Author Topic: Starcraft 2.  (Read 409903 times)

Offline Redfish

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Re: Starcraft 2.
« Reply #620 on: August 13, 2010, 12:28:20 AM »
Just to note those watching my game, you would notice I suddenly stopped for a good while at the start. It was because the breaker in my damn house tripped and I jumped up to go turn it back on and talk with mom........so I was behind from the start and basically played crap after....

Carigamers

Re: Starcraft 2.
« Reply #620 on: August 13, 2010, 12:28:20 AM »

Offline sue

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Re: Starcraft 2.
« Reply #621 on: August 13, 2010, 01:24:52 AM »
just wanna put myself in the pool of men willing to do some friendly bo3.

anybody wanna play me?

just watched the replays from tonight. i not calling names but i seeing some meat i want some action with.

p.s. just something to keep in mind. tournament standard is to start on Lost temple and the following map being picked by the loser. i think you guys should start following this since it's better for competitive training. Agria is fun to play on but it isn't race balanced. it favors terran. the most balanced map is LT.
« Last Edit: August 13, 2010, 02:22:40 AM by sue »

Offline haterforever

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Re: Starcraft 2.
« Reply #622 on: August 13, 2010, 08:18:05 AM »
berzerk n solver, nice games last night. i know all them spectators would of showed yall the mistakes made and what not and i learned also from how yall played so i won't bother to comment too much.

all i gotta say was that bezerk had those two games if he did a full push at the start with his units. you could make a couple of banshees cloned also and terrorize his workers. and don't waste so much minerals and gas on an expansion if you ain't going use it from the moment it built.
« Last Edit: August 13, 2010, 08:20:11 AM by haterforever »

Offline Nike

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Re: Starcraft 2.
« Reply #623 on: August 13, 2010, 08:31:30 AM »
Nike - 270

add me im new to RTS on a whole but i learn eventually

(btw the emotes here cooler than on Trinigamers)  :violent5:

Offline TriniXaeno

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Re: Starcraft 2.
« Reply #624 on: August 13, 2010, 08:59:50 AM »
boy, I real bawl when I see problemsolver buss out the force fields and shields like a pro. lol

That is GATSU level business

but yeah, it had times when it looked like berzerk could have made a better assault.

A medivac drop instead of forcing the issue at the choke might have seen a different result.

Carigamers

Re: Starcraft 2.
« Reply #624 on: August 13, 2010, 08:59:50 AM »

Offline MessiaaH

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Re: Starcraft 2.
« Reply #625 on: August 13, 2010, 09:14:48 AM »
berzerk was going for a containment strategy, his objective was not to commit to an all out attack, but poke at solver keepin him in his base.

that part work. but d second half of that strat was not implemented.

d whole purpose of that strat, is to out macro your oponent, get d eco advantage, and mass troops.

that strat also calls for evacuation of ur containment at about 35 population, becuase  is d time a toss player will be able to roll out with imortals/colosus and rape ur blockade, so salvage bunkers and get d hell out. and your econ advantage u shud have 3 or more baraks up, d build zerk watched called for 6-8. so all in all it was not implemented properly.

Secondly, he shud not have tried d same tactic 2 times in a row.

This is d build btw:




Offline ProbleMSolvR

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Re: Starcraft 2.
« Reply #626 on: August 13, 2010, 09:33:37 AM »
My build was to stay in base til my immortals and colossus out.. and that i did... leaving the ramp opened so he thinks he can rush then use sentry to block d ramp and micro stalkers to take them out from high ground (cant see above cliff from d bottom but i can from on top) he didnt scout my base... so he never knew i was holding back to tech so he played cautious, not knowing i played my observer a little out my base so i see d forces he rolling with before he reaches me to prepare. it turned out how i intended it to... which is a cool victory for me.. not loosing too much units...

my micro sucks... i dont know shortcuts... so everything was click click click... i impressed myself with d way it turned out.  :)

Offline Berzerk

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Re: Starcraft 2.
« Reply #627 on: August 13, 2010, 09:43:49 AM »
yea I played crap there. Wasn't accustomed to the build but my main issue was lack of ability to micro properly. Had units running into his base and dying chupid all kinda ting.

early on I had more forces, and yet he was able to dance around them and pick them off. (I REAL KICK MYSELF WHEN I SEE THAT REPLAY!) However the one thing I improved on vastly was speed.

now its to focus more on micro. and yea should have built more barracks etc. in the first game the collossi (or whatever) caught me by surprise. wont happen again. second game i wanted to refine the strat but still didn't get it. early reaper rush might have done him in.

All in all it was a very fun game. Solver live up the gun talk.
« Last Edit: August 13, 2010, 09:46:37 AM by Berzerk »



Offline MessiaaH

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Re: Starcraft 2.
« Reply #628 on: August 13, 2010, 09:44:15 AM »
solver, dont feel too nice, lol, what u though was a well thought out planned, was actually bezerk following a specific zatic build, it just wasnt implemented properly. d whole purpose of d build, is to keep d toss contained, at which point dey go push out with colosus / imortals. berzerk had d containment part down, becuase ah crucial portion of d tactic is not to engage in an all out attack, yea he coulda kill u early if he did comit, but d build he was doing wasnt designed to comit.

his build juss din work, cuase he din follow 2 key compoenents to make it work.
1) get ur ass out of there when d toss ready to push out
2) macro up.

Edit: and yes very poor micro on berzerk part, all ur men, on lost temple, was getin rape, before dey even reach d ramp, u shuda run dem, along d outskirts, den come up d center of d ramp. that way dey hit d ramp full health, instead of 1/8th!!!!
« Last Edit: August 13, 2010, 09:46:44 AM by MessiaaH »

Offline phoenix31tt

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Re: Starcraft 2.
« Reply #629 on: August 13, 2010, 11:13:22 AM »
i jus glad solver taking advice.. cuz i send him a number of solid builds.. tell him use that and branch off.. from what i see he did pretty well...


as for my game.. made a mistake that cost everything...
when u attempt to attack my minerals.. i pull scvs of the line.. and forget to put back men in gas... so time i lookin to mass thors +banshee's... no bleedy vespene...
banshee's for all dem tanks and mauraders.. thors with 250mm strike for e.thing else..
ah well..

Offline MessiaaH

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Re: Starcraft 2.
« Reply #630 on: August 13, 2010, 11:21:16 AM »
when i saw that you had more seige thanks than me, i tech switch to battlecrusiers, that woulda deal wiht d banshees/thors anyway :) and yamato canon was researching.

Offline IsMe2003

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Re: Starcraft 2.
« Reply #631 on: August 13, 2010, 01:32:04 PM »
********* Clash of the Titans 2.OH ********

##Friday the 13th match up, even "Jason" is expected to be there##

>>>>>>>>>>>>>> ProblemSolver! vs IsMe2003! <<<<<<<<<<<<<<<


Place your bets!


Current Match Predictions:

Rounnnnnnnnnnnnnd One,,, FIGHT!
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Rounnnnnnnnnnnnnd Two,,, FIGHT!
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Offline TriniXaeno

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Re: Starcraft 2.
« Reply #632 on: August 13, 2010, 01:40:35 PM »
hahahhahahah

This should be good.

Everyone want a piece of adamantium on they mantle yes

Offline MessiaaH

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Re: Starcraft 2.
« Reply #633 on: August 13, 2010, 02:33:16 PM »
rofl rofl.

Rel licks sharing tonight boy, Friday 13th indeed.

I have to fight Beobear 1v1 lolololol. i wearing meh steal draws.

Offline phoenix31tt

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Re: Starcraft 2.
« Reply #634 on: August 13, 2010, 02:42:49 PM »
steel draws not enuff nah... u go hadda put 4 inches of re-inforced concrete...

cuz beobear want to rape u baaaaaddd lol

Offline ProbleMSolvR

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Re: Starcraft 2.
« Reply #635 on: August 13, 2010, 02:52:28 PM »
Raaaahhahahahahahahahahahaaa

+5 for that one IsME...i cracking up here... lol.

tonight my friend...

Offline MessiaaH

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Re: Starcraft 2.
« Reply #636 on: August 13, 2010, 03:00:37 PM »
i need ah adamantium re-inforced plate for my ass, problem solved u have any?

n.b. i said, problem solved and not solver , rofl rofl rofl

Offline sue

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Re: Starcraft 2.
« Reply #637 on: August 13, 2010, 04:34:32 PM »
sigh...no one wants to play vs me..........sigh

Offline haterforever

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Re: Starcraft 2.
« Reply #638 on: August 13, 2010, 04:37:53 PM »
lol, do like them rappers and start to insult some ppl. one of them must answer

Offline phoenix31tt

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Re: Starcraft 2.
« Reply #639 on: August 13, 2010, 04:41:29 PM »
sue u will stick with spawn lol... we not in ur league...

not yet neways :p

Carigamers

Re: Starcraft 2.
« Reply #639 on: August 13, 2010, 04:41:29 PM »

 


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