Author Topic: Battlefield 3  (Read 653905 times)

Offline VirtueTT

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Re: Battlefield 3
« Reply #1760 on: November 21, 2011, 07:04:36 PM »
i'll say move to valsayn no big problems lol

coming from the man whose net drops every other hour? lolol
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

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Re: Battlefield 3
« Reply #1760 on: November 21, 2011, 07:04:36 PM »

Offline Arcmanov

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Re: Battlefield 3
« Reply #1761 on: November 21, 2011, 07:50:38 PM »
I have to admit...things were absolutely peachy in the beginning (May 2010).

Now?  I dunno.  It's not 'bad' per se, but I'm getting issues...like lag.
I can't tell you how many times I'm quite sure I fired 1st, only to end up dead-ed.

...and it's not a Battlefield thing either.  It's the primary reason I stopped playing Black Ops.




That grade 'B' really did say 'some online games may not perform optimally'.

Ain't THAT the truth.   :ko:


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Offline Notnice

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Re: Battlefield 3
« Reply #1762 on: November 21, 2011, 09:59:20 PM »
i'll say move to valsayn no big problems lol

coming from the man whose net drops every other hour? lolol

once every few months i get problems only for a few hours

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Re: Battlefield 3 patch note
« Reply #1763 on: November 21, 2011, 10:55:46 PM »
Quote
Patch notes for Nov 22 patch
Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms.

The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.

We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.


---- Client-Side Changes:

-- Visuals, Stability and Performance Fixes:

• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations.
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos

-- Balance and Gameplay Adjustments (PC)

• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog

---- Server Update Highlights

• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings


-- Share your profile and stats with new Battlelog functionality

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server


-- Quick notes on Squad changes in the Nov 22 update

• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text


-- A detailed look at Squad refinements

A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.

http://battlelog.battlefield.com/bf3/news/view/2832654775415378344/

Offline VirtueTT

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Re: Battlefield 3
« Reply #1764 on: November 21, 2011, 11:28:52 PM »
Good stuff. They nerfing the SCAR as i start to use it >_<
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

Carigamers

Re: Battlefield 3
« Reply #1764 on: November 21, 2011, 11:28:52 PM »

Offline Arcmanov

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Re: Battlefield 3
« Reply #1765 on: November 22, 2011, 12:05:12 AM »
It good!!!  :laughing7:
Systems United Navy - Accipiens ad Astra


Offline VirtueTT

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Re: Battlefield 3
« Reply #1766 on: November 22, 2011, 12:19:43 AM »
Battlefield 3 PC sweat this Friday from 8PM TILL.

Server: - GATT Area of Operations -

I KNOW we have the players to fill all 48 slots on that server. Join Mumble if you can to get that team work in gear! We'll be able to move people around to squad channels and all dat. No excuses!
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

Offline Spazosaurus

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Re: Battlefield 3
« Reply #1767 on: November 22, 2011, 06:17:51 AM »
Quote
Patch notes for Nov 22 patch
Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms.

The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.

We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.


---- Client-Side Changes:

-- Visuals, Stability and Performance Fixes:

• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations.
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos

-- Balance and Gameplay Adjustments (PC)

• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.

• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog

---- Server Update Highlights

• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings


-- Share your profile and stats with new Battlelog functionality

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server


-- Quick notes on Squad changes in the Nov 22 update

• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text


-- A detailed look at Squad refinements

A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.

First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.

http://battlelog.battlefield.com/bf3/news/view/2832654775415378344/


OMG, this changelog I think is the BEST i've ever read.

THANK YOU DICE for those things in read. AMEN.

Offline Oldskillful

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Re: Battlefield 3
« Reply #1768 on: November 22, 2011, 06:58:30 AM »
OK WTF!!!! :protest: anyone got this?? after dvd install and 2 d/l installs  :shakehead:



BF3 Stats
BF3 Stats

captainchris

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Re: Battlefield 3
« Reply #1769 on: November 22, 2011, 08:16:45 AM »
OH GAD!!! DICE FTMFW !!

nerfing the scar? ez... once they dont touch the aek or f2000


captainchris

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Re: Battlefield 3
« Reply #1770 on: November 22, 2011, 08:17:53 AM »
OK WTF!!!! :protest: anyone got this?? after dvd install and 2 d/l installs  :shakehead:





that real bummy wow, never got that

Offline Spazosaurus

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Re: Battlefield 3
« Reply #1771 on: November 22, 2011, 09:02:33 AM »
OK WTF!!!! :protest: anyone got this?? after dvd install and 2 d/l installs  :shakehead:





Maybe something in your configs are messed up.

Try the steps in this guide before reinstalling and see if that helps.

Offline TnT Ghost

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Re: Battlefield 3
« Reply #1772 on: November 22, 2011, 10:56:42 AM »
Battlefield 3 PC sweat this Friday from 8PM TILL.

Server: - GATT Area of Operations -

I KNOW we have the players to fill all 48 slots on that server. Join Mumble if you can to get that team work in gear! We'll be able to move people around to squad channels and all dat. No excuses!

like no one on gatt have love for bf3 on xbox boi, i does be gunnin it alone every night

Offline TnT Ghost

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Re: Battlefield 3
« Reply #1773 on: November 22, 2011, 10:57:18 AM »
Not sure if this was posted already but the results of the Bf3 vs Mw3 are in


Offline Spazosaurus

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Re: Battlefield 3
« Reply #1774 on: November 22, 2011, 11:31:10 AM »
What? The better game won? Im shocked.

Offline VirtueTT

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Re: Battlefield 3
« Reply #1775 on: November 22, 2011, 11:36:35 AM »
Battlefield 3 PC sweat this Friday from 8PM TILL.

Server: - GATT Area of Operations -

I KNOW we have the players to fill all 48 slots on that server. Join Mumble if you can to get that team work in gear! We'll be able to move people around to squad channels and all dat. No excuses!

like no one on gatt have love for bf3 on xbox boi, i does be gunnin it alone every night

Well W1nTry hates it on the console outright.. I see Redlum, Jarrox and Agokillya on a lot. But i'm really not in on the Xbox side of things right now.

What? The better game won? Im shocked.

Imho, MW3 campaign should have won. The voting isn't consistent across the board. So unless people were only able to vote for 1 category each (which i dont think is the case), people were apparently too busy playing the games to vote. As much as we're gonna rag on MW3, just like we did Blops, people are still going to play, it's still making money and that's not going to change.

Moving on: SWEAT Friday night at 8PM on GATT server!
"Live life for the sake that others may have Life. Love for the sake that others may know love" - NLF

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Re: Battlefield 3
« Reply #1776 on: November 22, 2011, 11:37:19 AM »
Battlefield 3 PC sweat this Friday from 8PM TILL.

Server: - GATT Area of Operations -

I KNOW we have the players to fill all 48 slots on that server. Join Mumble if you can to get that team work in gear! We'll be able to move people around to squad channels and all dat. No excuses!

like no one on gatt have love for bf3 on xbox boi, i does be gunnin it alone every night

Man, you have a decent pc, really for the life of me I cant figure out why you fighting up with that xbox version by yourself. The pc version of the game is several orders of magnitude better than that console mess.

When u ready to team up with non-randoms and have a squad to play with EVERY NIGHT, do yourself a favour and get yourself a decent graphics card and jump on in with us.

captainchris

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Re: Battlefield 3
« Reply #1777 on: November 22, 2011, 11:43:29 AM »
What? The better game won? Im shocked.

took the words out my mouth

the world spoke for itself

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Re: Battlefield 3
« Reply #1778 on: November 22, 2011, 12:04:23 PM »
Downloaded the new patch and am happy to say that the stuttering that had me not wanting to play the game is gone, hallelujah.  Awesome stop tryin to push your PC ways upon the XBOX masses, TnT Ghost when I get my copy will be around to run some with you... hopefully.

One big thing I have to add, the XBOX controller is now fully supported, well it was supported before but now the rumble is available.  I was sweating some BF3 with NotNice this morning we jump in a tank and I am feeling my desk vibrating lo and behold is because I am being shot by a tank, this totally changes things for me in terms of flying jets as the vibration kicks in when you are shot at or shoot someone... GOOD TIMES GOOD TIMES.



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Re: Battlefield 3
« Reply #1779 on: November 22, 2011, 12:41:11 PM »
Downloaded the new patch and am happy to say that the stuttering that had me not wanting to play the game is gone, hallelujah.  Awesome stop tryin to push your PC ways upon the XBOX masses, TnT Ghost when I get my copy will be around to run some with you... hopefully.

One big thing I have to add, the XBOX controller is now fully supported, well it was supported before but now the rumble is available.  I was sweating some BF3 with NotNice this morning we jump in a tank and I am feeling my desk vibrating lo and behold is because I am being shot by a tank, this totally changes things for me in terms of flying jets as the vibration kicks in when you are shot at or shoot someone... GOOD TIMES GOOD TIMES.

Sounds to me like you're having a lot of fun with the PC version there buddy, playing with a squad of men and controller support. So are you telling the gentleman to STAY AWAY from all that fun so you can have it all to yourself with the assurance that "HOPEFULLY" you will play with him one day??

Hmmmmm...
« Last Edit: November 22, 2011, 12:44:06 PM by Captain Awesome »

Carigamers

Re: Battlefield 3
« Reply #1779 on: November 22, 2011, 12:41:11 PM »

 


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