save Support
Achievement Support
Friends List Support
« Last Edit: March 17, 2012, 09:56:33 PM by Mobscene »

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Re: Borderlands 2
« Reply #14 on: March 18, 2012, 09:38:40 AM »
hahhaha

that love letter real bad

I'll take some pointers for next valentines

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Re: Borderlands 2
« Reply #15 on: April 03, 2012, 09:47:48 AM »
Borderlands 2 NVIDIA GTX 680 Tech Demo  [Tech Demo]

-Utilizes PhysX
-Tarps and the likes will be able to be shred to pieces with bullets
-Water will have real-time effects such as being pushed around when the character goes through it or when a grenade blows up, the water flows outward

« Last Edit: April 03, 2012, 09:51:16 AM by Mobscene »

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Re: Borderlands 2
« Reply #16 on: April 03, 2012, 09:51:20 AM »

Offline VirtueTT

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Re: Borderlands 2
« Reply #17 on: April 03, 2012, 01:18:22 PM »
Nice! Can't wait. Pretty sure i'll always have people to play with on the PC side, right guys?

This time i wont go running off and beating the game on my own :awesome:
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

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Re: Borderlands 2
« Reply #18 on: April 03, 2012, 02:29:24 PM »
yea i promise to actually play this out in co op.



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Re: Borderlands 2
« Reply #19 on: April 03, 2012, 02:53:30 PM »
Borderlands 1 was an absolutely awesome single player experience.

Wouldn't mine playing part 2 in co-op mode as well but I'll definitely do a single player run through.

Carigamers

Re: Borderlands 2
« Reply #19 on: April 03, 2012, 02:53:30 PM »

 


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