Intel starts hiring Larrabee graphics engineers Nvidious comparisons WEB SITE Accelenation has noticed that Intel is hiring engineers for the Larrabeee project, further indicating it may well have plans to enter the discrete graphics chip market.Indiscreet rumours have circulated in the industry for some time that Intel wants to re-enter a market currently dominated by Nvidia and ATI.
Intel puts beef into designing discrete graphics chip To dream the impossible dreamBy Fuad Abazovic: Wednesday 16 August 2006, 18:51 A VARIOUS industry sources confirmed to me that Intel is getting serious about discreet graphics, indiscreetly. The company wants to enter the discrete graphics marked and and I have also learned that the massive giant has dedicated many, many engineers to work on a new discrete graphic core. Some of these chaps have Nvidia or ATI backgrounds and at the same time we can confirm this story. Actually it is kind of a fight between Intel and Nvidia, and not, for once, a fight between AMD and Intel. Intel has problems on the graphics front and that is, as ATI insiders told us only a few weeks ago, there is a restricted number of people with the know how. Intel may not be able to conquer this plain fact by, for example, just hiring, hiring and hiring again.However, I believe that Intel might well become a serious competitor to both Nvidia and ATI. This will put Nvidia is an extremely difficult position because of Chipzilla does its own discrete graphics chip, it won't need Graphzilla.One of our readers suggested that Nvidia might reach out to buy Via and in that case we would got three powerhouses that are able to build graphic cards and CPUs at the same time. Via, of course, has rights to certain X86 patents. µ
what colour does blue and green make though?
i have dibs on 'they will suck' , whispers say even the new integ from intel with shader 3.0 is SLOWER than previous integs... that REAL bloody slow... ATI and Nvidia have years of experience and lots of technology behind them , it will take more than a few months and an ad hoc team to beat them , as proven time and time again whenever Matrox or S3 releases a card to attempt to beat them ... But it would be good to have a 3rd man in the race......
Intel signed up most of the 3Dlabs team Open GL 2.0 creators in Intel handsBy Fuad Abazovic: Monday 21 August 2006, 10:20 WE HEARD the rather interesting news that the mighty Intel quietly acquired most of the 3Dlabs graphic team. Back on the 24th February this year, 3Dlabs and its mother company Creative Labs announced plans to "refocus" 3Dlabs' interests on mobile and handheld market. The company also said that it will cut its workforce to only 100 people. We learned that a whole group of very talented engineers from Fort Collins, Colorado moved across to Intel. Intel offered them a shelter as those guys have made 3D graphic powerhouse workstation chips for many years and because those guys actually designed most of the specs for Open GL 2.0 specification. They should not have much trouble to "refocus" their interest to the discrete graphics that Intel yearns for so much. There is a patent matter that could still be pending.
still at the same time all those smaller companies have never beat ATI or Nvidia this century, they not gonna start now....
Larrabee boards coming in NovemberDevs should start queueing up nowBy Charlie Demerjian: Tuesday, 22 July 2008, 5:13 PMClick here to find out more!INTEL IS AHEAD of schedule with Larrabee. Initial boards are going to be shipping to devs in November. Before you get your hopes up, these are not consumer parts, nor were they meant to be. Dev means developer, and chances are the epic MMO that you are whipping up in your mom's basement does not qualify.The initial boards are meant to code against, and they will do that nicely. They will not be at the final clock, final core counts, or final anything however. If you want to get your feet wet, Intel should have a board for you in a few months.Don't expect stunning performance though, Larrabee is a new paradigm, and that takes a long time for most devs to wrap their brains around. If you are just going to code DXxx or OpenGL, you don't need one of these.If you are going to do something interesting, or write engine/middleware code, well you are probably already talking to Intel about Larrabee.
Don't expect stunning performance though, Larrabee is a new paradigm, and that takes a long time for most devs to wrap their brains around. If you are just going to code DXxx or OpenGL, you don't need one of these.
QuoteDon't expect stunning performance though, Larrabee is a new paradigm, and that takes a long time for most devs to wrap their brains around. If you are just going to code DXxx or OpenGL, you don't need one of these.OMG I read that and pronounced "pa-ra-dig-em" instead of pa-ra-dine"DAMN YOU, KAMLA PERSAD BISSESSAR!!