...says
this dev on his blogI totally get where he's coming from, too.
How many times have we, as gamers, literally turned our noses up at a new title for some reason with the phrase 'meh...I'll get it in a Steam sale'? (Looking SQUARELY at a certain member named after an anime character with a HUGE sword
).
Me? I love a Steam sale...but I mostly look forward to discounted DLC on games that I would have purchased day-one, or even pre-ordered.
Still, it's a great way to acquire a title that you may not have wanted to buy at full price because hey, lets face it, you may not be able
to buy EVERY game you want at 50 and 60 US. A sale is a great way to catch those titles that my be 2nd or 3rd tier on your list.
Of course, the many sales now present another conundrum, which I now refer to as 'the game collector's lament',
which basically speaks to the inability (due to time and other factors) to play every single game in your ever-growing library
of easy to obtain digital titles. It's that very ease to simply click 'Buy' and download that has us gamers in this position.
Just this past week I purchased Darksiders 2 and it's DLC for 13 US. Not sure when I'll get around to playing it though,
as I haven't even finished playing Darksiders 1, let alone all the OTHER games on PC, PS3, and Xbox 360 that I am yet to finish.
I haven't even STARTED Infamous 2 on PS3
and Second Son is right there on the horizon. Now that I think about it,
I haven't finished Infamous 1 either. My backlog list is a mile long...I know. Unfortunately...life got in the way.
The dev goes on to say in his blog that he won't be participating in any more Steam sales as an addendum to his assertions.
Some how, I think that's a bad move, but he has something to prove I guess.
What do you think? Are game sales 'bad' for the industry, or for gamers in the long run?