Author Topic: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 10th January, 2009)  (Read 76194 times)

Offline New Era Outlaw

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #120 on: January 14, 2008, 03:36:57 PM »
Quote
The best Ryu is XSF Ver 2.0 Ryu with the hilariously broken infinites.

That game is so dead to me right now.
Sabretooth killed it. In the Arcade. With the 3 button CRAP.

In all seriousness, though, I've really stopped playing that game because, quite frankly, I royally tank when it comes to doing infinites. At times, matches can get so ridiculously one sided that there would be times when you'd watch one person pounding buttons in a DDR style sequence, and the other's either slumped over just watching the guy beat him down to nothing or frantically trying to 'mash out of it' even when it's a futile effort. So, I've stopped bothering with it altogether.


Quote
NEO and JD are the only notable players I've seen at the game in Trinidad, and for different reasons; NEO actually makes a rubbish team work (though upon further analysis, it's mainly that NEO beasts with Megaman; NEO's is not even the best Megaman I've ever seen, actually, but I'm too out of practice to do much about it right now, so that's unlikely to change soon) and JD for being the only person who plays the best team in the game (DWM) regularly, which makes him dangerous by default.

In my defense, though, my game was a tad sloppy during our matches.
You would have seen a lot better had you decided to stick around a bit longer, because my game had stepped up quite a bit once you left.

Carigamers

Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #120 on: January 14, 2008, 03:36:57 PM »

Offline Ultima

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #121 on: January 14, 2008, 03:48:28 PM »
Well, as you well know, *I'm* well off my peak as well. As I said, you're not the best Megaman I've seen nor faced.... maybe the 3rd. And Roll is mostly a non-factor.

re: XSF

Yeah, at its highest levels XSF was pretty much about landing the first hit in, proceed to infinite of choice. Except if you're playing with Storm, in which you case you just run all day and wait for your opponent to walk away in frustration when he realises he can't ever, ever catch her. Sabretooth's not even top tier tin that game, though he's probably the most braindead character to play.

My dexterity is awful, so I can only do simple easy infinites myself (Sabretooh, Magneto, Juggernaut). Been practicing Wolvie's main one, but can't get more than 2 or 3 repetitions regularly.

And LOL! XSF is probably one of the only two fighting games in the world (the original SF2 would be another, with no reversals) where throws are too good! How people can stand to play this game as anything except a puzzle game is beyond me.
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Offline New Era Outlaw

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #122 on: January 14, 2008, 04:09:09 PM »
Quote
Well, as you well know, *I'm* well off my peak as well. As I said, you're not the best Megaman I've seen nor faced.... maybe the 3rd. And Roll is mostly a non-factor.

Show me #2 and #1 and I'll change your mind. ;)

Offline Ultima

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #123 on: January 14, 2008, 04:40:52 PM »
Doubtful. Though I know one - my former roommate - is long retired. It took me six months of practice to match and eventually surpass his level. The was a guy who used to put the fear of GOD into you no matter what team you had, such was the ferocity of his offense; I stole my Captain America from him. I'm still not sure if mine is ever as good as his was.

The other was a player from Virginia whose name escapes me at the moment. I keep thinking it's "The Great One" Ed Estuardo, one of the best players from there if not the best, but I'm really not sure. Anyway, this guy was one of those guys who used to do Megaman semi-infinites and super high hit combos (once saw him get 77 hits in a match in a tournament), and not crappy ones involving Megabuster charged for 3 days followed by Rush Drill ether. I remember watching him all slack jawed at him throwing everything and the kitchen sink into one combo that never seemed to stop (though it wasn't an infinite). He was absolutely amazing. I have no idea what happened to him though; I think he got lost in the MvC2 crowd.

I was considering putting you 4th, behind another another roommate who stole his Megaman from the aforementioned Roommate, but while he managed to get down Rockball trap into a science and could be a pain in the ass at times, he lacked certain fundamentals in other areas, so you come out ahead of him. But not the others.
« Last Edit: January 14, 2008, 04:46:33 PM by Ultima »
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Offline Q

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #124 on: January 14, 2008, 05:05:44 PM »
I will say in all honesty that NEO is the best live Megaman/Roll I've seen to date. I'm not talking about the console conquerers, I'm talking about trenchmen; Ppl still piling bodies on the field for me to see with my own two eyes, still facing non-players and crappy joysticks somewhere in a hole in the wall. *BTW, thanx for the recap, NEO. Always check previous posts, ppl.*

As for XSF, I've personally renamed that game "Who-can-do-their-infinite-first?"

It's just for old school sh*ts and giggles. Anybody still looking for fresh skill-based gameplay there may as well check a brothel for a virgin.


HEY... Just who the HELL do you think I am?

Rest In Pixels, bitches.

Carigamers

Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #124 on: January 14, 2008, 05:05:44 PM »

Offline rb

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #125 on: January 14, 2008, 05:28:24 PM »
or play guilty gear

Offline Imperial_X

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #126 on: January 14, 2008, 06:11:01 PM »
Times have changed drastically.  The field is mostly on console now.  Arcades are almost dead but in the few strongholds in which they still exist.  Take a chill pill man.  This isn't Call of Duty.  I may have been able to relate with that at one point but reality still dictates that these are still fools playing video games.

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Offline Jdcrys_Shinkuu

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #127 on: January 14, 2008, 08:05:10 PM »
Just by chance... has ne1 seen where the MARVEL VS CAPCOM 1 THREAD went to? i think i am in the wrong thread after the 12 or so posts of non MVC1 stuff.... lol but its all good ...

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Offline Q

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #128 on: January 14, 2008, 11:05:35 PM »
I hear you @ Imperial.

BTW... Where is Java? Since the battlefield is changing I may as well have the new address.


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Rest In Pixels, bitches.

Offline Imperial_X

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #129 on: January 15, 2008, 12:58:21 AM »
First Floor Campus House St Augustine opposite UWI entrance on the bus route.

You coming through on Saturday or what Q?
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Offline Ultima

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #130 on: January 15, 2008, 08:04:05 AM »
re: "console conquerors"

Er, who plays MvC1 on console? The only console version is the Dreamcast version, and that version is rubbish.

So what's happening this weekend now and where? Saturday is unlikely to be good for me unless it's early afternoon, like 12:00 to 3:00 PM or something. As always, Sunday is still a better day for me.
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Offline Q

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #131 on: January 15, 2008, 12:20:53 PM »
I was looking at Sunday actually. rb and I were going to slug it out in SFZ3 and CvS2. However, depending on what time the lady and I call it a day on Saturday, I may just pop in. What are the hours like (opening/closing)?

Thanx for the address, btw.


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Offline New Era Outlaw

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #132 on: January 15, 2008, 12:22:31 PM »
re: "console conquerors"

Er, who plays MvC1 on console? The only console version is the Dreamcast version, and that version is rubbish.

So what's happening this weekend now and where? Saturday is unlikely to be good for me unless it's early afternoon, like 12:00 to 3:00 PM or something. As always, Sunday is still a better day for me.

*raises hand*

I can think of a much worse version of MvC than the Dreamcast. I should know. I own it for the Playstation ONE.


Well, Ultima, my schedule's wide open this Sunday, so if you want to make a pass say....around 1:00pm or so in Trincity, I'm down with that.

Offline Ultima

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #133 on: January 15, 2008, 12:27:54 PM »
FOr the record, Sunday is better for me too. I don't think anything is going on on my end, but I'm not 100% sure. I'm pretty sure I'll be free though. Again, though, 12:00 to 4:00 PM is the only time I'd have.

(SFZ3 I can handle, but CvS2? Yuck!)

NEO:

PSX MvC1 doesn't count.

I can't be in two places at once. Where's Q going to be? He's the one calling us out after all. :p

Also, do you know how MvC1 is at Play Max? It may be a little further (and they may not open on a Sunday), but Trinicity's $2.50 a coin rubbish is seriously making me balk. >:|
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Offline Q

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #134 on: January 15, 2008, 12:38:15 PM »
I can think of a much worse version of MvC than the Dreamcast. I should know. I own it for the Playstation ONE.

AMEN to that. I actually forgot... Maybe I just wanted to repress the memory. o_O
I went to a friend's house and he had it. It was the WORST. You could only pick ONE fighter and a helper. The special double team (qcb, 3+6) was your char doing supers and the helper continuously appearing on screen.

I don't know if that's how it was on Dreamcast but that PS version was TERRIBLE.

Sunday I'll definitely be at Java. I agree with Ultima on the CvS2 but I'm not one to turn away a challenge just like that. I'll still give it a shot and honour rb's fight ticket.  :banana:

Saturday I'll go to the Mall instead then. I hope to be there no later than 5:30 (I'll be coming from South).


HEY... Just who the HELL do you think I am?

Rest In Pixels, bitches.

Offline New Era Outlaw

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #135 on: January 15, 2008, 12:40:11 PM »
It's broken.
The machine wobbles, the joysticks don't work properly, and MP jams on the 1P side of the machine.

Q's calling us out?
Where, and what time, specifically?

Offline Q

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #136 on: January 15, 2008, 12:46:06 PM »
Ultima can make the Trincity run with NEO around 1, 2 and I should be in Java by about 3:30, 4. I'll most likely have household stuff otherwise I'd be in the Mall for 1 as well.

*New post*
Actually I was calling those whom I've never fought before but sure. We can make a day of it in Java. I'll be there from 3:30, 4 God's willing.


Aye, back to work for me. I'll check back tonight perhaps. For now, bottom line for me is once I'm alive, I'm there.

Enjoy the rest of your day, ppl.



EDIT: Do not double post or triple post, please. Use the 'Modify' button.
« Last Edit: January 15, 2008, 03:28:30 PM by New_Era_Outlaw »


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Offline Ultima

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #137 on: January 15, 2008, 01:06:06 PM »
re: MvC console

As I said, PSX version doesn't count. It didn't have the RAM to handle 4 independent characters, which removes the primary gimmick of the arcade version.

DC version had the basics, but fell apart in a few areas. Bizarre loud echo sound effects, and a 4-player mode that looked good on paper, but was absolutely unplayable in practice, especially by 4 players who knew what they were doing (main problem: The "Team Cheating" time was doubled! Inflict 200% block damage with DWM!). It had a few other glitches as well. We played it one afternoon and never went back to it; we preferred to pay money on our campus arcade to play it rather than play that version for free!

NEO:

Oi, that sucks. I guess overpriced Trinicity it is. >:|

Q:

Ugh. Java around 4:00PM? That's a bit late for me. That's about the time I would be looking to leave. >:|

I suppose I can ask the wife nicely to let me stay out a little longer. BUt I'd have to leave Java by 6:00 PM for the absolute latest.

IF Q is going to be there that late, I suppose I could play NEO a bit at Trincity first (assuming he show up on time!) then head down to Java. But it really depend on you guys showing up when you say you will. None of this "Meet for 1:00 PM, show up at 2:30 PM" crap. >:|
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Offline rb

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #138 on: January 15, 2008, 01:25:45 PM »
i heard from a java employee that they open @ 7am daily (including sunday and they even opened christmas day!) so I guess a early sweat is possible. I can possibly make a saturday afternoon sweat from like 2pm - like 6pm in java as well.

Offline New Era Outlaw

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Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #139 on: January 15, 2008, 03:30:52 PM »
All righty then.
This Sunday at 1 it is. If anything, I'll hang out there for a short while, then head over to JAVA.

By the way, does anybody want me to bring MvC2 with me, while I'm at it?

Carigamers

Re: Marvel vs. Capcom 1 Sweatage! (NEW DATE! Saturday 12th January, 2008)
« Reply #139 on: January 15, 2008, 03:30:52 PM »

 


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