Author Topic: Call of Duty: Modern Warfare 2  (Read 330411 times)

Offline Arcmanov

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Re: Call of Duty: Modern Warfare 2
« Reply #220 on: October 18, 2009, 01:28:28 PM »
Systems United Navy - Accipiens ad Astra


Carigamers

Re: Call of Duty: Modern Warfare 2
« Reply #220 on: October 18, 2009, 01:28:28 PM »

Offline Archer

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Re: Call of Duty: Modern Warfare 2
« Reply #222 on: October 18, 2009, 01:30:06 PM »
i signed too
I am awaken to the glory that is my birthright!!!

Offline Reaper2051

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Re: Call of Duty: Modern Warfare 2
« Reply #223 on: October 18, 2009, 02:19:14 PM »
signed


Offline Redlum08

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Re: Call of Duty: Modern Warfare 2
« Reply #224 on: October 18, 2009, 02:56:02 PM »
Anyone have the statistics on PC gamers vs. Console gamers? How many PC gamers vs. console.  That would be an interesting thing to see. Also how much does Activision / infinity make off of each platform from their games...


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Re: Call of Duty: Modern Warfare 2
« Reply #224 on: October 18, 2009, 02:56:02 PM »

Offline Arcmanov

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Re: Call of Duty: Modern Warfare 2
« Reply #225 on: October 18, 2009, 03:03:23 PM »
Just did a scan on Xfire.  There are currently 11,498 active servers...with at least 12 slots each. Most are more.
Do that maths.  Now this is for the PC side eh.  I don't know how/where to check for total active XBL players.
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Offline Reaper2051

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Re: Call of Duty: Modern Warfare 2
« Reply #226 on: October 18, 2009, 03:38:31 PM »
Well now we know why they didnt want a beta cause they knew we wouldnt accept the no Dedicated Servers path they have taken..............RETARDS!!!!!!!!!!!


Offline Philosophical45

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Re: Call of Duty: Modern Warfare 2
« Reply #227 on: October 18, 2009, 03:43:37 PM »
Xfire users playing per day - 114,381

Minutes played per day - 14,051,229


SOURCE: http://www.xfire.com/games/cod4/Call_of_Duty_4_Modern_Warfare/    http://www.xfire.com/games/#


Ranked number 2 in xfire, only beaten by the cocaine itself World of Warcraft and followed up by COD2...

Not seeing any official stat for XBL but the pc stat is good enough imo.

« Last Edit: October 18, 2009, 03:47:45 PM by Philosophical45 »

Offline TriniXaeno

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Re: Call of Duty: Modern Warfare 2
« Reply #228 on: October 18, 2009, 03:52:14 PM »
In these recessionary times, stats is nothing, $$ is everything

If you're playing cod4 on a pirated server with a pirated copy you can still be tallied in Xfire's totals.

Making that number uninteresting for IW's bank book.

What they will have their eye on, is the # of legit copies sold on the PC and console(s).

I will  bet you a million dollars that this move is inspired by blatant rape of CoD4, PC version.

First Blizzard and now IW. PC Game Pirates costing us an epic experience once again. That's two of biggest players in the multiplayer arena right there, putting their foot down.

Sign of the times.

We'll soon see if the pegged leg gaming fraternity has enough vocal clout to get this decision reversed.

Who knows, they just might. Nerd rage idmc


« Last Edit: October 18, 2009, 04:02:05 PM by NoobGoneWild »

Offline Arcmanov

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Re: Call of Duty: Modern Warfare 2
« Reply #229 on: October 18, 2009, 04:25:44 PM »
ARR MATEYS!!! RAISE THE SKULL AND BONES!!!

Prepare ta be BOARDED!!!





A man on MSN say he have 8 gigs waitin on he modda c***.    :laughing7:
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Re: Call of Duty: Modern Warfare 2
« Reply #230 on: October 18, 2009, 04:36:06 PM »
arc I found your mouse

Offline Arcmanov

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Re: Call of Duty: Modern Warfare 2
« Reply #231 on: October 18, 2009, 04:45:01 PM »
ahahahahaha...I'm going to paint that on my Sidewinder.




Look they even vex HITLER and all...

Hitler rants about the lack of dedicated servers on Modern Warfare 2

Oh come on you KNEW this was coming.  :laughing7:

« Last Edit: October 18, 2009, 05:02:16 PM by Arcman »
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Offline Redlum08

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Re: Call of Duty: Modern Warfare 2
« Reply #232 on: October 18, 2009, 05:02:41 PM »
Thats exactly my point, piracy is definitely a reason for this move. Its always the same, biting the hand that feeds you good games by piracy and then complaining when they slap you in the face for biting...Gamers expect the best from game designers and production companies to produce their best work and then pirate it cause they think those same designers and production companies make too much money so its ok to pirate the game cause they won't miss the money. WRONG!

This is a business. They are all about making good games yes, but its for a profit, its for a profit to pay its employees (Game designers, artists, etc.) By pirating, you take the food out of their mouths and cost them jobs when they produce a great game and barely any profits from PC sales due to piracy. It was eventually going to raise eyebrows and get them to put their foot down to try to curb the problem. Console game sales generate $7 Billion a year as opposed to PC $900+ Million...now tell me, where will the Devs and Production companies focus most of their resources?

PC gaming for the most part is not as profitable as consoles especially with the next gen consoles and online gameplay via Xbox live and PSN. Especially if piracy of those PC games turns the devs off from focusing on support for PC. It  only hurts the gamers in the end...


Offline Spazosaurus

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Re: Call of Duty: Modern Warfare 2
« Reply #233 on: October 18, 2009, 05:35:38 PM »
Redlum, you on crack or something?

Answer me one question. How on earth would this move be a step towards curbing piracy, even in the slightest degree. If anything, it is SEVERELY and DRAMATICALLY going to increase the piracy of this game for PC. Maybe you did not read the 70+ pages of posts bashing IW between last night and this morning, all PC gamers who are severely hurt by this move.

This CANT be because of piracy and they trying to cut back development cost for the PC because they are undertaking to host ALL multiplayer gaming which IS NOT a cheap endeavour as opposed to having thousands and thousands of privately owned and operated servers. Even so, i'm CERTAIN that while piracy is a valid concern, the COD series would have been the most bought game on PC after WOW. Never could piracy be a reason for this move.

Don't forget they are developing a whole new system which is IW.net and maybe have DLC support in the future eh...you really think that ALL that is cheaper than just allowing dedi servers and a server browser? dlc certrainly have the potential to allow them to milk players though, so I guess red was right after all, its a money thing.

Maybe they expecting a backlash and that many people wont buy the game anyway so that hosting servers for PC players wont be such a big deal. Maybe they will even lump pc hosting in with the consoles, guaranteeing a $hitty pc experience and finally putting a nail in the pc's coffin.

I cant believe they will do this. They have completely betrayed the PC community, the very same comunity on which they started with COD1 and UO. We were the ones who embraced them in those days and made them what they are today. Consoles were NOWHERE near the picture. The PC is what made them great and now they are just turning their backs on us. We were betrayed stabbed in the back and had the knife twisted.

I am really really REALLY disappointed in IW and Activision. This is a very very sad day for computer gamers around the world. VERY sad.


BTW, that Hitler vid was one of the best i've seen and captures the very essence of this atrocity. For shame.
« Last Edit: October 18, 2009, 05:49:03 PM by Captain Awesome »

Offline Redlum08

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Re: Call of Duty: Modern Warfare 2
« Reply #234 on: October 18, 2009, 05:48:12 PM »
What good would pirating do, you still won't have dedicated server support...the way I look at it is, this way they can guarantee by having IW.net or whatever servers they will have to ensure that all the games are legit and not pirated games being played on dedicated servers. I'm not saying that it won't encourage more pirating, I said it is meant to discourage pirating by enforcing the use of their servers and thereby some sort of validation process. Its obviously not the ideal for maximizing online play for best ping etc, but it serves the purpose of monitoring legit copies.

I support PC gamers, i just don't support PC gamers who pirate games, because it ends up hurting the gaming industry as a whole and ends up hurting the gamers themselves.

Thats my two cents.


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Re: Call of Duty: Modern Warfare 2
« Reply #235 on: October 18, 2009, 06:03:52 PM »
I understand your point of view red, dont think I dont.

Its like this, they are making the PC version a clone of the console version, basically treating them the same, but they CANT. PC gaming is a neiche market that thrives on its unique nature and by taking away what makes it different, what makes it GREAT, you're going to loose the vast majority of the pc audience. The game for PC just wont sell anywhere as well because you're not offering pc gamers what they want, so you loose them. Why the hell bother to go to the expense of building an expensive kick ass rig if all you're gonna get for your trouble is a console experience? PC gamers might as well just plug in a console and use that.

Ungrateful people turning their backs on their roots trying to kill the very group that made them what they are. Where is the HONOUR?

So they are going to be better able to control pirates playing on their server, but there's going to be near no one who will even WANT to play on the server anyway. So its a loose loose situation, but they are choosing the worse end of the stick.
« Last Edit: October 18, 2009, 06:11:34 PM by Captain Awesome »

Offline Arcmanov

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Re: Call of Duty: Modern Warfare 2
« Reply #236 on: October 18, 2009, 06:29:58 PM »
...and to put what Captain Awesome said in better perspective, consider the fate of the recently released Operation Flashpoint 2,
and another little game you might know, Far Cry 2. 

Both games implemented this peer-to-peer approach for MP, and what do you have now?

Well, the MP scene for FC2 dried up barely 2 weeks from release, when gamers realised what was up.  As for OFP2, well, Codemasters' forums
are still ablaze with protests...much like the Infinity Ward forums.  What makes Codemasters' transgression particularly damning, is that they told
no one that 'no dedi servers' would be the case.  People only found this out AFTER they bought the game.

Thats pretty f@#ked up at best.

At least IW had the ballz to let us know in advance that they intended to f@#k us.  So I can deflect said f@#k with my 'titanium-reinforced kevlar drawz'.   :laughing7:
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Re: Call of Duty: Modern Warfare 2
« Reply #237 on: October 18, 2009, 06:33:31 PM »
I know what you're saying, but remember its a business. They are willing to spend the money on their servers to provide a service once you pay for the game. I think the worst thing PC gamers who have followed the series this far can do is boycott the game and NOT buy it, because in the end, the bottom line is what Activision and Infinity Ward are looking at in their corporate offices, and if sales of the PC version are weak, then it gives them reason to NOT have another COD game on PC. I know it sounds ridiculous, but Epic started going that route with Gears of War when they focused on Xbox 360 instead of PC and saw the profitability of Next Gen Consoles over PC.

In the end you know they really don't care about us gamers, dollar talks and bullshit walks.


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Re: Call of Duty: Modern Warfare 2
« Reply #238 on: October 18, 2009, 06:49:29 PM »
i still try to ketch mehself after da slap...... ah tun chupid, i was even wondering if to go and buy world at war and all....

As far as i see it, piracy on the pc is a reason yes, but i believe (my opinion), it's the lesser of two reasons...

1) MAKE MORE MUHHHFUGGING MONEY
2) pc piracy.....

i have no problem with IW protection their IP but at least give man ah lollipop nah jed...

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Re: Call of Duty: Modern Warfare 2
« Reply #239 on: October 18, 2009, 07:26:44 PM »
Got to agree with Redlum here.

We can't look at this action in isolation.

Years of Piracy on the PC platform has brought this scourge upon us.

Let us not forget that console gamers are gamers too. The developers are still trying to please our ilk but particulary, that portion of us that show appreciation for their efforts with coin.

The numbers speaks for themselves. Sales are ludicrously higher on the consoles than the PC. We all know why but just for clarity, let me include a statistic that should come as no surprise to anyone on this forum.

http://www.neoseeker.com/news/9367-10-most-pirated-games-of-2008/

1    Spore    (1,700,000)    (Sept. 2008)
2    The Sims 2    (1,150,000)    (Sept. 2004)
3    Assassins Creed    (1,070,000)    (Nov. 2007)
4    Crysis    (940,000)    (Nov. 2007)
5    Command & Conquer 3    (860,000)    (Mar. 2007)
6    Call of Duty 4    (830,000)    (Nov. 2007)
7    GTA San Andreas    (740,000)    (Jun. 2005)
8    Fallout 3    (645,000)    (Oct. 2008)
9    Far Cry 2    (585,000)    (Oct. 2008)
10    Pro Evolution Soccer 2009    (470,000)    (Oct. 2008)

Note item #6

And yes, that's # of pirated copies.

World of Warcraft has proven that gamers will pay on the PC platform for server based play. Granted, that's not ideal for an FPS but what's a business to do?

Either way, console sales will pay the bills. If PC gamers ultimately revolt and don't buy MW2, it will just solidify the developers position.

We'll see more GW2 and Halo-esque treatment. A PC port whenever they feel like throwing us a bone.

Good thing I take in front and got a 360 and PS3 yes.

Only one hope for my beloved PC platform.......the batman

Carigamers

Re: Call of Duty: Modern Warfare 2
« Reply #239 on: October 18, 2009, 07:26:44 PM »

 


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