oh and thanks for taking down my chakra buddy... it doesn't matter to be but damn that was fast hommie
Quote from: VirtueTT on March 22, 2012, 08:16:20 PMThe sarcasm is not appreciate.Do as you please sir.Really
The sarcasm is not appreciate.Do as you please sir.
Quote from: EmperorXavier on March 22, 2012, 08:20:00 PMoh and thanks for taking down my chakra buddy... it doesn't matter to be but damn that was fast hommie No, you're just slow. Because I did that 2 hours ago =)But if you didn't care, why mention it? hmmm...
My apologies sir. You're chakra has been restored. No hard feelings? And to make my life a bit easier, as well as everyone else's, i've made some other changes as well. Enjoy =)
talk about being childish... smh ur admin u should know better and stop being so childish..... taking away ppls chakra smh..... i know if i need to voice my opinion i should stick my tail between my leg and sit in corner.. knowing that u around makes everything safe..... oh well must be that time of the month
declined if i didn't pointed that out this issue it would have been left this way.. ur judgement is one ppls view is very poor i am goin to report u for being such a horrible and unfair admin
Quote from: EmperorXavier on March 22, 2012, 08:31:39 PMtalk about being childish... smh ur admin u should know better and stop being so childish..... taking away ppls chakra smh..... i know if i need to voice my opinion i should stick my tail between my leg and sit in corner.. knowing that u around makes everything safe..... oh well must be that time of the month Quote from: EmperorXavier on March 22, 2012, 08:33:14 PMdeclined if i didn't pointed that out this issue it would have been left this way.. ur judgement is one ppls view is very poor i am goin to report u for being such a horrible and unfair adminUnfortunately because of my childish and immature behaviour, I've decided i should not be in said position, so that's done. Moving on. Since i will be home next weekend maybe i'll get some BF3 in and hopefully get to pigeon 4 =D
This could have been settled in 5 mins of ole talk/picong on Mumble. Poor form fellas.
Emperor and I kiss, make up and went for dinner and brunch already. Move along ppl =p
FIXES FOR PC SERVER OPERATION- Having the same map occur multiple times in the maplist now works properly- If adding a new map to the servers maplist after a clear and then running “mapList.runNextRound” the server will ignore any remaining rounds on the map that it still run since before the clear and move to the new first map in the list. The server will now have reset the current rounds per map and run the map in the list for the number of rounds stated when adding the map.- Maplist can contain up to 1000 entries now- mapList.list will return at most 100 entries. To get the entire list, perform mapList.list repeatedly with increasing offsets (like banList.list)GENERAL GAMEPLAY FIXES-Players should no longer take fall damage from short falls.-Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone.-Fixed some situations that would unintentionally make a player unrevivable.-Reduced the black screen fade in time on spawn. The fade is still necessary for properly streaming in loading content at spawn, but it has been substantially reduced.-Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.-Spawn protection will no longer be canceled by the player looking around.-Increased the speed at which a player regains accuracy when aiming after moving for a more responsive experience. Firing before fully zoomed will still result inaccurate fire.-Increased the inaccuracy and recoil added when a player is fully suppressed.-Shotgun Buck and Flechette rounds now have a less suppressive effect at medium to long range.-Tweaked the damage levels of Buck and Flechette rounds to balance them with other weapons.-Improved the suppression of the .44 magnum, .357 magnum, and the 5.8x42mm DAP88 rounds from the Type88 sniper.-Attempting to Crouch (like Prone) will now properly interrupt Sprint.-Increased the effectiveness of Suppression Resist Specialization.-Parachutes now respond to turn and throttle inputs more quickly.-Switching from primary weapons to sidearms and back now takes less time.-Increased the effectiveness of explosive resistance.-Tweaked bipod deploy settings so players can no longer deploy a bipod in places higher than chin level.-The bipod should now be more reliable when deploying on top of sloped objects like cars and rocks.-Fixed several issues with vaulting objects, especially for thin railings.-The Knife now only takes two swipes to kill when attacking from a position where a takedown is not possible.-CRAM weapons on Carriers now count towards stationary weapon awards.