Author Topic: MAG details  (Read 4219 times)

Offline ViCe

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MAG details
« on: April 13, 2009, 05:49:39 AM »
ok i was originally a little turned off originally wen i heard MAG was yet another FPS an not 3PS like SOCOM but after reading this im hooked again  :happy0203:

http://www.neogaf.com/forum/showpost.php?p=15437110&postcount=518

"-2 to 256 Players
-'hopes' for 30FPS when all the action is going down at all times
-Dedicated servers with new network architectures to help reduce lag
-Streamline matches to reduce need to wait.
-All audio cues (planes flying by, air raid sirens) are actual players causing it or player triggered actions. This can happen in other regions and you can hear in distance.
-PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check
-First Person view (better sense of scale and immersion into game)
-20 years in future, 3 major PMCs bid for war. The power struggle of these 3 dubbed Shadow War
3 Factions, only 2 announced now: Raven(high tech weapons, most trained soldiers on planet. Will appeal to Halo/Resistances fans). Sver(fierce fighters from middle east/central Asia area. Battle harden warriors)
-256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks.
-3 other game modes: Acquisition(128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage(64player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression(64 player team deathmatch)
-Customize face, voice, armor.
-No soldier class system, but has a free-form kit creation. Can save 3 different load-outs. Depending on your choice of weapons, it can be told by looking at you so others can tell. Change your load-out to match how the battle is going.
-Snipers can get more than normal XP for killing people in designated areas of importance
-Ranking up gives access to new weapons/perks/leadership positions.
-Recognizes issues with large scale maps and the traveling.

-8 player into a squad, 4 squads into a platoon, 4 platoons into a company (US Military)
-Certain goals for each squad/platoon etc. Have 2ndary goals like blowing bridges.
-Veteran ranks can enlist into leadership roles, give orders to squad, then platoon, then the company(OIC)
-Officer only communication channel to help organize the battle


-Want to be approachable to casual yet have alot of features for the hardcore.
-Been running 256 player tests since Nov. 08 and plans to have closed/open betas."

Apprentice ah guess Ipix might get da clan unity after all LOL if only temporary
N3W & SFTK to form we own Military? (128 ppl) hadda start recruiting now 64 for me an 64 for u lol

one thing i HOPIN is that they make a party system so it go make jumpin into games together more organised

if we get rel ppl MAG sweats cud actually b more intense dan....................KZ2
clan battles go be a problem if we dont hav at least 32 ppl in ur clan AND all on at the same time


Carigamers

MAG details
« on: April 13, 2009, 05:49:39 AM »

Offline TheApprentice

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Re: MAG details
« Reply #1 on: April 14, 2009, 04:29:03 PM »
lol @ unity..
For realz in this game..

The scale is incredible...just wow.

Offline shivadee

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Re: MAG details
« Reply #2 on: April 24, 2009, 03:20:23 PM »
pre alpha testing this btw ;)

Offline Crixx_Creww

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Re: MAG details
« Reply #3 on: April 24, 2009, 03:37:14 PM »
all the technical stuff is total marketing rubbish lol @ dedicated servers to reduce lag
oreily?? new concept is that?? lolz
256 players in a game @ 30 fps
hahahahaah


but the massive brutal coordinated fights could be damn sick i give them taht

could restart clan warring

Offline ViCe

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Re: MAG details
« Reply #4 on: April 25, 2009, 06:01:51 AM »

could restart clan warring

not on ps3 sry
is a pain to get 6 men on at d same time but 32!? haha

worse yet for d 256 battles, coordinated my ass , ppl on PSN hav no mics so in a 256 player game 226 without mics an 30 with mics das how i seein it

it gonna be a mess online with ppl jus runnin about doin watever dey want not anywhere near there squad , not communicating etc etc etc da list goes on

doh get meh wrong game gonna be a blast if they pull it off jus not for clan battles or tactical warfare it gonna be one giant fragfest

hopin 4 d best tho
« Last Edit: April 25, 2009, 06:03:28 AM by Blu_ViCe »


Carigamers

Re: MAG details
« Reply #4 on: April 25, 2009, 06:01:51 AM »

Offline TriniXaeno

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Re: MAG details
« Reply #5 on: April 25, 2009, 08:37:44 AM »
sounds interesting but I have to agree with BluVice. Coordination on PS3 without mics is gonna be a joke.

That system should have really come with some sort of audio communication device by default, especially at that price point.

Even the recently added text, though a huge improvement over basic messaging, is still far too cludgy for in game use.

Shame really.

Offline TheApprentice

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Re: MAG details
« Reply #6 on: April 25, 2009, 02:49:15 PM »
Well hopefully those features will be here soon...
E3 is soon and if Sony has a special firmware coming they'll surely say something then.

Offline ViCe

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Re: MAG details
« Reply #7 on: April 29, 2009, 09:06:34 PM »
http://www.joystiq.com/2009/04/29/joystiq-hands-on-mag/

MAG IYMC!!!!
ok we need a headcount from now as to who getting an gonna sweat MAG religiously?
hopefully a party system wud be implemented so every1 who gettin it cud be in d same 256 player match

no lag, 256 players, commander role soundin 1337 too dred lol
clan battles still impossible but hell we go still pwn

only thing i worried bout is commanders/platoon leaders who givin out stupid FRAGOs
ah go hadda rank up fast to be a platoon leader at least lol


Offline Arcmanov

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Re: MAG details
« Reply #8 on: April 29, 2009, 11:55:49 PM »
This looks like something I could definitely pick up.  Won't have the time to 'sweat religiously' but I'll certainly
give it a hearty amount of time (on the weekends).

I could see myself in the Valor faction a whole lot.
Systems United Navy - Accipiens ad Astra


Offline ViCe

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Re: MAG details
« Reply #9 on: April 30, 2009, 10:49:23 AM »
arc y yuh so lol
RAven soundin badder
high tech weapons & gear ftw


Offline woodyear99

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Re: MAG details
« Reply #10 on: April 30, 2009, 02:43:53 PM »
I will definitely be playing this. Been out of PS3 for a lil while due to exams but definitely will be back...

Offline Arcmanov

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Re: MAG details
« Reply #11 on: May 01, 2009, 03:03:22 PM »
arc y yuh so lol
RAven soundin badder
high tech weapons & gear ftw

I just happen to love all things US Special Forces.
If I were born in the USA, I would be probably be laser designating
a Taliban hideout on the Afghanistan/Pakistan border, for an incoming
F-15E Strike Eagle bombing run all now...

...or, I might just BE that F-15E pilot. :happy0203:
Systems United Navy - Accipiens ad Astra


Offline chinarakinda

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Re: MAG details
« Reply #12 on: June 30, 2009, 02:27:30 PM »
The three factions that will be in MAG

http://kotaku.com/5304642/the-three-factions-of-ps3s-mag




An opinion should be the result of thought, not a substitute for it.

Carigamers

Re: MAG details
« Reply #12 on: June 30, 2009, 02:27:30 PM »

 


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