Author Topic: Starcraft 2.  (Read 409298 times)

Offline phoenix31tt

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Re: Starcraft 2.
« Reply #960 on: September 28, 2010, 02:12:11 PM »
lol he's over on the list that's maintained by tg... i dont know him personally


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Re: Starcraft 2.
« Reply #960 on: September 28, 2010, 02:12:11 PM »

Offline Mez

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Re: Starcraft 2.
« Reply #961 on: September 28, 2010, 02:40:07 PM »
There is now an in game timer u can display if u want. I keep forgetting to activate it. Its really good for timing pushes esp if players use a very similar strat


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Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #962 on: September 28, 2010, 02:44:34 PM »
haxx!!111oneoneoen

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #963 on: September 28, 2010, 04:31:26 PM »
new mini patch out to fix a few things
Most notably the ultralisk cleaving issue.

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #964 on: September 28, 2010, 04:58:30 PM »
excellent

you have a detailed changelog by chance?

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Re: Starcraft 2.
« Reply #964 on: September 28, 2010, 04:58:30 PM »

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #965 on: September 28, 2010, 05:11:12 PM »
nah, just saw it as the patch was loading

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #966 on: September 28, 2010, 06:23:40 PM »
Huge congrats to Mez for hitting the top spot on the local ladder.

Reaching Rank #1 is something few of us can boast of in any game, let alone one so hotly contested as Starcraft 2.

It is noteworthy that Mez openly shares his strats and replays in the GATSU section and serves as an inspiration to the craft community. Encouraging other GATTers to do likewise. Real team spirit.

Very noble and my hats off to you bro.

Well played.

(Still...don't relax, cause we coming for your head, lol)

Offline VirtueTT

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Re: Starcraft 2.
« Reply #967 on: September 29, 2010, 12:08:34 AM »
i will make it up this ladder one day...
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Offline W1nTry

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Re: Starcraft 2.
« Reply #968 on: September 29, 2010, 10:18:24 AM »
i will make it up this ladder one day...
Yeah like when yuh play regularly :p

Offline suzieboy

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Re: Starcraft 2.
« Reply #969 on: October 02, 2010, 10:04:52 AM »
College Humor SC2 parody...real kixx lol

Offline VirtueTT

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Re: Starcraft 2.
« Reply #970 on: October 02, 2010, 12:20:29 PM »
oh lawd oui.. dem men on college humor like toooo much shit
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Offline MessiaaH

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Re: Starcraft 2.
« Reply #971 on: October 02, 2010, 06:15:05 PM »
http://www.youtube.com/user/lolforeignerzz

Starcraft 2 GSL Finals: FruitDealer vs HopeTorture.

I using ah youtube downloader to pull all HD before i watch it.

Offline Crixx_Creww

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Re: Starcraft 2.
« Reply #972 on: October 02, 2010, 06:46:13 PM »
korea ftw

and just from that opening ceremony
look how disgusting terran are

i think its really unfair that toss has no seige/massive aoe like zerg an terr
collosi are a joke and lighting does not compare to BOOM are Allah Akbar from zerg

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Re: Starcraft 2.
« Reply #973 on: October 02, 2010, 07:04:19 PM »
collosi are actualy pretty nasty. ive used it to pwon every terran i've foguht in the platinum league. properly microed with some stalkers to pick off vikings, and dey do real damage.

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Re: Starcraft 2.
« Reply #974 on: October 02, 2010, 07:05:56 PM »
collosi are actualy pretty nasty. ive used it to pwon every terran i've foguht in the platinum league. properly microed with some stalkers to pick off vikings, and dey do real damage.
nah man, that very concept that they can get bull from air while having no damn seige is so disgusting, could kite them f*(* all day and wreck them


but wow @ that championship match
85k us noiceeeee

Offline MessiaaH

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Re: Starcraft 2.
« Reply #975 on: October 02, 2010, 07:10:03 PM »
u cant use Cols alone, and if dey not alone, u they not as easy to kite. Terran is still d most powerful race imo, but i used to think like u about cols, until i learn how to use dem, then things change. but yea, dey have too many weaknesses comapred to d other races artiliary.

And yes, is big bucks passing in dis tournment, i think once yuh hit d top 4 is 20kUS instant.
i think d top 16 getin money, and it increases d higher u go.


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Re: Starcraft 2.
« Reply #976 on: October 02, 2010, 07:21:52 PM »
dat is real wildness!
that is doctor level pay per tournament
wayy

so do that like 3 times a year
and doh work for like 2 years lol

and back to toss
against terran
yes collossi supposed to be the option
but nah man, dey does just get rape

too many weaknesses
bring back reavers!!

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Re: Starcraft 2.
« Reply #977 on: October 02, 2010, 07:51:17 PM »
wow, i watch the prelims there
i must say, this man making me respect zerg this rounds.

all love to toss, but clearly blizz is hating on toss right now

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Re: Starcraft 2.
« Reply #978 on: October 02, 2010, 08:07:03 PM »
messiah, post the replays showing the collosi in action in GATSU so crixx could see what you talkin bout.

a replay is worth a million words!

I use them to good effect against terran but in an antimage way (as my posted replays would show)

The trick is, if a Terran had to go vikings to deal with your colossi, that means he'll have a lot less units on the ground. That's your key to transition to heavy gate units, which render vikings all but useless.

Its all about the counter.

Doh mind sometimes the counters don't work. Like today, run up against a man with heavy battle cruisers. So i went heavy V-Rays. Like 16 vrays vs 10 bcs. Well they yamato up the dance and it was GG V-rays. lihixxxxx immc.

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Re: Starcraft 2.
« Reply #979 on: October 02, 2010, 08:29:06 PM »
ok, ill find my replays where i use cols and post dem, and dose games were like d first time i trying dem out, i only use it like 3 times or so, cuase i dont play online alot. Muchless if i play plenty with dem and master dem. I started using cols, when i see how nasty dey coudl be watching d GSL Tournament, HungUnPrime show me what protoss could do.

Carigamers

Re: Starcraft 2.
« Reply #979 on: October 02, 2010, 08:29:06 PM »

 


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